Player Matchup

Hera
Hera
MasterDeVit
Hera
Level 139
God Stats
1W - 2L
1,287 SR
Queue Stats
20W - 26L
1,459 Elo+
Solo
Set
Set
Samysou4
Set
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 57L
1,514 Elo+
Solo
Chang'e
Chang'e
Viridescence
Chang'e
Level 101
God Stats
10W - 7L
1,787 SR
Queue Stats
179W - 155L
1,546 Elo+
Solo
Yemoja
Yemoja
krisss23
Yemoja
Level 64
God Stats
1W - 1L
1,788 SR
Queue Stats
7W - 8L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
modzsa
Ah Muzen Cab
Level 166
God Stats
0W - 1L
1,695 SR
Queue Stats
232W - 231L
1,546 Elo+
Solo
Team Averages
Level 116
1,612 SR
1,499 Elo+

VS

Team Averages
Level 119
1,403 SR
1,470 Elo+
Kali
Kali
AbysseKUN
Kali
Level 167
God Stats
2W - 2L
1,474 SR
Queue Stats
96W - 87L
1,502 Elo+
Solo
Hera
Hera
FARGODOME
Hera
Level 127
God Stats
26W - 36L
1,148 SR
Queue Stats
1,544W - 1,580L
1,443 Elo+
Solo
Athena
Athena
InsurgentAngell
Athena
Level 103
God Stats
8W - 9L
1,560 SR
Queue Stats
9W - 14L
1,486 Elo+
Solo
Danzaburou
Danzaburou
zKryptiC
Danzaburou
Level 129
God Stats
2W - 4L
1,334 SR
Queue Stats
450W - 435L
1,486 Elo+
Solo
Ra
Ra
零二我的达令
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 54L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
6,902
575
6,801
6,438
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 6 / 2
6,033
503
5,818
12,128
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Viridescence
Chang'e
13
2 / 1 / 1
6,985
582
2,568
8,087
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
krisss23
Yemoja
9
0 / 0 / 0
5,517
460
1,916
6,230
3,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
modzsa
Ah Muzen Cab
9
0 / 1 / 0
5,338
445
3,229
7,832
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
4 / 0 / 3
7,780
648
8,031
13,855
6,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
12
2 / 3 / 0
6,968
581
4,375
5,579
1,989
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 2
5,641
470
2,856
10,080
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
zKryptiC
Danzaburou
12
0 / 0 / 1
6,927
577
5,261
6,531
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

13
5 / 3 / 2
7,965
664
2,975
6,602
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
8
Kills
11
11
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
4
0
3
5.5
W
Hera
2
3
0
0.67
W
0
2
2
0.5
L
4
3
1
1.5
L
2
6
2
0.5
L
Chang'e
Viridescence
Chang'e
2
1
1
2.5
L
Yemoja
krisss23
Yemoja
0
0
0
0
L
Ah Muzen Cab
modzsa
Ah Muzen Cab
0
1
0
0
W
Danzaburou
zKryptiC
Danzaburou
0
0
1
0.5
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,332
Damage
23,498
40,715
Taken
42,647
15,401
Mitigated
21,145
10,876
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
8,031
4,458
0
3,790
13,855
6,279
0
2,948
10,907
0
68,676
W
Hera
4,375
1,183
0
255
5,579
1,989
557
2,290
3,289
52,092
0
W
2,856
861
27
1,311
10,080
7,266
0
2,002
8,078
22,223
0
L
6,801
2,629
0
1,448
6,438
2,261
0
2,318
4,082
55,121
0
L
5,818
3,121
0
340
12,128
4,462
0
3,103
9,025
0
35,550
L
Chang'e
Viridescence
Chang'e
2,568
63
200
3,967
8,087
2,966
0
2,877
5,210
45,830
0
L
Yemoja
krisss23
Yemoja
1,916
495
2,062
1,002
6,230
3,123
0
1,174
5,056
17,107
0
L
Ah Muzen Cab
modzsa
Ah Muzen Cab
3,229
1,214
0
1,857
7,832
2,589
0
696
7,136
0
40,089
W
Danzaburou
zKryptiC
Danzaburou
5,261
2,357
0
4,461
6,531
2,906
715
1,016
5,515
0
63,432
W
2,975
471
180
2,422
6,602
2,705
0
3,029
3,573
56,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,775
Gold Earned
35,281
324
Minions Killed
439
0
Camps Cleared
0
1,074,311
Distance Traveled
1,157,584
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,780
648
92
8
0
284,905
0
W
Hera
6,968
581
88
7
0
196,939
0
W
Athena
5,641
470
41
3
0
231,590
5
L
Hera
6,902
575
95
8
0
208,355
1
L
Set
6,033
503
48
4
0
236,630
0
L
Chang'e
6,985
582
94
8
0
228,366
0
L
Yemoja
5,517
460
24
2
0
195,623
1
L
Ah Muzen Cab
5,338
445
63
5
0
205,337
0
W
Danzaburou
6,927
577
114
10
0
203,340
2
W
Ra
7,965
664
104
9
0
240,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role