Player Matchup

Amaterasu
Amaterasu
Qualifying
BigBrownChris
Amaterasu
Qualifying
Level 126
God Stats
3W - 1L
1,830 SR
Queue Stats
6W - 8L
1,587 MMR
Solo
Hercules
Hercules
Qualifying
J0LLY FAWN
Hercules
Qualifying
Level 160
God Stats
1W - 1L
1,699 SR
Queue Stats
48W - 45L
1,572 MMR
Party 3
Arachne
Arachne
Qualifying
Like Jeter
Arachne
Qualifying
Level 157
God Stats
1W - 0L
1,341 SR
Queue Stats
59W - 49L
1,667 MMR
Party 3
Cernunnos
Cernunnos
Qualifying
MikE izZ FtW
Cernunnos
Qualifying
Level 156
God Stats
62W - 62L
1,583 SR
Queue Stats
494W - 492L
1,518 MMR
Solo
Janus
Janus
Qualifying
ShouldBeDrinking
Janus
Qualifying
Level 69
God Stats
2W - 3L
1,322 SR
Queue Stats
57W - 48L
1,641 MMR
Solo
Team Averages
Qualifying
Qualifying
Average Tier
Level 134
1,555 SR
1,597 MMR

VS

Team Averages
Qualifying
Qualifying
Average Tier
Level 140
1,572 SR
1,582 MMR
Atlas
Atlas
Qualifying
AFN Reckless
Atlas
Qualifying
Level 127
God Stats
3W - 3L
1,595 SR
Queue Stats
52W - 55L
1,577 MMR
Party 1
Chiron
Chiron
Qualifying
BetterAssassin1
Chiron
Qualifying
Level 157
God Stats
1W - 1L
1,495 SR
Queue Stats
54W - 54L
1,715 MMR
Party 1
Hades
Hades
Qualifying
Rewkie
Hades
Qualifying
Level 132
God Stats
23W - 17L
1,753 SR
Queue Stats
237W - 240L
1,530 MMR
Party 2
Scylla
Scylla
Qualifying
TenJewishMen
Scylla
Qualifying
Level 167
God Stats
11W - 8L
1,517 SR
Queue Stats
184W - 174L
1,589 MMR
Party 2
Kali
Kali
Qualifying
xXBUNCHIEKINGXx
Kali
Qualifying
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigBrownChris
Amaterasu
18
8 / 4 / 4
12,153
640
14,139
23,139
16,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
J0LLY FAWN
Hercules
15
2 / 2 / 9
9,313
490
6,188
14,476
14,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
Like Jeter
Arachne
17
4 / 1 / 9
11,132
586
13,978
17,575
7,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
MikE izZ FtW
Cernunnos
17
2 / 1 / 7
11,346
597
12,882
13,456
5,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 0 / 7
12,988
684
12,717
10,236
4,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HelAphroditeAnubisKhepri

VS

Bans
SurtrGuan YuFenrirCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
8,031
423
4,561
18,008
15,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 5 / 1
9,245
487
8,347
15,226
6,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Rewkie
Hades
17
6 / 7 / 0
10,982
578
14,503
20,395
10,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
16
1 / 1 / 2
9,888
520
9,585
10,294
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 3
8,070
425
4,065
15,232
6,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
22
Kills
8
8
Deaths
22
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
1
5
1
0.3
W
Amaterasu
BigBrownChris
Amaterasu
8
4
4
2.5
W
Hercules
J0LLY FAWN
Hercules
2
2
9
3.25
W
Arachne
Like Jeter
Arachne
4
1
9
8.5
W
Cernunnos
MikE izZ FtW
Cernunnos
2
1
7
5.5
L
Hades
Rewkie
Hades
6
7
0
0.86
W
6
0
7
9.5
L
Scylla
1
1
2
2
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,904
Damage
41,061
78,882
Taken
79,155
48,356
Mitigated
43,928
33,111
Healing
19,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,561
1,656
1,727
2,115
18,008
15,378
0
3,057
14,773
21,305
0
L
8,347
3,249
170
2,557
15,226
6,714
888
556
14,670
0
89,713
W
Amaterasu
BigBrownChris
Amaterasu
14,139
7,302
0
9,500
23,139
16,469
1,244
10,052
13,087
0
93,865
W
Hercules
J0LLY FAWN
Hercules
6,188
1,332
0
5,171
14,476
14,002
0
6,827
7,649
0
20,131
W
Arachne
Like Jeter
Arachne
13,978
9,836
0
8,608
17,575
7,420
1,537
5,943
11,632
0
105,055
W
Cernunnos
MikE izZ FtW
Cernunnos
12,882
7,628
0
7,527
13,456
5,651
5,619
3,908
9,548
0
106,615
L
Hades
Rewkie
Hades
14,503
1,742
0
7,126
20,395
10,905
354
2,652
17,697
98,892
0
W
12,717
423
0
2,305
10,236
4,814
1,036
3,442
6,794
131,490
0
L
Scylla
9,585
400
0
2,578
10,294
4,199
0
4,579
5,576
98,086
0
L
4,065
2,116
0
2,818
15,232
6,732
0
1,434
13,722
0
56,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,932
Gold Earned
46,216
657
Minions Killed
640
0
Camps Cleared
0
2,109,012
Distance Traveled
1,890,902
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,031
423
27
1
0
388,593
2
L
Chiron
9,245
487
164
9
0
358,599
0
W
Amaterasu
12,153
640
132
7
0
394,172
1
W
Hercules
9,313
490
24
1
0
400,429
5
W
Arachne
11,132
586
122
6
0
454,878
0
W
Cernunnos
11,346
597
159
8
0
419,209
5
L
Hades
10,982
578
182
10
0
309,895
2
W
Janus
12,988
684
220
12
0
440,324
3
L
Scylla
9,888
520
190
10
0
428,756
3
L
Kali
8,070
425
77
4
0
405,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role