Player Matchup

Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Crazy7mon
Cernunnos
Level 26
God Stats
0W - 1L
1,245 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 4
Anubis
Anubis
Epiidemicz
Anubis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,337 Elo+
Party 2
Nemesis
Nemesis
LordTempestLudis
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 107L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
StoneGold
Sun Wukong
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 51L
1,436 Elo+
Party 4
Team Averages
Level 46
1,449 SR
1,455 Elo+

VS

Team Averages
Level 61
1,520 SR
1,275 Elo+
Zhong Kui
Zhong Kui
CowTipper28
Zhong Kui
Level 68
God Stats
3W - 1L
1,599 SR
Queue Stats
236W - 211L
1,421 Elo+
Party 1
Baron Samedi
Baron Samedi
Halstedd
Baron Samedi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,168 Elo+
Party 3
Skadi
Skadi
MadDog1710
Skadi
Level 69
God Stats
11W - 2L
1,500 SR
Queue Stats
17W - 18L
1,168 Elo+
Party 3
Ymir
Ymir
SultanofSize
Ymir
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
211W - 220L
1,404 Elo+
Party 1
Thanatos
Thanatos
gamesonly0214
Thanatos
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 7L
1,216 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 3 / 2
6,600
413
4,043
14,661
10,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Crazy7mon
Cernunnos
11
1 / 6 / 0
6,841
428
5,502
9,000
3,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Epiidemicz
Anubis
11
1 / 4 / 0
6,850
428
1,561
8,604
2,795
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 6 / 0
6,333
396
5,087
12,726
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
StoneGold
Sun Wukong
13
1 / 0 / 1
7,974
498
6,595
11,951
10,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CowTipper28
Zhong Kui
13
2 / 1 / 0
8,263
516
8,897
11,409
9,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Halstedd
Baron Samedi
15
4 / 0 / 5
9,512
595
7,703
5,892
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
12
3 / 1 / 5
7,585
474
9,747
7,400
2,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 11
7,984
499
2,654
6,354
5,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
gamesonly0214
Thanatos
13
9 / 2 / 4
8,873
555
12,606
13,340
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
19
19
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
2
0.33
W
Zhong Kui
CowTipper28
Zhong Kui
2
1
0
2
L
Cernunnos
Crazy7mon
Cernunnos
1
6
0
0.17
L
Anubis
Epiidemicz
Anubis
1
4
0
0.25
W
Baron Samedi
Halstedd
Baron Samedi
4
0
5
6.5
L
1
6
0
0.17
W
Skadi
3
1
5
5.5
L
Sun Wukong
StoneGold
Sun Wukong
1
0
1
1.5
W
1
0
11
6.5
W
Thanatos
gamesonly0214
Thanatos
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,788
Damage
41,607
56,942
Taken
44,395
31,251
Mitigated
26,218
7,881
Healing
19,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,043
1,316
211
3,461
14,661
10,763
216
3,669
10,931
32,715
0
W
Zhong Kui
CowTipper28
Zhong Kui
8,897
1,066
0
5,089
11,409
9,294
581
17
11,392
58,719
0
L
Cernunnos
Crazy7mon
Cernunnos
5,502
1,836
0
426
9,000
3,468
0
1,173
7,827
0
37,512
L
Anubis
Epiidemicz
Anubis
1,561
81
0
1,303
8,604
2,795
292
3,066
5,398
29,404
0
W
Baron Samedi
Halstedd
Baron Samedi
7,703
369
113
1,530
5,892
2,863
521
2,197
3,695
76,173
0
L
5,087
2,706
0
942
12,726
3,930
0
3,809
8,845
0
28,819
W
Skadi
9,747
4,734
0
754
7,400
2,961
579
849
6,551
0
54,962
L
Sun Wukong
StoneGold
Sun Wukong
6,595
1,161
0
1,538
11,951
10,295
135
6,342
4,687
0
62,262
W
2,654
1,090
0
2,122
6,354
5,839
136
1,708
4,646
14,265
0
W
Thanatos
gamesonly0214
Thanatos
12,606
5,043
0
9,518
13,340
5,261
0
1,441
11,899
0
71,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,598
Gold Earned
42,217
304
Minions Killed
456
0
Camps Cleared
0
1,423,343
Distance Traveled
1,464,904
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,600
413
36
2
0
258,454
0
W
Zhong Kui
8,263
516
112
7
0
284,638
2
L
Cernunnos
6,841
428
73
5
0
266,033
0
L
Anubis
6,850
428
54
3
0
270,041
0
W
Baron Samedi
9,512
595
145
9
0
296,762
3
L
Nemesis
6,333
396
38
2
0
329,147
0
W
Skadi
7,585
474
87
5
0
263,819
0
L
Sun Wukong
7,974
498
103
6
0
299,668
2
W
Ymir
7,984
499
19
1
0
302,188
6
W
Thanatos
8,873
555
93
6
0
317,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role