Player Matchup

Rama
Rama
Alexline8104
Rama
Level 42
God Stats
11W - 24L
1,267 SR
Queue Stats
419W - 417L
1,422 Elo+
Solo
Bellona
Bellona
Hi dk wha to do
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,386 Elo+
Party 1
Mercury
Mercury
Techsquad
Mercury
Level 49
God Stats
17W - 12L
1,724 SR
Queue Stats
54W - 44L
1,591 Elo+
Solo
Merlin
Merlin
WaterTMNT
Merlin
Level 48
God Stats
7W - 4L
1,794 SR
Queue Stats
138W - 140L
1,506 Elo+
Solo
Ares
Ares
aquaticgoomba
Ares
Level 68
God Stats
3W - 4L
1,579 SR
Queue Stats
394W - 347L
1,451 Elo+
Party 1
Team Averages
Level 46
1,573 SR
1,471 Elo+

VS

Team Averages
Level 53
1,494 SR
1,480 Elo+
Chiron
Chiron
HEMIRT
Chiron
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,549 Elo+
Solo
Thoth
Thoth
HiImDaryn
Thoth
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 41L
1,581 Elo+
Party 3
Ganesha
Ganesha
Koby1158
Ganesha
Level 78
God Stats
7W - 3L
1,440 SR
Queue Stats
21W - 13L
1,542 Elo+
Party 2
Mulan
Mulan
millernumber2
Mulan
Level 6
God Stats
4W - 1L
1,721 SR
Queue Stats
8W - 10L
1,411 Elo+
Party 3
Zeus
Zeus
xBenzai
Zeus
Level 18
God Stats
1W - 1L
1,311 SR
Queue Stats
13W - 15L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,986
466
3,468
10,370
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 1
6,568
438
1,534
14,347
8,425
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Techsquad
Mercury
15
5 / 0 / 0
8,878
592
4,203
8,405
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
WaterTMNT
Merlin
11
0 / 5 / 1
6,734
449
9,361
11,721
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 1
6,333
422
3,707
18,656
14,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HEMIRT
Chiron
13
2 / 1 / 5
7,865
524
7,237
8,352
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thoth
HiImDaryn
Thoth
12
3 / 1 / 5
7,584
506
7,556
9,086
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Koby1158
Ganesha
12
0 / 1 / 10
7,656
510
4,118
9,806
8,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 1 / 4
9,164
611
11,964
8,835
8,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
xBenzai
Zeus
14
10 / 1 / 2
9,045
603
12,278
7,929
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
21
21
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Chiron
HEMIRT
Chiron
2
1
5
4.5
L
0
7
1
0.07
W
Thoth
HiImDaryn
Thoth
3
1
5
5.5
W
Ganesha
Koby1158
Ganesha
0
1
10
5
L
Mercury
Techsquad
Mercury
5
0
0
5
L
Merlin
WaterTMNT
Merlin
0
5
1
0.1
L
0
6
1
0.08
W
6
1
4
8
W
Zeus
xBenzai
Zeus
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,273
Damage
43,153
63,499
Taken
44,008
34,716
Mitigated
27,669
12,428
Healing
11,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,468
2,977
0
3,637
10,370
3,796
0
3,324
7,046
0
52,656
W
Chiron
HEMIRT
Chiron
7,237
3,315
559
2,377
8,352
3,751
536
1,429
6,905
0
62,871
L
1,534
493
0
1,763
14,347
8,425
0
755
12,848
0
29,292
W
Thoth
HiImDaryn
Thoth
7,556
948
0
1,955
9,086
3,749
392
6,781
2,305
48,448
0
W
Ganesha
Koby1158
Ganesha
4,118
258
0
1,651
9,806
8,392
464
2,270
7,536
25,645
0
L
Mercury
Techsquad
Mercury
4,203
1,728
0
547
8,405
3,196
0
1,845
6,474
0
81,012
L
Merlin
WaterTMNT
Merlin
9,361
258
0
2,580
11,721
4,570
347
7,626
4,095
49,469
0
L
3,707
173
180
3,721
18,656
14,729
58
10,483
8,074
24,690
0
W
11,964
2,491
0
3,193
8,835
8,848
0
399
8,436
81
58,143
W
Zeus
xBenzai
Zeus
12,278
2,470
0
1,701
7,929
2,929
295
2,189
5,740
80,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,499
Gold Earned
41,314
395
Minions Killed
409
0
Camps Cleared
0
1,543,016
Distance Traveled
1,451,277
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,986
466
95
6
0
275,201
5
W
Chiron
7,865
524
111
7
0
267,874
0
L
Bellona
6,568
438
56
4
0
285,140
0
W
Thoth
7,584
506
81
5
0
289,748
4
W
Ganesha
7,656
510
2
0
0
278,468
2
L
Mercury
8,878
592
133
9
0
405,399
1
L
Merlin
6,734
449
84
6
0
269,588
0
L
Ares
6,333
422
27
2
0
307,688
0
W
Mulan
9,164
611
81
5
0
293,429
0
W
Zeus
9,045
603
134
9
0
321,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role