Player Matchup

Guan Yu
Guan Yu
Mastrito
Guan Yu
Level 65
God Stats
6W - 8L
1,389 SR
Queue Stats
17W - 25L
1,365 Elo+
Party 2
Izanami
Izanami
RedSpring95
Izanami
Level 68
God Stats
9W - 9L
1,514 SR
Queue Stats
34W - 45L
1,463 Elo+
Party 2
Sobek
Sobek
Sobke182
Sobek
Level 58
God Stats
38W - 34L
1,610 SR
Queue Stats
44W - 55L
1,472 Elo+
Party 2
Freya
Freya
TheAmazingSam
Freya
Level 94
God Stats
7W - 6L
1,500 SR
Queue Stats
62W - 76L
1,471 Elo+
Party 2
Janus
Janus
marcos123448
Janus
Level 57
God Stats
7W - 7L
1,345 SR
Queue Stats
97W - 91L
1,486 Elo+
Solo
Team Averages
Level 68
1,472 SR
1,451 Elo+

VS

Team Averages
Level 71
1,509 SR
1,449 Elo+
Scylla
Scylla
 
Scylla
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Dumb0_B4MBI223
Aphrodite
Level 65
God Stats
50W - 40L
1,513 SR
Queue Stats
141W - 134L
1,419 Elo+
Party 1
Jing Wei
Jing Wei
KillerMMH
Jing Wei
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 156L
1,479 Elo+
Party 1
Horus
Horus
St1kky
Horus
Level 15
God Stats
16W - 23L
1,530 SR
Queue Stats
83W - 88L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mastrito
Guan Yu
9
2 / 0 / 2
5,782
578
5,169
8,055
6,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
RedSpring95
Izanami
11
2 / 1 / 2
6,352
635
5,772
4,670
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Sobke182
Sobek
9
3 / 1 / 2
5,826
583
3,517
9,438
7,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 2 / 2
6,360
636
5,915
9,012
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 2
5,187
519
2,507
4,647
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 1 / 0
5,649
565
3,444
3,410
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
 
Cu Chulainn
8
0 / 3 / 1
5,262
526
6,568
9,691
7,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Dumb0_B4MBI223
Aphrodite
7
0 / 1 / 0
4,828
483
3,147
5,712
3,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
KillerMMH
Jing Wei
9
0 / 3 / 1
5,286
529
2,520
8,243
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
St1kky
Horus
9
4 / 2 / 0
5,892
589
5,526
8,084
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
4
4
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
L
Cu Chulainn
 
Cu Chulainn
0
3
1
0.17
L
Aphrodite
Dumb0_B4MBI223
Aphrodite
0
1
0
0
L
Jing Wei
KillerMMH
Jing Wei
0
3
1
0.17
W
Guan Yu
Mastrito
Guan Yu
2
0
2
3
W
Izanami
RedSpring95
Izanami
2
1
2
3
W
Sobek
Sobke182
Sobek
3
1
2
4
L
Horus
St1kky
Horus
4
2
0
2
W
3
2
2
2
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,880
Damage
21,205
35,822
Taken
35,140
21,133
Mitigated
18,737
15,352
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,444
222
0
894
3,410
1,308
336
2,522
888
41,590
0
L
Cu Chulainn
 
Cu Chulainn
6,568
1,410
0
1,087
9,691
7,599
0
2,428
7,263
0
27,840
L
Aphrodite
Dumb0_B4MBI223
Aphrodite
3,147
377
1,274
2,445
5,712
3,110
0
2,199
3,513
9,162
0
L
Jing Wei
KillerMMH
Jing Wei
2,520
2,093
0
2,324
8,243
2,900
0
795
7,448
0
36,752
W
Guan Yu
Mastrito
Guan Yu
5,169
1,052
345
2,994
8,055
6,005
264
203
7,200
0
30,560
W
Izanami
RedSpring95
Izanami
5,772
4,451
0
2,318
4,670
1,740
905
415
4,255
0
48,904
W
Sobek
Sobke182
Sobek
3,517
529
0
3,291
9,438
7,803
0
3,262
6,050
11,907
0
L
Horus
St1kky
Horus
5,526
2,962
57
1,360
8,084
3,820
0
3,681
4,403
0
32,012
W
5,915
1,990
0
4,436
9,012
4,123
364
720
8,217
39,120
10,649
W
2,507
81
0
1,968
4,647
1,462
0
1,991
2,656
35,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
26,917
276
Minions Killed
225
0
Camps Cleared
0
1,055,627
Distance Traveled
1,028,272
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,649
565
70
7
0
208,003
0
L
Cu Chulainn
5,262
526
44
4
0
191,097
0
L
Aphrodite
4,828
483
9
1
0
199,705
1
L
Jing Wei
5,286
529
55
6
0
204,824
0
W
Guan Yu
5,782
578
47
5
0
226,841
4
W
Izanami
6,352
635
85
9
0
179,387
0
W
Sobek
5,826
583
14
1
0
223,473
0
L
Horus
5,892
589
47
5
0
224,643
0
W
Freya
6,360
636
75
8
0
225,795
0
W
Janus
5,187
519
55
6
0
200,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role