Player Matchup

Sylvanus
Sylvanus
Chamfrado
Sylvanus
Level 176
God Stats
11W - 3L
1,836 SR
Queue Stats
197W - 135L
1,633 Elo+
Party 2
Ymir
Ymir
Kaimeiki
Ymir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
NOXHOLD
Bellona
Level 239
God Stats
37W - 26L
1,854 SR
Queue Stats
242W - 242L
1,557 Elo+
Party 2
Agni
Agni
TheHound16
Agni
Level 137
God Stats
10W - 6L
1,723 SR
Queue Stats
232W - 220L
1,615 Elo+
Party 3
Serqet
Serqet
fsabba62
Serqet
Level 107
God Stats
2W - 4L
1,313 SR
Queue Stats
148W - 100L
1,644 Elo+
Party 3
Team Averages
Level 161
1,645 SR
1,590 Elo+

VS

Team Averages
Level 132
1,581 SR
1,563 Elo+
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
IAboveALL
Ravana
Level 156
God Stats
2W - 1L
1,818 SR
Queue Stats
96W - 65L
1,667 Elo+
Party 1
Horus
Horus
Neodairo
Horus
Level 191
God Stats
2W - 2L
1,383 SR
Queue Stats
182W - 164L
1,512 Elo+
Solo
Surtr
Surtr
Soujha
Surtr
Level 107
God Stats
41W - 29L
1,687 SR
Queue Stats
292W - 287L
1,570 Elo+
Solo
Sol
Sol
VaiTakaTaka
Sol
Level 60
God Stats
1W - 0L
1,518 SR
Queue Stats
15W - 11L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chamfrado
Sylvanus
10
0 / 2 / 1
5,675
568
5,240
6,714
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
8
0 / 4 / 1
4,898
490
1,384
7,206
4,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
NOXHOLD
Bellona
10
2 / 1 / 0
5,804
580
6,492
9,000
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

8
1 / 7 / 1
5,033
503
2,165
7,826
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Serqet
fsabba62
Serqet
11
1 / 5 / 3
6,367
637
5,496
9,475
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
10 / 2 / 4
7,651
765
7,932
5,721
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ravana
IAboveALL
Ravana
11
5 / 1 / 7
6,580
658
7,511
7,024
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Neodairo
Horus
9
1 / 0 / 7
5,768
577
3,080
7,148
4,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
Soujha
Surtr
11
1 / 0 / 1
5,834
583
3,337
7,208
4,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 2 / 1
5,938
594
4,997
8,254
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
19
19
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
2
4
6
L
Sylvanus
Chamfrado
Sylvanus
0
2
1
0.25
W
Ravana
IAboveALL
Ravana
5
1
7
8.5
L
Ymir
0
4
1
0.13
L
Bellona
NOXHOLD
Bellona
2
1
0
2
W
Horus
Neodairo
Horus
1
0
7
4.5
W
Surtr
Soujha
Surtr
1
0
1
1.5
L
1
7
1
0.21
W
2
2
1
1.25
L
Serqet
fsabba62
Serqet
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,777
Damage
26,857
40,221
Taken
35,355
19,138
Mitigated
15,341
8,656
Healing
16,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,932
1,415
1,770
2,400
5,721
2,167
0
2,623
3,098
57,293
0
L
Sylvanus
Chamfrado
Sylvanus
5,240
1,938
84
1,708
6,714
3,778
0
649
6,065
36,333
8,026
W
Ravana
IAboveALL
Ravana
7,511
2,533
0
1,481
7,024
2,599
0
1,269
5,469
0
40,622
L
Ymir
1,384
372
0
873
7,206
4,721
0
3,397
3,809
15,044
0
L
Bellona
NOXHOLD
Bellona
6,492
2,253
0
2,828
9,000
4,798
537
3,091
5,909
0
39,331
W
Horus
Neodairo
Horus
3,080
991
1,469
2,355
7,148
4,251
0
999
6,149
0
10,145
W
Surtr
Soujha
Surtr
3,337
1,515
0
2,729
7,208
4,116
0
3,300
3,773
496
38,780
L
2,165
409
0
750
7,826
2,315
154
4,005
3,821
30,273
0
W
4,997
1,963
0
4,036
8,254
2,208
911
166
8,088
43,763
0
L
Serqet
fsabba62
Serqet
5,496
1,614
0
2,413
9,475
3,526
0
1,957
7,518
0
32,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,777
Gold Earned
31,771
268
Minions Killed
336
0
Camps Cleared
0
991,336
Distance Traveled
1,035,264
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,651
765
114
11
0
214,238
1
L
Sylvanus
5,675
568
78
8
0
175,979
1
W
Ravana
6,580
658
63
6
0
216,176
0
L
Ymir
4,898
490
19
2
0
189,792
1
L
Bellona
5,804
580
62
6
0
232,182
0
W
Horus
5,768
577
13
1
0
212,827
2
W
Surtr
5,834
583
67
7
0
206,373
1
L
Agni
5,033
503
52
5
0
172,719
0
W
Sol
5,938
594
79
8
0
185,650
1
L
Serqet
6,367
637
57
6
0
220,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role