Player Matchup

Arachne
Arachne
FROSTYCHURRO1
Arachne
Level 120
God Stats
4W - 2L
1,526 SR
Queue Stats
136W - 132L
1,544 Elo+
Party 2
Yemoja
Yemoja
FeedNCry
Yemoja
Level 172
God Stats
0W - 1L
1,754 SR
Queue Stats
179W - 184L
1,554 Elo+
Solo
Surtr
Surtr
kstargaming22
Surtr
Level 194
God Stats
14W - 11L
1,385 SR
Queue Stats
362W - 351L
1,516 Elo+
Solo
Martichoras
Martichoras
squikxD
Martichoras
Level 101
God Stats
2W - 1L
1,848 SR
Queue Stats
9W - 5L
1,786 Elo+
Solo
Chang'e
Chang'e
star-PurX
Chang'e
Level 27
God Stats
7W - 1L
1,948 SR
Queue Stats
188W - 186L
1,560 Elo+
Party 2
Team Averages
Level 123
1,692 SR
1,592 Elo+

VS

Team Averages
Level 147
1,473 SR
1,506 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Agilixy
Susano
Level 155
God Stats
6W - 2L
1,241 SR
Queue Stats
208W - 206L
1,536 Elo+
Party 1
Aphrodite
Aphrodite
LunaRainz
Aphrodite
Level 148
God Stats
65W - 48L
1,496 SR
Queue Stats
134W - 123L
1,506 Elo+
Solo
Izanami
Izanami
Ms Irrelevant
Izanami
Level 145
God Stats
5W - 6L
1,598 SR
Queue Stats
112W - 125L
1,429 Elo+
Solo
Ra
Ra
Tutac
Ra
Level 128
God Stats
2W - 2L
1,532 SR
Queue Stats
34W - 29L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
2 / 1 / 1
6,174
561
4,380
9,964
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Yemoja
FeedNCry
Yemoja
9
1 / 0 / 0
5,714
519
1,577
5,796
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 4 / 0
5,775
525
4,179
10,578
6,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
squikxD
Martichoras
11
2 / 2 / 0
6,053
550
3,905
8,448
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
star-PurX
Chang'e
9
0 / 0 / 2
5,556
505
8,292
7,037
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
4 / 1 / 1
7,681
698
7,995
9,691
7,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
Agilixy
Susano
11
1 / 2 / 2
6,433
585
4,204
8,812
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
LunaRainz
Aphrodite
9
1 / 0 / 1
6,157
560
3,721
6,764
3,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
10
1 / 2 / 1
6,031
548
6,038
9,214
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
10
0 / 1 / 1
6,091
554
2,953
6,363
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
7
7
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
1
1
4.5
W
Susano
Agilixy
Susano
1
2
2
1
L
Arachne
2
1
1
2.5
L
Yemoja
FeedNCry
Yemoja
1
0
0
1
W
Aphrodite
LunaRainz
Aphrodite
1
0
1
1.5
W
Izanami
1
2
1
0.75
W
Ra
0
1
1
0.5
L
1
4
0
0.25
L
Martichoras
squikxD
Martichoras
2
2
0
1
L
Chang'e
star-PurX
Chang'e
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,333
Damage
24,911
41,823
Taken
40,844
20,829
Mitigated
20,518
15,818
Healing
17,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,995
1,585
0
2,568
9,691
7,966
160
76
9,615
0
59,759
W
Susano
Agilixy
Susano
4,204
775
0
1,000
8,812
3,327
0
1,798
6,852
0
47,638
L
Arachne
4,380
2,433
0
2,337
9,964
3,947
0
1,369
8,595
0
48,592
L
Yemoja
FeedNCry
Yemoja
1,577
748
2,284
2,989
5,796
4,396
0
1,273
4,523
11,989
0
W
Aphrodite
LunaRainz
Aphrodite
3,721
720
5,371
4,495
6,764
3,144
150
2,363
4,311
21,515
0
W
Izanami
6,038
4,891
0
2,203
9,214
3,516
529
951
8,241
0
51,203
W
Ra
2,953
436
253
1,991
6,363
2,565
0
4,069
1,850
46,011
0
L
4,179
1,618
0
2,453
10,578
6,437
0
301
10,277
355
38,316
L
Martichoras
squikxD
Martichoras
3,905
1,627
0
3,089
8,448
3,577
0
959
7,489
0
44,485
L
Chang'e
star-PurX
Chang'e
8,292
258
700
1,966
7,037
2,472
0
2,772
4,265
44,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,272
Gold Earned
32,393
292
Minions Killed
387
0
Camps Cleared
0
1,071,266
Distance Traveled
1,054,058
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,681
698
97
9
0
208,862
2
W
Susano
6,433
585
89
8
0
265,333
2
L
Arachne
6,174
561
73
7
0
278,817
0
L
Yemoja
5,714
519
14
1
0
180,449
0
W
Aphrodite
6,157
560
31
3
0
172,219
3
W
Izanami
6,031
548
85
8
0
176,210
0
W
Ra
6,091
554
85
8
0
231,434
0
L
Surtr
5,775
525
57
5
0
209,522
0
L
Martichoras
6,053
550
73
7
0
178,654
0
L
Chang'e
5,556
505
75
7
0
223,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role