Player Matchup

Hercules
Hercules
GENERAL XV1
Hercules
Level 114
God Stats
10W - 4L
1,830 SR
Queue Stats
34W - 25L
1,599 Elo+
Party 1
Nu Wa
Nu Wa
Sincerely Chris
Nu Wa
Level 144
God Stats
2W - 1L
1,388 SR
Queue Stats
53W - 59L
1,459 Elo+
Party 1
Yemoja
Yemoja
YvngSae
Yemoja
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 71L
1,371 Elo+
Party 1
Team Averages
Level 116
1,573 SR
1,476 Elo+

VS

Team Averages
Level 133
1,457 SR
1,486 Elo+
Aphrodite
Aphrodite
CarlaKills
Aphrodite
Level 109
God Stats
2W - 4L
1,329 SR
Queue Stats
9W - 6L
1,497 Elo+
Solo
Arachne
Arachne
GB DubEye
Arachne
Level 126
God Stats
2W - 0L
1,457 SR
Queue Stats
238W - 237L
1,451 Elo+
Solo
Cerberus
Cerberus
xxPRESTOWIGxx
Cerberus
Level 163
God Stats
464W - 354L
1,586 SR
Queue Stats
1,559W - 1,581L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GENERAL XV1
Hercules
11
0 / 2 / 0
6,557
656
4,884
8,960
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 0
6,716
672
7,093
3,689
1,474
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
YvngSae
Yemoja
10
0 / 1 / 0
6,177
618
3,565
5,940
5,008
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CarlaKills
Aphrodite
13
2 / 0 / 2
7,646
765
6,943
5,373
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
GB DubEye
Arachne
11
2 / 0 / 1
7,005
701
4,530
7,921
4,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
xxPRESTOWIGxx
Cerberus
12
0 / 0 / 4
7,654
765
3,290
7,453
4,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CarlaKills
Aphrodite
2
0
2
3
W
Arachne
GB DubEye
Arachne
2
0
1
2.5
L
Hercules
GENERAL XV1
Hercules
0
2
0
0
L
0
1
0
0
L
Yemoja
YvngSae
Yemoja
0
1
0
0
W
Cerberus
xxPRESTOWIGxx
Cerberus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,542
Damage
14,763
18,589
Taken
20,747
14,231
Mitigated
11,503
4,364
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CarlaKills
Aphrodite
6,943
276
3,794
3,976
5,373
2,627
0
2,834
2,319
32,832
0
W
Arachne
GB DubEye
Arachne
4,530
4,163
0
727
7,921
4,042
0
4,100
3,621
0
13,506
L
Hercules
GENERAL XV1
Hercules
4,884
1,159
0
1,801
8,960
7,749
0
3,957
5,003
0
26,125
L
7,093
1,815
0
226
3,689
1,474
0
2,246
1,443
32,853
0
L
Yemoja
YvngSae
Yemoja
3,565
552
1,117
1,220
5,940
5,008
0
4,077
1,863
15,694
0
W
Cerberus
xxPRESTOWIGxx
Cerberus
3,290
0
0
1,378
7,453
4,834
0
3,805
3,568
30,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,450
Gold Earned
22,305
157
Minions Killed
165
0
Camps Cleared
0
499,757
Distance Traveled
571,887
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,646
765
63
6
0
186,208
0
W
Arachne
7,005
701
24
2
0
198,047
0
L
Hercules
6,557
656
61
6
0
176,465
0
L
Nu Wa
6,716
672
72
7
0
165,745
0
L
Yemoja
6,177
618
24
2
0
157,547
0
W
Cerberus
7,654
765
78
8
0
187,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role