Player Matchup

Hercules
Hercules
Ganch0o0-
Hercules
Level 26
God Stats
4W - 3L
1,640 SR
Queue Stats
30W - 34L
1,358 Elo+
Party 1
Merlin
Merlin
RainDeathOP
Merlin
Level 98
God Stats
2W - 3L
1,400 SR
Queue Stats
308W - 359L
1,441 Elo+
Solo
Danzaburou
Danzaburou
drykiller7845
Danzaburou
Level 32
God Stats
7W - 7L
1,549 SR
Queue Stats
47W - 56L
1,401 Elo+
Party 1
Chang'e
Chang'e
satoru217
Chang'e
Level 68
God Stats
7W - 15L
1,367 SR
Queue Stats
208W - 211L
1,526 Elo+
Solo
Martichoras
Martichoras
zPriimee-
Martichoras
Level 66
God Stats
26W - 9L
1,684 SR
Queue Stats
99W - 98L
1,400 Elo+
Party 1
Team Averages
Level 58
1,528 SR
1,425 Elo+

VS

Team Averages
Level 105
1,439 SR
1,385 Elo+
Aphrodite
Aphrodite
ApeX2690
Aphrodite
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 66L
1,350 Elo+
Party 2
Skadi
Skadi
GIMMIEAHELLYEH
Skadi
Level 105
God Stats
0W - 3L
1,230 SR
Queue Stats
157W - 152L
1,453 Elo+
Solo
Bellona
Bellona
H3LLOshorty
Bellona
Level 86
God Stats
0W - 7L
1,178 SR
Queue Stats
32W - 45L
1,384 Elo+
Party 2
Loki
Loki
NotTheAce
Loki
Level 128
God Stats
8W - 9L
1,392 SR
Queue Stats
34W - 43L
1,358 Elo+
Solo
Ganesha
Ganesha
lopezjuan62
Ganesha
Level 60
God Stats
4W - 2L
1,893 SR
Queue Stats
60W - 71L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ganch0o0-
Hercules
18
2 / 2 / 3
11,159
531
9,699
19,006
22,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
19
9 / 5 / 3
12,487
595
15,360
17,680
7,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
drykiller7845
Danzaburou
16
4 / 4 / 3
10,074
480
14,527
21,370
8,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
satoru217
Chang'e
15
1 / 4 / 6
9,311
443
10,107
23,722
8,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Martichoras
zPriimee-
Martichoras
20
5 / 1 / 1
12,883
613
12,077
14,678
8,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ApeX2690
Aphrodite
17
2 / 4 / 0
10,264
489
8,867
13,673
6,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 2
9,681
461
22,971
20,056
8,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
H3LLOshorty
Bellona
15
2 / 4 / 2
9,393
447
11,493
19,077
21,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
16
6 / 6 / 4
10,369
494
15,641
18,770
7,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
lopezjuan62
Ganesha
15
0 / 3 / 6
9,174
437
7,923
20,143
25,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
21
Kills
15
16
Deaths
21
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ApeX2690
Aphrodite
2
4
0
0.5
L
5
4
2
1.5
W
Hercules
Ganch0o0-
Hercules
2
2
3
1.75
L
Bellona
H3LLOshorty
Bellona
2
4
2
0.75
L
Loki
6
6
4
1.33
W
Merlin
9
5
3
2.1
W
Danzaburou
drykiller7845
Danzaburou
4
4
3
1.38
L
Ganesha
lopezjuan62
Ganesha
0
3
6
1
W
Chang'e
satoru217
Chang'e
1
4
6
1
W
Martichoras
zPriimee-
Martichoras
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,770
Damage
66,895
96,456
Taken
91,719
54,971
Mitigated
69,892
50,450
Healing
28,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ApeX2690
Aphrodite
8,867
863
3,058
5,969
13,673
6,658
0
3,331
10,160
80,478
0
L
22,971
10,714
0
6,794
20,056
8,482
2,344
4,881
14,878
0
99,220
W
Hercules
Ganch0o0-
Hercules
9,699
4,585
0
8,937
19,006
22,164
1,136
1,924
17,082
0
71,936
L
Bellona
H3LLOshorty
Bellona
11,493
3,201
0
5,702
19,077
21,456
0
3,822
14,932
0
58,427
L
Loki
15,641
4,671
0
4,608
18,770
7,845
0
6,091
12,368
0
76,740
W
Merlin
15,360
1,093
0
4,699
17,680
7,691
337
1,801
15,879
98,767
0
W
Danzaburou
drykiller7845
Danzaburou
14,527
4,885
0
5,487
21,370
8,540
1,404
4,117
17,253
0
63,705
L
Ganesha
lopezjuan62
Ganesha
7,923
904
0
2,168
20,143
25,451
12
5,800
13,914
35,323
0
W
Chang'e
satoru217
Chang'e
10,107
1,738
8,473
13,824
23,722
8,267
918
5,825
17,897
46,861
0
W
Martichoras
zPriimee-
Martichoras
12,077
7,522
0
9,030
14,678
8,309
10,078
3,123
11,555
0
120,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,914
Gold Earned
48,881
572
Minions Killed
477
0
Camps Cleared
0
1,814,165
Distance Traveled
1,826,423
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,264
489
137
7
0
376,305
0
L
Skadi
9,681
461
145
7
0
310,750
0
W
Hercules
11,159
531
110
5
0
394,497
0
L
Bellona
9,393
447
82
4
0
346,637
2
L
Loki
10,369
494
111
5
0
378,244
0
W
Merlin
12,487
595
134
6
0
392,932
0
W
Danzaburou
10,074
480
75
4
0
353,864
0
L
Ganesha
9,174
437
2
0
0
414,487
6
W
Chang'e
9,311
443
77
4
0
343,103
9
W
Martichoras
12,883
613
176
8
0
329,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role