Player Matchup

Pele
Pele
IGotChipotle
Pele
Level 155
God Stats
6W - 4L
1,901 SR
Queue Stats
322W - 419L
1,541 Elo+
Party 2
Vamana
Vamana
KillerJ2001
Vamana
Level 159
God Stats
3W - 7L
1,580 SR
Queue Stats
98W - 128L
1,563 Elo+
Party 2
Bacchus
Bacchus
SoberMuch
Bacchus
Level 150
God Stats
4W - 7L
1,668 SR
Queue Stats
197W - 301L
1,500 Elo+
Party 2
Skadi
Skadi
notEvanity
Skadi
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,598 Elo+
Party 2
Yu Huang
Yu Huang
notgothamrises
Yu Huang
Level 159
God Stats
0W - 7L
1,203 SR
Queue Stats
101W - 177L
1,478 Elo+
Party 2
Team Averages
Level 127
1,570 SR
1,536 Elo+

VS

Team Averages
Level 146
1,555 SR
1,648 Elo+
Bacchus
Bacchus
BottomToes
Bacchus
Level 128
God Stats
2W - 0L
1,266 SR
Queue Stats
382W - 296L
1,614 Elo+
Party 1
Merlin
Merlin
JLIVIIVIY
Merlin
Level 158
God Stats
12W - 6L
1,577 SR
Queue Stats
108W - 72L
1,636 Elo+
Solo
Jing Wei
Jing Wei
Jíki
Jing Wei
Level 192
God Stats
55W - 21L
1,773 SR
Queue Stats
673W - 384L
1,782 Elo+
Solo
Awilix
Awilix
PoiZOn X NaXiO
Awilix
Level 125
God Stats
2W - 4L
1,457 SR
Queue Stats
83W - 82L
1,596 Elo+
Party 1
Achilles
Achilles
Try me nerd
Achilles
Level 126
God Stats
12W - 10L
1,700 SR
Queue Stats
378W - 298L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,177
545
8,721
12,180
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
13
2 / 5 / 0
8,050
537
7,499
13,701
12,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
SoberMuch
Bacchus
8
0 / 4 / 1
6,048
403
3,879
10,468
7,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
13
0 / 4 / 1
7,332
489
4,065
10,939
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
14
0 / 2 / 0
8,068
538
3,922
6,925
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BottomToes
Bacchus
13
2 / 0 / 8
8,419
561
6,677
8,132
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
JLIVIIVIY
Merlin
14
3 / 1 / 2
8,658
577
5,800
6,615
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Jíki
Jing Wei
17
6 / 1 / 0
10,513
701
10,614
8,988
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 1 / 5
9,100
607
5,756
9,447
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Try me nerd
Achilles
15
3 / 1 / 3
9,294
620
10,486
13,433
17,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
18
18
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BottomToes
Bacchus
2
0
8
6
L
2
3
2
1
W
Merlin
JLIVIIVIY
Merlin
3
1
2
4
W
Jing Wei
Jíki
Jing Wei
6
1
0
6
L
Vamana
2
5
0
0.4
W
4
1
5
6.5
L
Bacchus
SoberMuch
Bacchus
0
4
1
0.13
W
Achilles
Try me nerd
Achilles
3
1
3
4.5
L
Skadi
0
4
1
0.13
L
Yu Huang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,086
Damage
39,333
54,213
Taken
46,615
32,471
Mitigated
35,980
7,144
Healing
16,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BottomToes
Bacchus
6,677
1,062
470
3,528
8,132
8,425
0
2,176
5,949
27,700
0
L
8,721
1,985
0
826
12,180
5,255
252
3,040
9,042
0
73,256
W
Merlin
JLIVIIVIY
Merlin
5,800
382
0
1,202
6,615
2,329
0
2,618
3,985
67,449
0
W
Jing Wei
Jíki
Jing Wei
10,614
9,209
0
4,907
8,988
3,897
163
665
8,323
0
100,630
L
Vamana
7,499
3,537
0
1,754
13,701
12,197
0
408
12,181
0
60,576
W
5,756
2,081
0
352
9,447
4,093
0
2,197
7,199
0
84,740
L
Bacchus
SoberMuch
Bacchus
3,879
512
1,409
1,517
10,468
7,669
0
4,975
5,493
17,237
0
W
Achilles
Try me nerd
Achilles
10,486
2,454
0
5,640
13,433
17,236
0
122
12,647
634
67,210
L
Skadi
4,065
1,095
0
890
10,939
4,573
0
671
10,268
0
61,603
L
Yu Huang
3,922
93
0
748
6,925
2,777
0
3,855
3,022
68,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,675
Gold Earned
45,984
510
Minions Killed
553
0
Camps Cleared
0
1,449,281
Distance Traveled
1,581,917
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,419
561
32
2
0
329,108
7
L
Pele
8,177
545
104
7
0
342,155
0
W
Merlin
8,658
577
146
10
0
299,357
4
W
Jing Wei
10,513
701
161
11
0
301,084
0
L
Vamana
8,050
537
111
7
0
303,858
0
W
Awilix
9,100
607
109
7
0
366,751
0
L
Bacchus
6,048
403
19
1
0
234,033
2
W
Achilles
9,294
620
105
7
0
285,617
4
L
Skadi
7,332
489
118
8
0
271,453
4
L
Yu Huang
8,068
538
158
11
0
297,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role