Player Matchup

Discordia
Discordia
Nameless Sai
Discordia
Level 145
God Stats
0W - 1L
1,675 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
PCCarryBane
Thanatos
Level 159
God Stats
0W - 4L
1,518 SR
Queue Stats
15W - 18L
1,583 Elo+
Party 1
Surtr
Surtr
Tyystra
Surtr
Level 84
God Stats
2W - 2L
1,444 SR
Queue Stats
7W - 14L
1,583 Elo+
Party 1
Team Averages
Level 129
1,546 SR
1,555 Elo+

VS

Team Averages
Level 117
1,417 SR
1,569 Elo+
Nemesis
Nemesis
ClareVoyance25
Nemesis
Level 158
God Stats
1W - 1L
1,250 SR
Queue Stats
121W - 99L
1,634 Elo+
Party 2
Maui
Maui
Cleome
Maui
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Scylla
Scylla
SCDMC98
Scylla
Level 126
God Stats
13W - 16L
1,500 SR
Queue Stats
789W - 782L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nameless Sai
Discordia
13
0 / 2 / 4
9,205
658
3,902
4,972
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
PCCarryBane
Thanatos
17
10 / 4 / 1
11,682
834
19,025
15,124
10,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Surtr
Tyystra
Surtr
15
1 / 3 / 4
9,452
675
8,296
17,034
20,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
10,144
725
8,236
13,779
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
Cleome
Maui
15
0 / 3 / 8
10,606
758
5,035
16,679
14,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
SCDMC98
Scylla
18
7 / 3 / 2
11,902
850
12,553
7,708
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
11
Kills
9
9
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
W
Maui
Cleome
Maui
0
3
8
1.33
L
Discordia
Nameless Sai
Discordia
0
2
4
1
L
Thanatos
PCCarryBane
Thanatos
10
4
1
2.63
W
Scylla
SCDMC98
Scylla
7
3
2
2.67
L
Surtr
Tyystra
Surtr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,223
Damage
25,824
37,130
Taken
38,166
33,574
Mitigated
21,032
18,037
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,236
3,679
0
2,799
13,779
3,560
1,140
970
12,288
0
39,381
W
Maui
Cleome
Maui
5,035
1,021
0
5,750
16,679
14,782
263
2,135
13,508
12,525
0
L
Discordia
Nameless Sai
Discordia
3,902
54
0
225
4,972
1,986
649
3,010
1,892
22,405
0
L
Thanatos
PCCarryBane
Thanatos
19,025
4,725
0
14,103
15,124
10,943
487
4,899
10,054
0
51,519
W
Scylla
SCDMC98
Scylla
12,553
2,678
0
1,277
7,708
2,690
1,103
1,237
5,991
65,624
0
L
Surtr
Tyystra
Surtr
8,296
2,051
0
3,709
17,034
20,645
301
9,168
7,523
306
30,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,339
Gold Earned
32,652
148
Minions Killed
183
0
Camps Cleared
0
701,289
Distance Traveled
766,469
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,144
725
51
4
0
267,053
2
W
Maui
10,606
758
5
0
0
256,340
2
L
Discordia
9,205
658
49
4
0
148,468
0
L
Thanatos
11,682
834
57
4
0
297,495
0
W
Scylla
11,902
850
127
9
0
243,076
0
L
Surtr
9,452
675
42
3
0
255,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role