Player Matchup

Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold V
AwesomeDK1
Rama
Gold V
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 208L
1,395 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
Zeusezx
Baron Samedi
Gold IV
Level 86
God Stats
21W - 13L
1,803 SR
Queue Stats
137W - 142L
1,417 MMR
Solo
Thor
Thor
Silver I
l Santoryu l
Thor
Silver I
Level 159
God Stats
2W - 6L
1,438 SR
Queue Stats
114W - 126L
1,353 MMR
Party 1
Athena
Athena
Silver I
Ἴκαρος
Athena
Silver I
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,429 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,548 SR
1,419 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,474 SR
1,445 MMR
Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze IV
 
Arachne
Bronze IV
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Bigstink85
Xing Tian
Gold IV
Level 154
God Stats
2W - 7L
1,454 SR
Queue Stats
460W - 471L
1,406 MMR
Solo
Hades
Hades
Bronze III
GFUPneumaDad
Hades
Bronze III
Level 65
God Stats
2W - 1L
1,130 SR
Queue Stats
11W - 7L
1,407 MMR
Solo
Sol
Sol
Bronze III
Gremlinn
Sol
Bronze III
Level 51
God Stats
2W - 2L
1,785 SR
Queue Stats
64W - 61L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 1 / 4
6,452
645
5,995
7,037
3,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 0 / 1
6,035
604
2,517
6,809
2,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Zeusezx
Baron Samedi
11
0 / 0 / 0
6,110
611
4,106
4,841
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 4
6,191
619
5,623
9,803
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 1 / 2
5,983
598
2,715
11,161
8,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SusanoAo KuangChronos

VS

Bans
He BoNe ZhaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 1 / 0
5,703
570
5,915
4,806
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
1
0 / 1 / 0
3,597
360
0
717
136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xing Tian
Bigstink85
Xing Tian
8
0 / 0 / 0
5,216
522
2,593
8,443
5,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 6 / 0
5,730
573
1,903
9,616
6,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 2 / 2
6,643
664
9,414
7,896
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
3
3
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
4
6
L
Vulcan
 
Vulcan
1
1
0
1
L
Arachne
 
Arachne
0
1
0
0
W
0
0
1
0.5
L
Xing Tian
Bigstink85
Xing Tian
0
0
0
0
L
1
6
0
0.17
L
1
2
2
1
W
Baron Samedi
Zeusezx
Baron Samedi
0
0
0
0
W
2
1
4
4
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,956
Damage
19,825
39,651
Taken
31,478
21,196
Mitigated
16,226
21,704
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,995
1,236
0
7,349
7,037
3,419
0
2,202
4,835
0
32,129
L
Vulcan
 
Vulcan
5,915
2,577
0
1,268
4,806
1,764
0
1,911
2,833
40,150
0
L
Arachne
 
Arachne
0
0
0
0
717
136
0
0
717
0
0
W
2,517
2,201
0
3,692
6,809
2,596
1,082
3,478
3,331
0
47,311
L
Xing Tian
Bigstink85
Xing Tian
2,593
138
1,236
1,885
8,443
5,866
0
2,972
5,265
14,966
0
L
1,903
203
19
1,265
9,616
6,117
0
886
8,351
29,432
0
L
9,414
4,415
0
3,141
7,896
2,343
1,224
870
6,936
60,102
0
W
Baron Samedi
Zeusezx
Baron Samedi
4,106
262
276
2,066
4,841
2,174
49
3,145
1,696
54,187
0
W
5,623
1,933
0
4,635
9,803
4,222
0
4,722
5,081
0
40,820
W
2,715
1,391
574
3,112
11,161
8,785
0
6,278
4,883
14,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,771
Gold Earned
26,889
326
Minions Killed
231
0
Camps Cleared
0
1,052,532
Distance Traveled
926,294
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,452
645
51
5
0
230,922
0
L
Vulcan
5,703
570
58
6
0
229,427
6
L
Arachne
3,597
360
0
0
0
68,833
0
W
Rama
6,035
604
98
10
0
185,612
0
L
Xing Tian
5,216
522
14
1
0
219,215
4
L
Hades
5,730
573
65
7
0
208,421
0
L
Sol
6,643
664
94
9
0
200,398
0
W
Baron Samedi
6,110
611
91
9
0
179,725
0
W
Thor
6,191
619
74
7
0
225,968
1
W
Athena
5,983
598
12
1
0
230,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role