Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ia3_JC
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Martichoras
Martichoras
SrWazaouski
Martichoras
Level 191
God Stats
4W - 6L
1,913 SR
Queue Stats
403W - 408L
1,477 Elo+
Solo
Chronos
Chronos
llFutrycoll
Chronos
Level 127
God Stats
13W - 13L
1,622 SR
Queue Stats
164W - 176L
1,465 Elo+
Solo
Bacchus
Bacchus
vilusogo
Bacchus
Level 91
God Stats
5W - 2L
1,698 SR
Queue Stats
55W - 56L
1,469 Elo+
Solo
Team Averages
Level 119
1,646 SR
1,482 Elo+

VS

Team Averages
Level 150
1,537 SR
1,505 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
IKKI-D-FENIX
Nike
Level 159
God Stats
630W - 592L
1,550 SR
Queue Stats
639W - 626L
1,512 Elo+
Solo
Maui
Maui
MurasakiNova
Maui
Level 167
God Stats
4W - 2L
1,580 SR
Queue Stats
98W - 79L
1,514 Elo+
Party 1
Neith
Neith
Vitria2
Neith
Level 149
God Stats
6W - 10L
1,556 SR
Queue Stats
22W - 30L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
4
0 / 3 / 0
3,295
549
1,322
5,857
1,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Ia3_JC
Neith
3
0 / 1 / 0
2,841
474
920
2,767
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
SrWazaouski
Martichoras
8
0 / 0 / 0
4,112
685
1,407
3,610
979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
llFutrycoll
Chronos
7
0 / 0 / 0
4,099
683
1,597
2,310
617
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
vilusogo
Bacchus
5
0 / 1 / 0
3,332
555
1,462
5,320
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
2 / 0 / 1
4,218
703
2,918
3,777
1,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
 
Anubis
7
1 / 0 / 1
4,000
667
2,787
2,547
910
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 0 / 0
3,809
635
1,400
4,543
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
1 / 0 / 2
3,921
654
2,673
3,441
2,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Vitria2
Neith
7
1 / 0 / 2
4,119
687
3,197
2,365
702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
0
0
W
Ao Kuang
 
Ao Kuang
2
0
1
2.5
W
Anubis
 
Anubis
1
0
1
1.5
W
0
0
0
0
L
Neith
Ia3_JC
Neith
0
1
0
0
W
1
0
2
2
L
Martichoras
SrWazaouski
Martichoras
0
0
0
0
W
Neith
Vitria2
Neith
1
0
2
2
L
Chronos
llFutrycoll
Chronos
0
0
0
0
L
Bacchus
vilusogo
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,708
Damage
12,975
19,864
Taken
16,673
6,912
Mitigated
6,865
6,468
Healing
7,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,322
812
0
1,376
5,857
1,843
0
2,404
3,453
0
15,636
W
Ao Kuang
 
Ao Kuang
2,918
1,287
0
1,064
3,777
1,078
0
386
3,391
23,033
0
W
Anubis
 
Anubis
2,787
276
0
2,032
2,547
910
0
31
2,516
21,215
0
W
1,400
0
0
1,513
4,543
1,933
0
1,597
2,946
0
21,818
L
Neith
Ia3_JC
Neith
920
529
0
1,138
2,767
689
0
741
2,026
0
5,093
W
2,673
1,428
0
1,944
3,441
2,242
0
601
2,840
10,240
0
L
Martichoras
SrWazaouski
Martichoras
1,407
431
0
1,515
3,610
979
0
2,884
726
0
25,799
W
Neith
Vitria2
Neith
3,197
1,192
0
966
2,365
702
0
444
1,921
0
25,422
L
Chronos
llFutrycoll
Chronos
1,597
389
0
1,168
2,310
617
0
0
2,310
22,172
0
L
Bacchus
vilusogo
Bacchus
1,462
144
0
1,271
5,320
2,784
0
2,349
2,971
8,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,679
Gold Earned
20,067
123
Minions Killed
180
0
Camps Cleared
0
538,526
Distance Traveled
603,994
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,295
549
26
4
0
131,859
0
W
Ao Kuang
4,218
703
41
7
0
149,088
0
W
Anubis
4,000
667
40
7
0
105,661
2
W
Nike
3,809
635
43
7
0
117,336
4
L
Neith
2,841
474
4
1
0
66,181
0
W
Maui
3,921
654
16
3
0
121,763
2
L
Martichoras
4,112
685
47
8
0
98,358
0
W
Neith
4,119
687
40
7
0
110,146
1
L
Chronos
4,099
683
38
6
0
126,318
0
L
Bacchus
3,332
555
8
1
0
115,810
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role