Player Matchup

Hades
Hades
 
Hades
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
D3VILIS_GAM3R
Surtr
Level 128
God Stats
11W - 7L
1,718 SR
Queue Stats
249W - 258L
1,328 Elo+
Party 2
Bakasura
Bakasura
TrapLord2346
Bakasura
Level 85
God Stats
5W - 2L
1,733 SR
Queue Stats
159W - 131L
1,439 Elo+
Solo
Sylvanus
Sylvanus
rrichardson11
Sylvanus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,438 Elo+
Solo
Ishtar
Ishtar
shadohunter13
Ishtar
Level 156
God Stats
4W - 5L
1,727 SR
Queue Stats
236W - 236L
1,238 Elo+
Party 2
Team Averages
Level 144
1,636 SR
1,388 Elo+

VS

Team Averages
Level 60
1,433 SR
1,453 Elo+
Chiron
Chiron
Cameerron
Chiron
Level 107
God Stats
3W - 10L
1,500 SR
Queue Stats
45W - 67L
1,535 Elo+
Party 1
Ymir
Ymir
Luigui20
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,488 Elo+
Solo
Ra
Ra
Scoobythedog98
Ra
Level 46
God Stats
4W - 6L
1,500 SR
Queue Stats
32W - 45L
1,482 Elo+
Party 1
Nemesis
Nemesis
Sesheyan
Nemesis
Level 127
God Stats
4W - 10L
1,167 SR
Queue Stats
54W - 48L
1,588 Elo+
Solo
Surtr
Surtr
SkillfooIy
Surtr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
6 / 0 / 14
8,576
858
13,361
8,162
7,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 9
8,289
829
7,190
15,541
17,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
TrapLord2346
Bakasura
16
8 / 1 / 8
8,975
898
11,050
9,189
6,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
rrichardson11
Sylvanus
14
2 / 1 / 15
8,558
856
7,464
10,959
11,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 2 / 8
8,236
824
6,259
8,642
4,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cameerron
Chiron
13
2 / 5 / 5
7,549
755
9,448
10,067
3,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
1 / 5 / 4
7,055
706
7,661
13,245
12,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 4 / 3
7,743
774
9,815
9,392
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Sesheyan
Nemesis
12
0 / 1 / 4
6,607
661
3,241
5,448
1,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
11
0 / 8 / 2
6,206
621
4,980
12,092
7,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
23
Kills
6
7
Deaths
23
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
0
14
13
L
Chiron
Cameerron
Chiron
2
5
5
0.9
W
4
3
9
2.83
L
Ymir
1
5
4
0.6
L
3
4
3
1.13
L
Nemesis
Sesheyan
Nemesis
0
1
4
2
L
Surtr
0
8
2
0.13
W
Bakasura
TrapLord2346
Bakasura
8
1
8
12
W
Sylvanus
rrichardson11
Sylvanus
2
1
15
9.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,324
Damage
35,145
52,493
Taken
50,244
47,722
Mitigated
29,493
17,422
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,361
654
1,281
2,878
8,162
7,206
354
3,306
4,856
33,105
0
L
Chiron
Cameerron
Chiron
9,448
3,681
935
1,583
10,067
3,761
11
3,962
6,061
0
22,905
W
7,190
2,198
772
2,360
15,541
17,970
580
4,637
10,904
347
20,231
L
Ymir
7,661
562
0
601
13,245
12,443
58
5,076
7,484
16,346
0
L
9,815
736
1,113
1,741
9,392
3,604
0
4,215
4,715
30,595
0
L
Nemesis
Sesheyan
Nemesis
3,241
1,173
0
1,300
5,448
1,758
0
2,145
3,063
0
10,753
L
Surtr
4,980
1,471
0
491
12,092
7,927
0
5,716
5,786
131
8,755
W
Bakasura
TrapLord2346
Bakasura
11,050
6,832
0
1,913
9,189
6,408
850
2,695
6,494
0
28,528
W
Sylvanus
rrichardson11
Sylvanus
7,464
2,277
2,225
3,727
10,959
11,845
419
4,462
6,497
18,831
0
W
6,259
4,430
0
2,266
8,642
4,293
6,081
2,480
6,162
0
28,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,634
Gold Earned
35,160
230
Minions Killed
145
0
Camps Cleared
0
997,770
Distance Traveled
884,736
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,576
858
56
6
0
224,692
0
L
Chiron
7,549
755
26
3
0
177,690
0
W
Surtr
8,289
829
30
3
0
187,961
0
L
Ymir
7,055
706
32
3
0
191,021
0
L
Ra
7,743
774
56
6
0
203,677
0
L
Nemesis
6,607
661
22
2
0
126,314
1
L
Surtr
6,206
621
9
1
0
186,034
0
W
Bakasura
8,975
898
53
5
0
232,042
0
W
Sylvanus
8,558
856
33
3
0
185,248
0
W
Ishtar
8,236
824
58
6
0
167,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role