Player Matchup

Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
GodShango
Mercury
Level 155
God Stats
18W - 8L
1,694 SR
Queue Stats
131W - 116L
1,584 Elo+
Party 2
Horus
Horus
Lordinero
Horus
Level 120
God Stats
3W - 3L
1,579 SR
Queue Stats
118W - 108L
1,512 Elo+
Party 2
Poseidon
Poseidon
NotTheAce
Poseidon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,391 Elo+
Solo
Guan Yu
Guan Yu
ShDoToska
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,569 Elo+
Party 2
Team Averages
Level 115
1,555 SR
1,511 Elo+

VS

Team Averages
Level 93
1,506 SR
1,498 Elo+
Loki
Loki
FinalTorment
Loki
Level 116
God Stats
3W - 3L
1,281 SR
Queue Stats
189W - 173L
1,486 Elo+
Party 1
Hera
Hera
FireBeeFireBee
Hera
Level 68
God Stats
30W - 19L
1,649 SR
Queue Stats
181W - 157L
1,523 Elo+
Party 1
Surtr
Surtr
Hunterowarriors
Surtr
Level 87
God Stats
14W - 28L
1,436 SR
Queue Stats
178W - 237L
1,485 Elo+
Solo
Martichoras
Martichoras
SweatySweatpants
Martichoras
Level 133
God Stats
21W - 5L
1,741 SR
Queue Stats
164W - 139L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
XanniesILY
Jormungandr
Level 61
God Stats
15W - 9L
1,424 SR
Queue Stats
150W - 151L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 5 / 1
6,189
516
5,508
9,927
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
GodShango
Mercury
11
1 / 1 / 1
6,105
509
2,157
7,057
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Lordinero
Horus
11
1 / 0 / 3
6,316
526
3,245
8,020
5,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
NotTheAce
Poseidon
10
1 / 4 / 0
5,889
491
5,157
7,140
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ShDoToska
Guan Yu
10
1 / 2 / 0
5,473
456
3,226
8,140
8,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,420
618
7,706
5,982
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 2
6,818
568
4,226
5,213
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 0 / 1
7,509
626
6,124
6,484
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
SweatySweatpants
Martichoras
12
3 / 2 / 1
6,840
570
3,905
9,063
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
XanniesILY
Jormungandr
11
2 / 2 / 2
5,962
497
4,243
8,253
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
12
12
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
1
0.5
W
4
1
2
5
W
2
1
2
3
L
Mercury
GodShango
Mercury
1
1
1
1.5
W
1
0
1
1.5
L
Horus
Lordinero
Horus
1
0
3
2.5
L
Poseidon
NotTheAce
Poseidon
1
4
0
0.25
L
Guan Yu
ShDoToska
Guan Yu
1
2
0
0.5
W
Martichoras
SweatySweatpants
Martichoras
3
2
1
1.75
W
Jormungandr
XanniesILY
Jormungandr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,293
Damage
26,204
40,284
Taken
34,995
21,576
Mitigated
19,008
10,453
Healing
8,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,508
2,387
0
2,318
9,927
3,002
0
1,919
7,807
47,593
0
W
7,706
2,288
0
1,080
5,982
2,527
554
3,183
2,775
0
59,010
W
4,226
825
0
1,211
5,213
1,863
129
2,754
2,389
41,213
0
L
Mercury
GodShango
Mercury
2,157
1,354
0
857
7,057
2,404
0
440
6,408
0
45,279
W
6,124
2,263
0
3,282
6,484
4,373
121
441
5,648
828
51,503
L
Horus
Lordinero
Horus
3,245
1,499
847
3,521
8,020
5,760
0
1,693
5,909
0
19,058
L
Poseidon
NotTheAce
Poseidon
5,157
665
0
500
7,140
2,347
0
3,261
3,582
43,259
0
L
Guan Yu
ShDoToska
Guan Yu
3,226
149
358
2,052
8,140
8,063
0
574
7,066
1,868
23,396
W
Martichoras
SweatySweatpants
Martichoras
3,905
1,583
0
2,049
9,063
3,694
0
914
8,017
0
43,856
W
Jormungandr
XanniesILY
Jormungandr
4,243
1,522
0
854
8,253
6,551
0
3,998
4,222
25,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,972
Gold Earned
34,549
298
Minions Killed
381
0
Camps Cleared
0
1,225,588
Distance Traveled
1,213,886
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,189
516
73
6
0
214,115
0
W
Loki
7,420
618
101
8
0
273,022
1
W
Hera
6,818
568
87
7
0
247,599
9
L
Mercury
6,105
509
86
7
0
269,748
0
W
Surtr
7,509
626
83
7
0
238,805
1
L
Horus
6,316
526
26
2
0
264,784
0
L
Poseidon
5,889
491
74
6
0
227,737
0
L
Guan Yu
5,473
456
39
3
0
249,204
0
W
Martichoras
6,840
570
75
6
0
218,000
0
W
Jormungandr
5,962
497
35
3
0
236,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role