Player Matchup

Izanami
Izanami
Etziojr2
Izanami
Level 102
God Stats
5W - 3L
1,719 SR
Queue Stats
235W - 237L
1,481 Elo+
Solo
Vulcan
Vulcan
JERR23
Vulcan
Level 106
God Stats
2W - 0L
1,765 SR
Queue Stats
41W - 36L
1,427 Elo+
Solo
Cthulhu
Cthulhu
SisterChipmunk8
Cthulhu
Level 118
God Stats
5W - 4L
1,612 SR
Queue Stats
599W - 591L
1,434 Elo+
Solo
Cupid
Cupid
VincentVanGrow
Cupid
Level 83
God Stats
1W - 5L
1,173 SR
Queue Stats
121W - 171L
1,288 Elo+
Party 2
Fafnir
Fafnir
lymphaticphlegm
Fafnir
Level 133
God Stats
2W - 2L
1,296 SR
Queue Stats
130W - 183L
1,290 Elo+
Party 2
Team Averages
Level 108
1,513 SR
1,384 Elo+

VS

Team Averages
Level 100
1,500 SR
1,421 Elo+
Janus
Janus
Frostedhobo60
Janus
Level 122
God Stats
1W - 1L
1,513 SR
Queue Stats
87W - 76L
1,477 Elo+
Party 1
Anhur
Anhur
Garzon_Felipe14
Anhur
Level 68
God Stats
3W - 3L
1,682 SR
Queue Stats
93W - 99L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JackD_07956
Morgan Le Fay
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,448 Elo+
Party 1
Cupid
Cupid
MO-D4Her
Cupid
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,422 Elo+
Party 1
Hercules
Hercules
TweaHawk
Hercules
Level 68
God Stats
3W - 2L
1,305 SR
Queue Stats
93W - 113L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Etziojr2
Izanami
15
1 / 1 / 9
9,037
695
8,624
10,369
5,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
JERR23
Vulcan
19
13 / 2 / 6
11,591
892
28,053
11,477
6,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 15
11,007
847
14,153
13,824
19,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 1 / 13
9,544
734
9,118
10,040
5,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
0 / 3 / 12
9,743
749
4,812
15,569
20,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,177
629
10,456
9,927
3,714
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 3 / 2
8,780
675
8,261
10,921
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
JackD_07956
Morgan Le Fay
16
3 / 4 / 3
9,067
697
18,179
12,525
5,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
MO-D4Her
Cupid
14
0 / 4 / 7
7,662
589
4,705
10,551
4,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TweaHawk
Hercules
15
0 / 5 / 4
8,031
618
5,726
27,178
20,491
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
21
Kills
8
9
Deaths
21
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
Etziojr2
Izanami
1
1
9
5.5
L
2
5
3
0.7
L
3
3
2
1.33
W
Vulcan
JERR23
Vulcan
13
2
6
8
L
Morgan Le Fay
JackD_07956
Morgan Le Fay
3
4
3
1.13
L
Cupid
MO-D4Her
Cupid
0
4
7
0.88
W
5
2
15
6.25
L
Hercules
TweaHawk
Hercules
0
5
4
0.4
W
2
1
13
8.5
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,760
Damage
47,327
61,279
Taken
71,102
57,527
Mitigated
39,320
30,672
Healing
25,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Etziojr2
Izanami
8,624
5,902
944
1,997
10,369
5,175
2,474
4,666
5,703
0
18,476
L
10,456
353
871
1,116
9,927
3,714
0
6,941
2,986
22,063
0
L
8,261
4,124
442
1,899
10,921
4,970
108
6,072
4,849
0
28,564
W
Vulcan
JERR23
Vulcan
28,053
14,281
728
2,455
11,477
6,805
880
7,967
3,510
47,456
0
L
Morgan Le Fay
JackD_07956
Morgan Le Fay
18,179
1,359
935
2,488
12,525
5,826
0
7,309
5,216
34,845
0
L
Cupid
MO-D4Her
Cupid
4,705
1,213
4,156
2,424
10,551
4,319
188
6,641
3,910
0
17,160
W
14,153
530
3,909
3,578
13,824
19,200
161
5,214
8,610
22,498
2,044
L
Hercules
TweaHawk
Hercules
5,726
1,908
0
11,301
27,178
20,491
0
18,011
9,167
197
12,394
W
9,118
3,655
4,127
3,285
10,040
5,515
1,198
5,306
4,734
0
24,760
W
4,812
924
4,808
4,841
15,569
20,832
168
5,636
9,933
12,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,922
Gold Earned
41,717
142
Minions Killed
143
0
Camps Cleared
0
1,344,179
Distance Traveled
1,203,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,037
695
14
1
0
258,435
0
L
Janus
8,177
629
39
3
0
259,593
0
L
Anhur
8,780
675
34
3
0
218,866
0
W
Vulcan
11,591
892
53
4
0
287,758
0
L
Morgan Le Fay
9,067
697
32
2
0
249,736
0
L
Cupid
7,662
589
23
2
0
249,290
0
W
Cthulhu
11,007
847
19
1
0
260,134
0
L
Hercules
8,031
618
15
1
0
226,456
0
W
Cupid
9,544
734
42
3
0
266,692
0
W
Fafnir
9,743
749
14
1
0
271,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role