Player Matchup

Poseidon
Poseidon
HermanosArce
Poseidon
Level 74
God Stats
2W - 0L
1,596 SR
Queue Stats
68W - 50L
1,485 Elo+
Solo
Cabrakan
Cabrakan
M3k13l
Cabrakan
Level 68
God Stats
7W - 6L
1,742 SR
Queue Stats
648W - 679L
1,477 Elo+
Solo
Horus
Horus
RogueUwU
Horus
Level 107
God Stats
3W - 4L
1,696 SR
Queue Stats
235W - 239L
1,430 Elo+
Party 1
Fenrir
Fenrir
THA_BACCA_
Fenrir
Level 88
God Stats
4W - 1L
1,681 SR
Queue Stats
156W - 157L
1,411 Elo+
Party 1
Merlin
Merlin
tharealophs
Merlin
Level 87
God Stats
3W - 3L
1,308 SR
Queue Stats
111W - 122L
1,467 Elo+
Party 1
Team Averages
Level 85
1,605 SR
1,454 Elo+

VS

Team Averages
Level 95
1,484 SR
1,492 Elo+
Set
Set
 
Set
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Epic Malazack
Ishtar
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 87L
1,505 Elo+
Solo
Anubis
Anubis
Souℓ
Anubis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Up Still
Morgan Le Fay
Level 105
God Stats
7W - 5L
1,420 SR
Queue Stats
269W - 318L
1,462 Elo+
Solo
Chang'e
Chang'e
stoppedchain240
Chang'e
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HermanosArce
Poseidon
16
4 / 2 / 13
9,144
914
13,769
7,953
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
M3k13l
Cabrakan
15
5 / 3 / 14
8,926
893
11,852
12,884
13,979
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
RogueUwU
Horus
15
2 / 2 / 19
9,098
910
7,482
16,564
23,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
THA_BACCA_
Fenrir
16
4 / 4 / 12
9,123
912
6,298
14,089
17,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
15
7 / 4 / 8
8,981
898
10,266
10,311
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
0 / 6 / 7
7,223
722
4,959
13,555
16,808
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 8
7,713
771
7,896
10,184
4,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Souℓ
Anubis
17
6 / 3 / 3
9,343
934
13,197
11,220
7,447
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
Up Still
Morgan Le Fay
14
6 / 5 / 5
8,268
827
13,748
11,643
5,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 5 / 7
6,375
638
4,197
8,247
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
44
22
Kills
14
15
Deaths
23
66
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
6
7
0.58
L
2
4
8
1.5
W
Poseidon
HermanosArce
Poseidon
4
2
13
5.25
W
Cabrakan
M3k13l
Cabrakan
5
3
14
4
W
Horus
RogueUwU
Horus
2
2
19
5.75
L
Anubis
Souℓ
Anubis
6
3
3
2.5
W
Fenrir
THA_BACCA_
Fenrir
4
4
12
2.5
L
Morgan Le Fay
Up Still
Morgan Le Fay
6
5
5
1.7
L
0
5
7
0.7
W
Merlin
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,667
Damage
43,997
61,801
Taken
54,849
63,218
Mitigated
37,314
26,175
Healing
17,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,959
1,564
1,173
1,810
13,555
16,808
0
9,798
3,757
1,227
7,578
L
7,896
3,395
1,528
1,958
10,184
4,981
86
6,976
3,208
0
17,563
W
Poseidon
HermanosArce
Poseidon
13,769
915
981
2,281
7,953
3,792
846
2,937
5,016
35,574
0
W
Cabrakan
M3k13l
Cabrakan
11,852
1,726
2,815
2,371
12,884
13,979
350
6,958
5,926
19,150
0
W
Horus
RogueUwU
Horus
7,482
2,217
5,776
7,296
16,564
23,148
281
8,314
8,250
0
9,943
L
Anubis
Souℓ
Anubis
13,197
379
692
5,489
11,220
7,447
0
6,904
4,316
30,033
0
W
Fenrir
THA_BACCA_
Fenrir
6,298
1,068
852
1,564
14,089
17,139
520
7,346
6,743
0
11,036
L
Morgan Le Fay
Up Still
Morgan Le Fay
13,748
927
284
1,838
11,643
5,477
230
7,834
3,809
18,810
0
L
4,197
1,277
1,302
1,503
8,247
2,601
0
4,375
3,872
7,772
0
W
Merlin
10,266
935
1,008
1,231
10,311
5,160
2,249
6,412
3,899
16,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,272
Gold Earned
38,922
93
Minions Killed
88
0
Camps Cleared
0
966,984
Distance Traveled
797,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,223
722
7
1
0
179,905
0
L
Ishtar
7,713
771
27
3
0
157,020
0
W
Poseidon
9,144
914
47
5
0
204,325
0
W
Cabrakan
8,926
893
10
1
0
177,486
0
W
Horus
9,098
910
4
0
0
214,252
0
L
Anubis
9,343
934
39
4
0
158,269
0
W
Fenrir
9,123
912
13
1
0
200,856
0
L
Morgan Le Fay
8,268
827
7
1
0
179,169
0
L
Chang'e
6,375
638
8
1
0
123,262
0
W
Merlin
8,981
898
19
2
0
170,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role