Player Matchup

Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
EnVy-sweatcake
Thanatos
Level 68
God Stats
8W - 3L
1,563 SR
Queue Stats
96W - 96L
1,472 Elo+
Party 2
Yemoja
Yemoja
GhoulReaper99
Yemoja
Level 111
God Stats
8W - 6L
1,575 SR
Queue Stats
185W - 192L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
Macks-A-Million6
Danzaburou
Level 175
God Stats
47W - 41L
1,653 SR
Queue Stats
203W - 211L
1,503 Elo+
Party 1
Erlang Shen
Erlang Shen
SanSum505
Erlang Shen
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,501 Elo+
Party 1
Team Averages
Level 124
1,558 SR
1,490 Elo+

VS

Team Averages
Level 109
1,520 SR
1,402 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TruPops4Life
Sylvanus
Level 177
God Stats
14W - 15L
1,502 SR
Queue Stats
56W - 57L
1,481 Elo+
Solo
Zeus
Zeus
YT_MCKILLS
Zeus
Level 124
God Stats
7W - 4L
1,519 SR
Queue Stats
32W - 49L
1,340 Elo+
Party 3
Loki
Loki
eloubiou
Loki
Level 108
God Stats
8W - 3L
1,776 SR
Queue Stats
51W - 61L
1,507 Elo+
Party 3
Cernunnos
Cernunnos
ocho420
Cernunnos
Level 15
God Stats
13W - 20L
1,303 SR
Queue Stats
32W - 42L
1,182 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
4 / 1 / 1
7,546
629
6,339
5,172
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
11
4 / 0 / 4
7,157
596
7,213
9,596
3,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 0 / 8
6,462
539
3,704
7,545
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
Macks-A-Million6
Danzaburou
11
4 / 0 / 3
7,047
587
10,776
6,314
2,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
SanSum505
Erlang Shen
11
0 / 0 / 0
6,633
553
4,493
10,659
9,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 0 / 0
6,340
528
5,890
10,507
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
TruPops4Life
Sylvanus
8
0 / 2 / 0
5,723
477
4,139
12,490
6,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
5,104
425
1,569
5,794
1,430
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
8
1 / 4 / 0
5,360
447
3,820
9,731
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
ocho420
Cernunnos
9
0 / 2 / 0
5,705
475
3,436
12,220
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
12
Kills
1
1
Deaths
12
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
1
4.5
L
Xing Tian
 
Xing Tian
0
0
0
0
W
Thanatos
4
0
4
6
W
0
0
8
4
W
Danzaburou
Macks-A-Million6
Danzaburou
4
0
3
5.5
W
Erlang Shen
SanSum505
Erlang Shen
0
0
0
0
L
Sylvanus
TruPops4Life
Sylvanus
0
2
0
0
L
0
4
0
0
L
Loki
1
4
0
0.25
L
Cernunnos
ocho420
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,525
Damage
18,854
39,286
Taken
50,742
22,798
Mitigated
20,899
21,291
Healing
19,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,339
322
0
1,080
5,172
1,960
0
1,328
3,844
63,316
0
L
Xing Tian
 
Xing Tian
5,890
665
0
2,780
10,507
5,546
0
1,237
9,270
41,780
0
W
Thanatos
7,213
1,957
464
6,521
9,596
3,564
286
1,393
8,203
0
44,654
W
3,704
878
2,014
3,250
7,545
5,138
50
1,709
5,836
15,590
0
W
Danzaburou
Macks-A-Million6
Danzaburou
10,776
5,323
0
4,442
6,314
2,339
0
2,064
4,250
0
52,012
W
Erlang Shen
SanSum505
Erlang Shen
4,493
1,955
0
3,520
10,659
9,797
0
5,458
5,201
0
45,153
L
Sylvanus
TruPops4Life
Sylvanus
4,139
1,028
3,735
5,897
12,490
6,327
71
1,608
10,882
25,303
0
L
1,569
233
0
1,171
5,794
1,430
248
2,469
3,325
21,832
0
L
Loki
3,820
939
404
414
9,731
3,064
0
3,091
6,640
0
23,345
L
Cernunnos
ocho420
Cernunnos
3,436
1,366
203
4,493
12,220
4,532
462
1,638
10,582
0
37,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,845
Gold Earned
28,232
337
Minions Killed
255
0
Camps Cleared
0
1,150,383
Distance Traveled
1,120,165
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,546
629
106
9
0
217,955
0
L
Xing Tian
6,340
528
67
6
0
247,917
0
W
Thanatos
7,157
596
58
5
0
272,288
0
W
Yemoja
6,462
539
29
2
0
242,631
2
W
Danzaburou
7,047
587
74
6
0
218,074
4
W
Erlang Shen
6,633
553
70
6
0
199,435
3
L
Sylvanus
5,723
477
34
3
0
213,959
2
L
Zeus
5,104
425
39
3
0
159,188
0
L
Loki
5,360
447
37
3
0
282,828
0
L
Cernunnos
5,705
475
78
7
0
216,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role