Player Matchup

Khepri
Khepri
Berga53
Khepri
Level 156
God Stats
1W - 0L
1,769 SR
Queue Stats
55W - 39L
1,539 Elo+
Solo
Vulcan
Vulcan
SheShe19611
Vulcan
Level 149
God Stats
2W - 0L
1,758 SR
Queue Stats
17W - 21L
1,623 Elo+
Party 1
Rama
Rama
TRYtoHAVEfunMATE
Rama
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,553 Elo+
Party 1
Chiron
Chiron
red196111
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,649 Elo+
Party 1
Raijin
Raijin
tareq19611
Raijin
Level 185
God Stats
2W - 0L
1,493 SR
Queue Stats
51W - 47L
1,583 Elo+
Party 1
Team Averages
Level 108
1,604 SR
1,589 Elo+

VS

Team Averages
Level 134
1,540 SR
1,542 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AxTRoZDarK
Hachiman
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,586 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pavluwa
Cu Chulainn
Level 112
God Stats
3W - 11L
1,283 SR
Queue Stats
539W - 547L
1,573 Elo+
Party 2
Sol
Sol
Shumano
Sol
Level 148
God Stats
6W - 16L
1,653 SR
Queue Stats
766W - 807L
1,519 Elo+
Solo
Izanami
Izanami
СкаженийКапелюх
Izanami
Level 156
God Stats
1W - 1L
1,765 SR
Queue Stats
100W - 94L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Berga53
Khepri
14
0 / 3 / 20
9,102
759
3,235
20,333
24,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vulcan
17
3 / 2 / 15
9,467
789
20,634
12,559
7,903
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 0 / 18
9,565
797
12,112
8,417
4,901
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
red196111
Chiron
19
12 / 0 / 11
11,116
926
15,610
12,477
8,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
tareq19611
Raijin
16
6 / 2 / 14
9,280
773
14,430
13,193
7,361
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
0 / 7 / 4
7,575
631
4,997
17,937
19,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
AxTRoZDarK
Hachiman
14
1 / 6 / 3
7,888
657
11,261
14,654
6,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Pavluwa
Cu Chulainn
14
0 / 4 / 5
8,232
686
10,945
13,049
13,945
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
16
1 / 4 / 5
8,621
718
18,982
11,539
4,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 5 / 1
8,931
744
8,403
12,742
6,168
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
25
26
Kills
7
7
Deaths
26
78
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
7
4
0.29
L
Hachiman
AxTRoZDarK
Hachiman
1
6
3
0.42
W
Khepri
Berga53
Khepri
0
3
20
3.33
L
Cu Chulainn
Pavluwa
Cu Chulainn
0
4
5
0.63
W
Vulcan
3
2
15
5.25
L
Sol
1
4
5
0.88
W
5
0
18
14
W
Chiron
red196111
Chiron
12
0
11
17.5
W
Raijin
tareq19611
Raijin
6
2
14
6.5
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,021
Damage
54,588
66,979
Taken
69,921
53,081
Mitigated
50,087
27,614
Healing
20,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,997
638
759
3,280
17,937
19,180
0
8,408
9,174
0
7,257
L
Hachiman
AxTRoZDarK
Hachiman
11,261
4,969
1,717
3,922
14,654
6,229
510
8,018
6,390
0
19,715
W
Khepri
Berga53
Khepri
3,235
301
1,035
2,374
20,333
24,791
93
6,158
13,905
6,154
0
L
Cu Chulainn
Pavluwa
Cu Chulainn
10,945
1,055
1,396
2,970
13,049
13,945
0
5,593
7,168
0
24,785
W
Vulcan
20,634
4,316
1,081
2,240
12,559
7,903
419
2,847
9,569
34,090
0
L
Sol
18,982
2,972
1,139
3,586
11,539
4,565
888
7,172
4,000
35,402
0
W
12,112
6,701
3,699
2,034
8,417
4,901
1,476
1,234
6,870
0
25,400
W
Chiron
red196111
Chiron
15,610
4,807
6,698
3,610
12,477
8,125
710
3,626
8,680
0
35,652
W
Raijin
tareq19611
Raijin
14,430
1,157
2,379
2,464
13,193
7,361
660
5,117
7,942
22,412
0
L
8,403
4,380
34
2,110
12,742
6,168
606
7,680
4,890
0
24,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,530
Gold Earned
41,247
140
Minions Killed
141
0
Camps Cleared
0
1,123,737
Distance Traveled
998,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,575
631
3
0
0
196,995
0
L
Hachiman
7,888
657
11
1
0
207,003
0
W
Khepri
9,102
759
4
0
0
235,274
0
L
Cu Chulainn
8,232
686
26
2
0
184,512
0
W
Vulcan
9,467
789
34
3
0
252,395
0
L
Sol
8,621
718
51
4
0
225,103
0
W
Rama
9,565
797
27
2
0
230,195
0
W
Chiron
11,116
926
59
5
0
214,026
0
W
Raijin
9,280
773
16
1
0
191,847
0
L
Izanami
8,931
744
50
4
0
185,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role