Player Matchup

Hades
Hades
JJuice004
Hades
Level 108
God Stats
1W - 8L
1,232 SR
Queue Stats
15W - 27L
1,180 Elo+
Party 2
Surtr
Surtr
NocknLoad
Surtr
Level 15
God Stats
0W - 2L
1,282 SR
Queue Stats
30W - 54L
1,447 Elo+
Party 2
Loki
Loki
Okami Tsume
Loki
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 61L
1,486 Elo+
Party 2
Team Averages
Level 81
1,338 SR
1,371 Elo+

VS

Team Averages
Level 101
1,654 SR
1,467 Elo+
Chang'e
Chang'e
Asquared00
Chang'e
Level 49
God Stats
6W - 5L
1,779 SR
Queue Stats
123W - 120L
1,514 Elo+
Party 1
Bacchus
Bacchus
CheckdOutMedusa
Bacchus
Level 128
God Stats
118W - 73L
1,637 SR
Queue Stats
416W - 416L
1,460 Elo+
Solo
Neith
Neith
reject723
Neith
Level 125
God Stats
13W - 15L
1,547 SR
Queue Stats
351W - 367L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JJuice004
Hades
11
0 / 3 / 2
6,506
591
5,192
7,917
4,434
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Surtr
NocknLoad
Surtr
10
0 / 5 / 2
6,389
581
5,007
10,333
8,568
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 0
7,961
724
7,014
6,767
2,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Asquared00
Chang'e
15
6 / 0 / 4
9,050
823
8,788
8,794
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 7
9,515
865
6,463
9,302
14,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
reject723
Neith
13
1 / 2 / 5
7,673
698
5,838
8,546
3,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
10
10
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Asquared00
Chang'e
6
0
4
8
W
3
1
7
6.5
L
Hades
JJuice004
Hades
0
3
2
0.33
L
Surtr
NocknLoad
Surtr
0
5
2
0.2
L
3
2
0
1.5
W
Neith
reject723
Neith
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,213
Damage
21,089
25,017
Taken
26,642
15,910
Mitigated
21,112
1,905
Healing
12,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Asquared00
Chang'e
8,788
926
1,812
4,749
8,794
3,554
658
1,809
6,985
47,521
0
W
6,463
548
507
3,684
9,302
14,214
533
2,438
6,864
16,707
0
L
Hades
JJuice004
Hades
5,192
299
238
1,212
7,917
4,434
0
4,536
3,198
14,717
0
L
Surtr
NocknLoad
Surtr
5,007
1,082
0
455
10,333
8,568
0
6,448
3,576
2,179
10,235
L
7,014
833
0
0
6,767
2,908
0
3,732
2,907
0
35,763
W
Neith
reject723
Neith
5,838
873
0
1,853
8,546
3,344
1,174
2,563
5,983
0
29,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,856
Gold Earned
26,238
86
Minions Killed
161
0
Camps Cleared
0
556,993
Distance Traveled
626,861
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,050
823
91
8
0
210,956
0
W
Bacchus
9,515
865
25
2
0
222,555
0
L
Hades
6,506
591
23
2
0
157,183
0
L
Surtr
6,389
581
13
1
0
184,536
0
L
Loki
7,961
724
50
5
0
215,274
0
W
Neith
7,673
698
45
4
0
193,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role