Player Matchup

Zeus
Zeus
 
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
HeyCarlitos
Izanami
Level 129
God Stats
6W - 2L
1,662 SR
Queue Stats
16W - 7L
1,637 Elo+
Party 1
Ganesha
Ganesha
NotoriousAdutt
Ganesha
Level 69
God Stats
11W - 7L
1,594 SR
Queue Stats
129W - 138L
1,378 Elo+
Party 2
Bakasura
Bakasura
Taftpanda
Bakasura
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 100L
1,372 Elo+
Party 2
Hercules
Hercules
voloptuousMelons
Hercules
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 4L
1,641 Elo+
Party 1
Team Averages
Level 78
1,551 SR
1,506 Elo+

VS

Team Averages
Level 61
1,429 SR
1,456 Elo+
Morgan Le Fay
Morgan Le Fay
Etan
Morgan Le Fay
Level 45
God Stats
5W - 8L
1,350 SR
Queue Stats
53W - 53L
1,440 Elo+
Solo
King Arthur
King Arthur
FutaFanboy
King Arthur
Level 79
God Stats
2W - 4L
1,376 SR
Queue Stats
138W - 128L
1,458 Elo+
Solo
Fafnir
Fafnir
Lenarus
Fafnir
Level 83
God Stats
9W - 9L
1,534 SR
Queue Stats
143W - 125L
1,545 Elo+
Solo
Loki
Loki
NeedMoreMetro
Loki
Level 38
God Stats
2W - 6L
1,429 SR
Queue Stats
256W - 263L
1,368 Elo+
Solo
Danzaburou
Danzaburou
VibeyAutin
Danzaburou
Level 60
God Stats
20W - 29L
1,454 SR
Queue Stats
191W - 202L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 0 / 2
7,356
566
6,894
5,781
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
HeyCarlitos
Izanami
13
5 / 0 / 3
7,855
604
8,879
9,806
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 6
6,888
530
1,772
6,061
4,664
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Taftpanda
Bakasura
12
2 / 3 / 3
7,222
556
4,732
11,267
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 3
6,669
513
2,783
9,015
10,036
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Etan
Morgan Le Fay
10
2 / 3 / 1
6,613
509
4,350
7,623
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
FutaFanboy
King Arthur
11
1 / 3 / 2
6,441
495
5,481
11,501
10,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
Lenarus
Fafnir
10
0 / 1 / 1
5,929
456
3,443
9,359
9,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 1
6,530
502
5,724
7,906
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
VibeyAutin
Danzaburou
10
0 / 4 / 0
6,372
490
2,917
7,570
2,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
10
Kills
5
5
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
2
3
L
Morgan Le Fay
Etan
Morgan Le Fay
2
3
1
0.83
L
King Arthur
FutaFanboy
King Arthur
1
3
2
0.67
W
Izanami
HeyCarlitos
Izanami
5
0
3
6.5
L
Fafnir
Lenarus
Fafnir
0
1
1
0.5
L
2
0
1
2.5
W
0
0
6
3
W
Bakasura
Taftpanda
Bakasura
2
3
3
1.17
L
Danzaburou
VibeyAutin
Danzaburou
0
4
0
0
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,060
Damage
21,915
41,930
Taken
43,959
24,680
Mitigated
28,046
15,319
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,894
598
0
1,000
5,781
2,000
436
854
4,816
60,606
0
L
Morgan Le Fay
Etan
Morgan Le Fay
4,350
1,462
75
1,099
7,623
2,760
0
2,331
4,892
35,168
0
L
King Arthur
FutaFanboy
King Arthur
5,481
376
0
500
11,501
10,497
0
140
11,227
0
36,037
W
Izanami
HeyCarlitos
Izanami
8,879
6,817
0
6,114
9,806
3,678
2,120
1,948
7,836
0
79,774
L
Fafnir
Lenarus
Fafnir
3,443
574
0
2,190
9,359
9,362
0
2,931
6,178
17,534
0
L
5,724
1,254
0
610
7,906
2,929
0
1,382
6,524
0
43,459
W
1,772
0
291
2,954
6,061
4,664
157
471
5,550
22,177
0
W
Bakasura
Taftpanda
Bakasura
4,732
3,308
0
2,248
11,267
4,302
452
3,234
7,849
0
39,533
L
Danzaburou
VibeyAutin
Danzaburou
2,917
1,376
0
716
7,570
2,498
1,163
1,882
5,688
0
42,743
W
2,783
867
0
2,712
9,015
10,036
46
894
8,086
0
32,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,990
Gold Earned
31,885
400
Minions Killed
256
0
Camps Cleared
0
1,267,187
Distance Traveled
1,266,162
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,356
566
104
8
0
238,065
0
L
Morgan Le Fay
6,613
509
78
6
0
246,516
0
L
King Arthur
6,441
495
40
3
0
267,204
0
W
Izanami
7,855
604
155
12
0
243,045
1
L
Fafnir
5,929
456
21
2
0
234,925
2
L
Loki
6,530
502
50
4
0
298,239
0
W
Ganesha
6,888
530
10
1
0
271,848
2
W
Bakasura
7,222
556
84
6
0
284,749
0
L
Danzaburou
6,372
490
67
5
0
219,278
0
W
Hercules
6,669
513
47
4
0
229,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role