Player Matchup

Sun Wukong
Sun Wukong
Dankblade4269
Sun Wukong
Level 98
God Stats
9W - 4L
1,859 SR
Queue Stats
222W - 230L
1,452 Elo+
Party 1
Cerberus
Cerberus
Darksubwoofer
Cerberus
Level 38
God Stats
7W - 6L
1,670 SR
Queue Stats
68W - 78L
1,437 Elo+
Party 1
Thor
Thor
I Am BackTalk
Thor
Level 87
God Stats
6W - 4L
1,595 SR
Queue Stats
158W - 125L
1,500 Elo+
Solo
Nu Wa
Nu Wa
changguito
Nu Wa
Level 158
God Stats
97W - 63L
1,576 SR
Queue Stats
555W - 560L
1,425 Elo+
Solo
Janus
Janus
xXalejo_10Xx
Janus
Level 89
God Stats
12W - 13L
1,361 SR
Queue Stats
92W - 79L
1,475 Elo+
Solo
Team Averages
Level 94
1,612 SR
1,458 Elo+

VS

Team Averages
Level 64
1,587 SR
1,452 Elo+
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
CVSRECEIPTDONG
Baron Samedi
Level 14
God Stats
1W - 1L
1,532 SR
Queue Stats
5W - 9L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
StayedHippo4
Gilgamesh
Level 57
God Stats
8W - 4L
1,901 SR
Queue Stats
393W - 438L
1,395 Elo+
Party 2
Bellona
Bellona
Wildeabeast4
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 163L
1,500 Elo+
Party 2
Lancelot
Lancelot
striderx52
Lancelot
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 201L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dankblade4269
Sun Wukong
12
6 / 2 / 2
7,525
579
4,372
7,891
10,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Darksubwoofer
Cerberus
10
1 / 0 / 3
6,562
505
4,417
6,628
6,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 0 / 4
8,107
624
8,880
7,677
3,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
10
1 / 5 / 5
6,248
481
8,372
8,730
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 3
7,567
582
4,864
6,899
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 2 / 1
5,978
460
2,690
10,972
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
CVSRECEIPTDONG
Baron Samedi
11
3 / 4 / 2
6,591
507
4,371
8,743
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
StayedHippo4
Gilgamesh
10
1 / 1 / 2
6,737
518
5,406
11,053
6,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Wildeabeast4
Bellona
8
0 / 8 / 0
5,370
413
4,004
14,956
14,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
striderx52
Lancelot
9
2 / 2 / 1
5,869
451
3,373
7,749
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
7
9
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
1
0.75
L
Baron Samedi
CVSRECEIPTDONG
Baron Samedi
3
4
2
1
W
Sun Wukong
Dankblade4269
Sun Wukong
6
2
2
3.5
W
Cerberus
Darksubwoofer
Cerberus
1
0
3
2.5
W
5
0
4
7
L
Gilgamesh
StayedHippo4
Gilgamesh
1
1
2
2
L
Bellona
Wildeabeast4
Bellona
0
8
0
0
W
Nu Wa
1
5
5
0.7
L
Lancelot
striderx52
Lancelot
2
2
1
1.25
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,905
Damage
19,844
37,825
Taken
53,473
24,713
Mitigated
31,141
6,803
Healing
13,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,690
2,444
0
4,215
10,972
3,354
0
6,840
3,790
0
45,915
L
Baron Samedi
CVSRECEIPTDONG
Baron Samedi
4,371
491
213
915
8,743
3,673
197
2,909
5,724
32,925
0
W
Sun Wukong
Dankblade4269
Sun Wukong
4,372
1,985
0
1,070
7,891
10,048
0
315
7,576
39
39,022
W
Cerberus
Darksubwoofer
Cerberus
4,417
413
0
1,947
6,628
6,123
311
364
6,264
20,568
0
W
8,880
1,960
0
1,250
7,677
3,245
185
666
7,011
0
48,510
L
Gilgamesh
StayedHippo4
Gilgamesh
5,406
1,262
1,755
2,703
11,053
6,935
0
5,096
5,737
0
23,732
L
Bellona
Wildeabeast4
Bellona
4,004
2,104
0
1,977
14,956
14,598
243
456
14,400
0
22,112
W
Nu Wa
8,372
3,122
0
2,166
8,730
2,685
989
1,358
7,372
40,880
0
L
Lancelot
striderx52
Lancelot
3,373
565
0
2,190
7,749
2,581
0
1,482
6,161
0
32,515
W
4,864
158
0
370
6,899
2,612
142
1,668
5,231
56,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,009
Gold Earned
30,545
347
Minions Killed
241
0
Camps Cleared
0
1,262,356
Distance Traveled
1,181,379
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,978
460
79
6
0
225,607
0
L
Baron Samedi
6,591
507
46
4
0
235,335
0
W
Sun Wukong
7,525
579
55
4
0
249,940
0
W
Cerberus
6,562
505
52
4
0
262,393
0
W
Thor
8,107
624
68
5
0
258,862
0
L
Gilgamesh
6,737
518
35
3
0
269,106
0
L
Bellona
5,370
413
24
2
0
263,358
0
W
Nu Wa
6,248
481
61
5
0
227,134
0
L
Lancelot
5,869
451
57
4
0
187,973
0
W
Janus
7,567
582
111
9
0
264,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role