Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
InfectiousViK96
Yu Huang
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 223L
1,423 Elo+
Solo
Charybdis
Charybdis
Zwariowana3
Charybdis
Level 87
God Stats
4W - 6L
1,500 SR
Queue Stats
372W - 355L
1,378 Elo+
Party 2
Zhong Kui
Zhong Kui
vDxnii-
Zhong Kui
Level 63
God Stats
8W - 3L
1,885 SR
Queue Stats
253W - 265L
1,445 Elo+
Solo
Team Averages
Level 100
1,577 SR
1,449 Elo+

VS

Team Averages
Level 99
1,455 SR
1,440 Elo+
Kukulkan
Kukulkan
BehringerHUN
Kukulkan
Level 20
God Stats
1W - 0L
1,621 SR
Queue Stats
18W - 20L
1,444 Elo+
Party 3
Ares
Ares
Returnofthedream
Ares
Level 86
God Stats
20W - 21L
1,289 SR
Queue Stats
858W - 1,134L
1,420 Elo+
Party 1
Vulcan
Vulcan
bullyboulder
Vulcan
Level 142
God Stats
3W - 1L
1,163 SR
Queue Stats
191W - 197L
1,503 Elo+
Solo
Cthulhu
Cthulhu
doiknowyou1982
Cthulhu
Level 159
God Stats
13W - 19L
1,628 SR
Queue Stats
1,291W - 1,679L
1,419 Elo+
Party 1
Nemesis
Nemesis
dreameR27
Nemesis
Level 86
God Stats
3W - 3L
1,576 SR
Queue Stats
135W - 144L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 4 / 5
7,487
936
9,939
9,236
4,213
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
 
Bacchus
9
1 / 0 / 3
6,263
783
2,369
3,896
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
14
1 / 2 / 6
7,143
893
4,871
7,086
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Zwariowana3
Charybdis
12
0 / 3 / 5
6,120
765
2,315
6,286
3,588
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
vDxnii-
Zhong Kui
13
3 / 3 / 3
6,936
867
7,045
7,653
5,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BehringerHUN
Kukulkan
16
4 / 2 / 2
8,437
1,055
9,828
5,488
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 3
7,039
880
3,621
8,633
5,584
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
15
4 / 1 / 6
7,895
987
10,661
5,100
2,446
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 2
7,687
961
2,000
7,201
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
dreameR27
Nemesis
9
0 / 4 / 3
5,917
740
4,134
6,936
3,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
10
Kills
12
12
Deaths
10
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
4
5
1.88
L
Bacchus
 
Bacchus
1
0
3
2.5
W
Kukulkan
BehringerHUN
Kukulkan
4
2
2
2.5
L
Yu Huang
1
2
6
2
W
2
2
3
1.75
L
Charybdis
Zwariowana3
Charybdis
0
3
5
0.83
W
Vulcan
4
1
6
7
W
2
1
2
3
W
Nemesis
dreameR27
Nemesis
0
4
3
0.38
L
Zhong Kui
vDxnii-
Zhong Kui
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,539
Damage
30,244
34,157
Taken
33,358
21,395
Mitigated
19,194
9,993
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,939
4,591
578
2,228
9,236
4,213
0
6,613
2,458
0
21,395
L
Bacchus
 
Bacchus
2,369
99
198
1,464
3,896
5,047
0
3,158
703
4,521
0
W
Kukulkan
BehringerHUN
Kukulkan
9,828
510
0
1,000
5,488
2,662
262
2,498
2,990
32,818
0
L
Yu Huang
4,871
465
963
2,348
7,086
3,455
0
5,407
1,560
19,076
0
W
3,621
0
612
3,185
8,633
5,584
238
4,706
3,927
5,583
0
L
Charybdis
Zwariowana3
Charybdis
2,315
337
0
0
6,286
3,588
0
5,202
1,007
665
7,553
W
Vulcan
10,661
4,969
732
727
5,100
2,446
239
2,224
2,876
19,650
0
W
2,000
327
581
1,100
7,201
4,706
117
2,586
4,615
7,553
0
W
Nemesis
dreameR27
Nemesis
4,134
451
873
1,037
6,936
3,796
443
2,681
4,255
0
4,075
L
Zhong Kui
vDxnii-
Zhong Kui
7,045
380
0
2,214
7,653
5,092
0
5,730
1,763
11,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,949
Gold Earned
36,975
83
Minions Killed
98
0
Camps Cleared
0
693,152
Distance Traveled
813,742
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,487
936
23
3
0
133,390
0
L
Bacchus
6,263
783
4
1
0
109,026
0
W
Kukulkan
8,437
1,055
50
6
0
156,484
0
L
Yu Huang
7,143
893
34
4
0
154,572
0
W
Ares
7,039
880
4
1
0
167,165
0
L
Charybdis
6,120
765
8
1
0
151,452
0
W
Vulcan
7,895
987
16
2
0
173,830
0
W
Cthulhu
7,687
961
24
3
0
154,575
1
W
Nemesis
5,917
740
4
1
0
161,688
0
L
Zhong Kui
6,936
867
14
2
0
144,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role