Player Matchup

Atlas
Atlas
AeRoxX7476
Atlas
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Izanami
Izanami
Astek64
Izanami
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
293W - 296L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BeerserkerFR
Gilgamesh
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 64L
1,520 Elo+
Party 1
Thor
Thor
Santez_98
Thor
Level 103
God Stats
8W - 6L
1,492 SR
Queue Stats
252W - 256L
1,481 Elo+
Solo
Hades
Hades
Scoobypup
Hades
Level 86
God Stats
10W - 11L
1,571 SR
Queue Stats
126W - 130L
1,464 Elo+
Solo
Team Averages
Level 73
1,513 SR
1,493 Elo+

VS

Team Averages
Level 102
1,486 SR
1,495 Elo+
Cthulhu
Cthulhu
ERI-JIGNA
Cthulhu
Level 21
God Stats
1W - 1L
1,247 SR
Queue Stats
98W - 164L
1,374 Elo+
Party 2
Surtr
Surtr
HanzoMonYasu
Surtr
Level 109
God Stats
9W - 5L
1,795 SR
Queue Stats
228W - 210L
1,584 Elo+
Solo
Serqet
Serqet
LorexSouls
Serqet
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,588 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RT-Ryan
Ah Muzen Cab
Level 123
God Stats
8W - 5L
1,721 SR
Queue Stats
205W - 215L
1,438 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SEMPAI-_-404
Morgan Le Fay
Level 149
God Stats
1W - 0L
1,169 SR
Queue Stats
97W - 91L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
0 / 0 / 0
6,503
465
2,930
6,878
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Astek64
Izanami
11
0 / 2 / 0
6,178
441
2,476
8,615
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
BeerserkerFR
Gilgamesh
11
0 / 4 / 0
6,586
470
7,410
11,308
12,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
11
4 / 2 / 1
6,940
496
6,515
12,258
4,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
Scoobypup
Hades
12
1 / 6 / 1
7,120
509
6,226
13,511
5,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ERI-JIGNA
Cthulhu
10
1 / 1 / 1
6,756
483
3,249
9,626
6,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 1 / 2
7,653
547
7,629
12,217
9,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Serqet
LorexSouls
Serqet
12
4 / 1 / 4
7,435
531
4,123
9,645
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Muzen Cab
RT-Ryan
Ah Muzen Cab
14
2 / 0 / 1
7,588
542
8,119
9,251
4,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
SEMPAI-_-404
Morgan Le Fay
14
4 / 2 / 3
8,332
595
11,581
7,138
2,547
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
14
14
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
0
0
0
L
Izanami
Astek64
Izanami
0
2
0
0
L
Gilgamesh
BeerserkerFR
Gilgamesh
0
4
0
0
W
Cthulhu
ERI-JIGNA
Cthulhu
1
1
1
1.5
W
3
1
2
4
W
Serqet
LorexSouls
Serqet
4
1
4
6
W
Ah Muzen Cab
RT-Ryan
Ah Muzen Cab
2
0
1
2.5
W
Morgan Le Fay
SEMPAI-_-404
Morgan Le Fay
4
2
3
2.75
L
Thor
4
2
1
2.25
L
Hades
Scoobypup
Hades
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,557
Damage
34,701
52,570
Taken
47,877
32,758
Mitigated
26,573
12,422
Healing
16,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
2,930
969
0
1,373
6,878
5,959
0
2,338
4,540
23,868
0
L
Izanami
Astek64
Izanami
2,476
1,404
0
3,516
8,615
3,701
0
1,273
7,225
0
40,270
L
Gilgamesh
BeerserkerFR
Gilgamesh
7,410
1,971
0
1,548
11,308
12,709
0
293
10,956
1,166
44,677
W
Cthulhu
ERI-JIGNA
Cthulhu
3,249
310
1,509
2,137
9,626
6,563
0
2,710
6,848
21,341
0
W
7,629
3,368
0
4,744
12,217
9,292
51
317
11,138
386
49,675
W
Serqet
LorexSouls
Serqet
4,123
1,034
0
3,161
9,645
3,615
0
2,085
7,401
0
31,840
W
Ah Muzen Cab
RT-Ryan
Ah Muzen Cab
8,119
4,613
0
3,635
9,251
4,556
0
2,067
7,112
0
70,511
W
Morgan Le Fay
SEMPAI-_-404
Morgan Le Fay
11,581
1,011
0
1,755
7,138
2,547
279
2,006
4,936
54,769
0
L
Thor
6,515
1,118
0
1,750
12,258
4,666
0
4,389
7,832
0
45,346
L
Hades
Scoobypup
Hades
6,226
731
318
3,917
13,511
5,723
518
6,830
6,447
46,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,327
Gold Earned
37,764
360
Minions Killed
361
0
Camps Cleared
0
1,321,916
Distance Traveled
1,381,877
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,503
465
30
2
0
295,011
0
L
Izanami
6,178
441
90
6
0
256,382
0
L
Gilgamesh
6,586
470
84
6
0
227,632
0
W
Cthulhu
6,756
483
37
3
0
250,010
0
W
Surtr
7,653
547
75
5
0
290,248
0
W
Serqet
7,435
531
48
3
0
323,926
0
W
Ah Muzen Cab
7,588
542
109
8
0
256,863
0
W
Morgan Le Fay
8,332
595
92
7
0
260,830
0
L
Thor
6,940
496
57
4
0
293,970
5
L
Hades
7,120
509
99
7
0
248,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role