Player Matchup

He Bo
He Bo
M_Valter1312
He Bo
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,406 Elo+
Solo
Mercury
Mercury
SchoolRiver3
Mercury
Level 65
God Stats
0W - 4L
1,186 SR
Queue Stats
75W - 140L
1,347 Elo+
Solo
Heimdallr
Heimdallr
Shellz386
Heimdallr
Level 124
God Stats
2W - 6L
1,589 SR
Queue Stats
125W - 133L
1,461 Elo+
Solo
Loki
Loki
Somneiros
Loki
Level 113
God Stats
3W - 4L
1,181 SR
Queue Stats
115W - 101L
1,432 Elo+
Solo
Maui
Maui
pandowska
Maui
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
221W - 230L
1,453 Elo+
Solo
Team Averages
Level 110
1,391 SR
1,420 Elo+

VS

Team Averages
Level 117
1,447 SR
1,460 Elo+
Ah Muzen Cab
Ah Muzen Cab
AjLaKaos
Ah Muzen Cab
Level 145
God Stats
6W - 8L
1,452 SR
Queue Stats
894W - 934L
1,483 Elo+
Solo
Xbalanque
Xbalanque
Dark Bloken
Xbalanque
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 74L
1,487 Elo+
Party 1
Surtr
Surtr
KizukeUra
Surtr
Level 96
God Stats
2W - 0L
1,299 SR
Queue Stats
57W - 51L
1,330 Elo+
Party 1
Cerberus
Cerberus
Mixogen
Cerberus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 73L
1,481 Elo+
Solo
Anubis
Anubis
Zorro012
Anubis
Level 107
God Stats
7W - 2L
1,486 SR
Queue Stats
166W - 131L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 5
11,618
775
14,971
18,005
8,352
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SchoolRiver3
Mercury
15
3 / 8 / 4
9,569
638
3,766
16,145
9,632
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
Shellz386
Heimdallr
16
3 / 8 / 6
10,042
669
15,241
17,632
10,350
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Loki
17
2 / 6 / 6
10,264
684
15,377
16,608
8,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
17
0 / 5 / 11
10,490
699
4,898
26,968
36,908
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AjLaKaos
Ah Muzen Cab
20
5 / 2 / 21
12,014
801
21,891
13,114
6,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Dark Bloken
Xbalanque
20
11 / 5 / 12
12,358
824
18,975
16,587
8,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
KizukeUra
Surtr
17
3 / 4 / 22
11,762
784
12,689
17,657
21,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Mixogen
Cerberus
17
4 / 3 / 25
11,381
759
10,102
13,991
14,667
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Zorro012
Anubis
20
12 / 1 / 16
12,985
866
21,533
12,029
6,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
131
14
Kills
35
35
Deaths
15
32
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AjLaKaos
Ah Muzen Cab
5
2
21
7.75
W
Xbalanque
Dark Bloken
Xbalanque
11
5
12
3.4
W
Surtr
KizukeUra
Surtr
3
4
22
3.5
L
6
8
5
1.06
W
Cerberus
Mixogen
Cerberus
4
3
25
5.5
L
Mercury
SchoolRiver3
Mercury
3
8
4
0.63
L
Heimdallr
Shellz386
Heimdallr
3
8
6
0.75
L
Loki
2
6
6
0.83
W
Anubis
Zorro012
Anubis
12
1
16
20
L
Maui
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,253
Damage
85,190
95,358
Taken
73,378
73,403
Mitigated
56,838
18,262
Healing
30,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AjLaKaos
Ah Muzen Cab
21,891
8,441
1,167
7,316
13,114
6,406
3,462
3,490
9,624
0
55,371
W
Xbalanque
Dark Bloken
Xbalanque
18,975
6,400
1,082
3,382
16,587
8,015
2,177
5,311
11,276
0
31,479
W
Surtr
KizukeUra
Surtr
12,689
2,424
444
2,742
17,657
21,448
536
5,627
12,030
2,069
21,463
L
14,971
674
1,172
3,318
18,005
8,352
393
6,785
11,220
36,873
0
W
Cerberus
Mixogen
Cerberus
10,102
243
1,134
3,348
13,991
14,667
686
2,774
11,217
14,299
536
L
Mercury
SchoolRiver3
Mercury
3,766
1,668
362
819
16,145
9,632
0
6,169
9,976
0
11,579
L
Heimdallr
Shellz386
Heimdallr
15,241
6,078
412
572
17,632
10,350
1,261
5,246
12,386
0
36,111
L
Loki
15,377
567
603
3,125
16,608
8,161
259
7,633
8,975
0
32,183
W
Anubis
Zorro012
Anubis
21,533
627
2,035
7,355
12,029
6,302
1,369
2,667
9,362
49,411
0
L
Maui
4,898
1,590
1,371
6,508
26,968
36,908
91
6,626
20,342
10,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,983
Gold Earned
60,500
201
Minions Killed
179
0
Camps Cleared
0
1,247,858
Distance Traveled
1,481,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,014
801
48
3
0
318,353
0
W
Xbalanque
12,358
824
39
3
0
300,484
0
W
Surtr
11,762
784
23
2
0
318,946
0
L
He Bo
11,618
775
74
5
0
268,502
0
W
Cerberus
11,381
759
14
1
0
267,425
0
L
Mercury
9,569
638
25
2
0
269,714
0
L
Heimdallr
10,042
669
52
3
0
198,062
0
L
Loki
10,264
684
36
2
0
270,271
0
W
Anubis
12,985
866
55
4
0
276,358
0
L
Maui
10,490
699
14
1
0
241,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role