Player Matchup

Danzaburou
Danzaburou
Iagging out
Danzaburou
Level 109
God Stats
210W - 149L
1,611 SR
Queue Stats
552W - 561L
1,590 Elo+
Party 2
Sylvanus
Sylvanus
ceptictankdiver
Sylvanus
Level 15
God Stats
53W - 36L
1,616 SR
Queue Stats
55W - 39L
1,624 Elo+
Party 2
Chaac
Chaac
lilteccaqwert
Chaac
Level 85
God Stats
45W - 27L
1,589 SR
Queue Stats
212W - 214L
1,561 Elo+
Party 2
Team Averages
Level 70
1,606 SR
1,591 Elo+

VS

Team Averages
Level 65
1,624 SR
1,528 Elo+
Baron Samedi
Baron Samedi
Cauliflowerpower
Baron Samedi
Level 67
God Stats
7W - 5L
1,654 SR
Queue Stats
83W - 59L
1,563 Elo+
Party 1
Horus
Horus
InstaDC
Horus
Level 105
God Stats
1W - 1L
1,682 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Apollo
Apollo
RatWeiner
Apollo
Level 22
God Stats
2W - 2L
1,536 SR
Queue Stats
29W - 25L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Iagging out
Danzaburou
11
4 / 0 / 4
6,906
987
8,836
5,407
1,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
11
3 / 0 / 5
6,705
958
2,911
7,441
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
2 / 1 / 6
6,198
885
4,715
7,582
4,861
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cauliflowerpower
Baron Samedi
9
0 / 3 / 1
5,152
736
7,015
6,732
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
InstaDC
Horus
6
0 / 3 / 1
5,029
718
3,271
6,906
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
RatWeiner
Apollo
8
1 / 3 / 0
5,102
729
5,109
6,883
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cauliflowerpower
Baron Samedi
0
3
1
0.17
W
Danzaburou
Iagging out
Danzaburou
4
0
4
6
L
Horus
InstaDC
Horus
0
3
1
0.17
L
Apollo
RatWeiner
Apollo
1
3
0
0.33
W
Sylvanus
3
0
5
5.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,462
Damage
15,395
20,430
Taken
20,521
11,180
Mitigated
10,671
8,949
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cauliflowerpower
Baron Samedi
7,015
948
995
1,353
6,732
2,932
0
1,146
5,586
23,951
0
W
Danzaburou
Iagging out
Danzaburou
8,836
4,090
309
1,310
5,407
1,943
2,195
2,045
3,362
0
27,180
L
Horus
InstaDC
Horus
3,271
1,588
782
2,161
6,906
5,125
0
837
6,069
0
8,805
L
Apollo
RatWeiner
Apollo
5,109
3,381
0
1,300
6,883
2,614
0
956
5,927
0
10,862
W
Sylvanus
2,911
559
2,556
3,036
7,441
4,376
503
2,879
4,562
7,596
0
W
4,715
637
293
1,445
7,582
4,861
448
2,119
5,463
0
17,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,809
Gold Earned
15,283
78
Minions Killed
74
0
Camps Cleared
0
402,494
Distance Traveled
322,791
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,152
736
35
5
0
109,085
0
W
Danzaburou
6,906
987
39
6
0
136,044
1
L
Horus
5,029
718
12
2
0
100,293
0
L
Apollo
5,102
729
27
4
0
113,413
0
W
Sylvanus
6,705
958
16
2
0
127,267
0
W
Chaac
6,198
885
23
3
0
139,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role