Player Matchup

Agni
Agni
 
Agni
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
D0UGHTY008
Thor
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
211W - 203L
1,482 Elo+
Party 2
Rama
Rama
KILLERA64
Rama
Level 69
God Stats
2W - 4L
1,699 SR
Queue Stats
111W - 104L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
LaBoiteAPet
Cthulhu
Level 126
God Stats
2W - 4L
1,669 SR
Queue Stats
172W - 174L
1,484 Elo+
Party 2
Hachiman
Hachiman
LeChatSourd
Hachiman
Level 115
God Stats
7W - 6L
1,480 SR
Queue Stats
172W - 173L
1,484 Elo+
Party 2
Team Averages
Level 101
1,570 SR
1,486 Elo+

VS

Team Averages
Level 105
1,388 SR
1,398 Elo+
Chernobog
Chernobog
AtheistAltarBoy
Chernobog
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 84L
1,420 Elo+
Party 1
Odin
Odin
Boricuas69
Odin
Level 125
God Stats
8W - 1L
1,479 SR
Queue Stats
283W - 305L
1,401 Elo+
Solo
Chaac
Chaac
KrullKills
Chaac
Level 89
God Stats
1W - 0L
1,455 SR
Queue Stats
26W - 20L
1,497 Elo+
Solo
Agni
Agni
M1gIet
Agni
Level 98
God Stats
1W - 0L
1,352 SR
Queue Stats
5W - 4L
1,443 Elo+
Solo
Yu Huang
Yu Huang
SEAFUNK
Yu Huang
Level 149
God Stats
1W - 1L
1,156 SR
Queue Stats
5W - 13L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 9 / 1
8,003
728
4,304
13,613
5,793
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 7 / 2
7,478
680
4,840
15,376
6,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
15
1 / 8 / 2
8,530
775
4,134
12,041
5,435
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
LaBoiteAPet
Cthulhu
11
0 / 8 / 1
6,717
611
3,489
17,440
15,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
LeChatSourd
Hachiman
13
1 / 4 / 3
7,876
716
4,182
8,395
3,623
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AtheistAltarBoy
Chernobog
14
7 / 1 / 11
9,138
831
8,082
4,468
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 2 / 17
9,856
896
3,216
10,050
10,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
17
9 / 1 / 16
9,801
891
12,383
11,240
12,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
M1gIet
Agni
15
12 / 2 / 16
10,194
927
14,219
6,780
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
SEAFUNK
Yu Huang
18
4 / 1 / 18
10,390
945
10,582
7,268
3,445
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
112
6
Kills
34
36
Deaths
7
9
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
9
1
0.28
W
Chernobog
AtheistAltarBoy
Chernobog
7
1
11
12.5
W
2
2
17
5.25
L
2
7
2
0.43
L
Rama
1
8
2
0.25
W
Chaac
9
1
16
17
L
Cthulhu
LaBoiteAPet
Cthulhu
0
8
1
0.06
L
Hachiman
LeChatSourd
Hachiman
1
4
3
0.63
W
Agni
M1gIet
Agni
12
2
16
10
W
Yu Huang
SEAFUNK
Yu Huang
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,949
Damage
48,482
66,865
Taken
39,806
36,739
Mitigated
30,744
9,533
Healing
17,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,304
165
131
414
13,613
5,793
0
4,555
8,936
12,797
0
W
Chernobog
AtheistAltarBoy
Chernobog
8,082
4,679
102
751
4,468
1,998
1,380
1,221
3,247
0
16,619
W
3,216
242
1,473
2,514
10,050
10,409
2,454
1,163
8,887
0
17,213
L
4,840
0
730
3,270
15,376
6,423
0
6,809
7,775
0
8,394
L
Rama
4,134
2,435
429
392
12,041
5,435
0
4,709
7,198
0
14,077
W
Chaac
12,383
872
669
5,278
11,240
12,211
346
2,673
8,567
0
21,073
L
Cthulhu
LaBoiteAPet
Cthulhu
3,489
33
914
1,653
17,440
15,465
0
4,831
12,525
11,588
0
L
Hachiman
LeChatSourd
Hachiman
4,182
2,598
350
1,250
8,395
3,623
0
3,897
4,498
0
11,554
W
Agni
M1gIet
Agni
14,219
771
1,374
1,791
6,780
2,681
404
1,907
4,873
19,870
0
W
Yu Huang
SEAFUNK
Yu Huang
10,582
937
832
2,629
7,268
3,445
3,045
829
6,439
25,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,604
Gold Earned
49,379
74
Minions Killed
121
0
Camps Cleared
0
793,272
Distance Traveled
1,100,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,003
728
17
2
0
153,231
0
W
Chernobog
9,138
831
25
2
0
192,167
0
W
Odin
9,856
896
27
2
0
231,468
0
L
Thor
7,478
680
5
0
0
181,376
0
L
Rama
8,530
775
28
3
0
136,471
0
W
Chaac
9,801
891
11
1
0
240,744
0
L
Cthulhu
6,717
611
10
1
0
169,588
0
L
Hachiman
7,876
716
14
1
0
152,606
0
W
Agni
10,194
927
21
2
0
231,599
0
W
Yu Huang
10,390
945
37
3
0
204,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role