Player Matchup

Artemis
Artemis
Astral_Sauropod
Artemis
Level 75
God Stats
3W - 3L
1,404 SR
Queue Stats
6W - 11L
1,371 Elo+
Party 1
Ah Puch
Ah Puch
Sk8terSloth
Ah Puch
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Shiva
Shiva
SlapWire
Shiva
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
TheTealSavior
Aphrodite
Level 30
God Stats
0W - 2L
1,187 SR
Queue Stats
1W - 5L
1,334 Elo+
Party 1
Pele
Pele
transmundane_
Pele
Level 117
God Stats
2W - 1L
1,739 SR
Queue Stats
7W - 11L
1,371 Elo+
Party 1
Team Averages
Level 77
1,466 SR
1,415 Elo+

VS

Team Averages
Level 99
1,586 SR
1,483 Elo+
Thanatos
Thanatos
 
Thanatos
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Nathan_Frost
Sobek
Level 69
God Stats
18W - 9L
1,628 SR
Queue Stats
20W - 10L
1,513 Elo+
Party 2
Zeus
Zeus
Sgt_Odd-Ballx
Zeus
Level 121
God Stats
3W - 1L
1,897 SR
Queue Stats
130W - 111L
1,473 Elo+
Solo
Chiron
Chiron
joeybawlls
Chiron
Level 87
God Stats
11W - 6L
1,668 SR
Queue Stats
38W - 26L
1,469 Elo+
Party 2
King Arthur
King Arthur
sebaspato06
King Arthur
Level 143
God Stats
3W - 1L
1,238 SR
Queue Stats
260W - 239L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,715
367
6,782
17,804
6,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Sk8terSloth
Ah Puch
14
3 / 4 / 5
8,987
428
14,078
14,443
4,696
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
SlapWire
Shiva
15
3 / 5 / 1
8,742
416
5,313
15,345
9,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
TheTealSavior
Aphrodite
12
0 / 4 / 1
8,143
388
352
11,269
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 7 / 4
10,296
490
18,898
28,096
12,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 8 / 9
9,794
466
12,538
23,077
9,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 7
10,063
479
3,818
14,029
17,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 3 / 4
11,396
543
14,173
11,752
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
joeybawlls
Chiron
16
5 / 1 / 8
10,930
520
20,444
13,618
5,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
sebaspato06
King Arthur
20
11 / 1 / 4
12,731
606
14,674
20,145
27,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
12
Kills
25
26
Deaths
13
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
8
9
0.94
L
0
6
1
0.08
W
2
0
7
5.5
W
4
3
4
2
L
Ah Puch
Sk8terSloth
Ah Puch
3
4
5
1.38
L
Shiva
SlapWire
Shiva
3
5
1
0.7
L
Aphrodite
TheTealSavior
Aphrodite
0
4
1
0.13
W
Chiron
joeybawlls
Chiron
5
1
8
9
W
King Arthur
sebaspato06
King Arthur
11
1
4
13
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,423
Damage
65,647
86,957
Taken
82,621
40,899
Mitigated
64,981
23,900
Healing
26,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,538
3,266
0
10,339
23,077
9,796
74
2,890
20,103
0
74,118
L
6,782
2,156
0
5,935
17,804
6,769
466
1,921
15,881
0
61,281
W
3,818
474
751
4,964
14,029
17,431
300
2,858
10,977
22,295
0
W
14,173
1,887
0
2,542
11,752
4,451
136
4,309
7,395
90,036
0
L
Ah Puch
Sk8terSloth
Ah Puch
14,078
1,810
0
1,914
14,443
4,696
24
6,744
7,321
49,266
0
L
Shiva
SlapWire
Shiva
5,313
1,480
95
3,062
15,345
9,524
0
2,205
13,039
0
39,540
L
Aphrodite
TheTealSavior
Aphrodite
352
251
1,270
3,098
11,269
7,087
168
800
10,469
14,860
0
W
Chiron
joeybawlls
Chiron
20,444
5,148
1,879
4,189
13,618
5,744
1,279
1,483
11,993
0
105,134
W
King Arthur
sebaspato06
King Arthur
14,674
607
0
1,373
20,145
27,559
666
3,178
16,555
1,012
98,107
L
18,898
3,131
0
8,526
28,096
12,823
19
6,181
21,595
0
85,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,883
Gold Earned
54,914
366
Minions Killed
517
0
Camps Cleared
0
1,990,907
Distance Traveled
2,097,073
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,794
466
60
3
0
444,008
0
L
Artemis
7,715
367
88
4
0
387,714
0
W
Sobek
10,063
479
32
2
0
394,179
4
W
Zeus
11,396
543
155
7
0
408,153
8
L
Ah Puch
8,987
428
77
4
0
366,841
6
L
Shiva
8,742
416
59
3
0
386,419
0
L
Aphrodite
8,143
388
29
1
0
411,876
0
W
Chiron
10,930
520
146
7
0
413,190
5
W
King Arthur
12,731
606
124
6
0
437,543
0
L
Pele
10,296
490
113
5
0
438,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role