Player Matchup

Vulcan
Vulcan
Flaming2
Vulcan
Level 59
God Stats
106W - 112L
1,478 SR
Queue Stats
108W - 117L
1,408 Elo+
Solo
Charybdis
Charybdis
mative
Charybdis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,404 Elo+
Party 2
Ganesha
Ganesha
ƒíñµñ
Ganesha
Level 31
God Stats
1W - 1L
1,444 SR
Queue Stats
5W - 5L
1,437 Elo+
Party 2
Team Averages
Level 34
1,474 SR
1,416 Elo+

VS

Team Averages
Level 30
1,530 SR
1,364 Elo+
Tiamat
Tiamat
Mpc3524
Tiamat
Level 3
God Stats
1W - 2L
1,683 SR
Queue Stats
13W - 15L
1,232 Elo+
Party 1
Mulan
Mulan
Riley572
Mulan
Level 48
God Stats
2W - 1L
1,477 SR
Queue Stats
15W - 18L
1,396 Elo+
Solo
Ishtar
Ishtar
wudel
Ishtar
Level 40
God Stats
4W - 6L
1,430 SR
Queue Stats
62W - 64L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Flaming2
Vulcan
16
12 / 0 / 1
10,543
879
19,948
4,266
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
mative
Charybdis
14
1 / 0 / 10
8,315
693
8,947
9,944
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
ƒíñµñ
Ganesha
14
0 / 1 / 13
9,175
765
8,015
16,092
18,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mpc3524
Tiamat
11
1 / 7 / 0
7,090
591
5,515
11,210
6,541
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mulan
Riley572
Mulan
10
0 / 4 / 1
6,796
566
6,730
17,943
14,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
wudel
Ishtar
14
0 / 2 / 1
7,565
630
7,973
12,025
4,737
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Flaming2
Vulcan
12
0
1
12.5
L
Tiamat
Mpc3524
Tiamat
1
7
0
0.14
L
Mulan
Riley572
Mulan
0
4
1
0.13
W
Charybdis
mative
Charybdis
1
0
10
6
L
Ishtar
wudel
Ishtar
0
2
1
0.25
W
Ganesha
ƒíñµñ
Ganesha
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,910
Damage
20,218
30,302
Taken
41,178
24,708
Mitigated
26,072
8,402
Healing
3,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Flaming2
Vulcan
19,948
4,781
117
1,233
4,266
2,025
995
435
3,754
64,751
0
L
Tiamat
Mpc3524
Tiamat
5,515
474
0
768
11,210
6,541
0
8,524
2,658
22,527
0
L
Mulan
Riley572
Mulan
6,730
838
0
1,360
17,943
14,794
0
10,199
7,517
0
22,054
W
Charybdis
mative
Charybdis
8,947
3,693
0
1,959
9,944
4,332
1,231
1,645
8,093
0
19,727
L
Ishtar
wudel
Ishtar
7,973
5,617
0
1,207
12,025
4,737
0
8,986
3,007
0
34,676
W
Ganesha
ƒíñµñ
Ganesha
8,015
287
2,629
2,464
16,092
18,351
274
3,462
12,305
20,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,033
Gold Earned
21,451
154
Minions Killed
140
0
Camps Cleared
0
699,241
Distance Traveled
579,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,543
879
103
9
0
241,485
0
L
Tiamat
7,090
591
36
3
0
184,209
0
L
Mulan
6,796
566
25
2
0
188,334
0
W
Charybdis
8,315
693
51
4
0
216,502
0
L
Ishtar
7,565
630
79
7
0
206,606
0
W
Ganesha
9,175
765
0
0
0
241,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role