Player Matchup

Izanami
Izanami
PapiMiguel04
Izanami
Level 105
God Stats
0W - 4L
1,422 SR
Queue Stats
186W - 167L
1,539 Elo+
Solo
Bakasura
Bakasura
TeraN2
Bakasura
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Waybiddi
Jing Wei
Level 151
God Stats
0W - 3L
1,532 SR
Queue Stats
84W - 83L
1,395 Elo+
Solo
Anhur
Anhur
kasqa
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
kasqan
Pele
Level 25
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 80
1,491 SR
1,487 Elo+

VS

Team Averages
Level 115
1,486 SR
1,450 Elo+
Kuzenbo
Kuzenbo
Bujakaszaa
Kuzenbo
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 140L
1,427 Elo+
Solo
Thoth
Thoth
Spearhawk137
Thoth
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,335 Elo+
Solo
Agni
Agni
TabulaRasa3149
Agni
Level 105
God Stats
2W - 0L
1,715 SR
Queue Stats
69W - 70L
1,482 Elo+
Solo
Thanatos
Thanatos
stolef
Thanatos
Level 68
God Stats
21W - 14L
1,530 SR
Queue Stats
495W - 470L
1,474 Elo+
Party 2
Vamana
Vamana
vule63
Vamana
Level 139
God Stats
4W - 6L
1,182 SR
Queue Stats
511W - 513L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PapiMiguel04
Izanami
13
1 / 1 / 6
7,325
733
9,360
4,724
1,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
TeraN2
Bakasura
12
1 / 4 / 6
7,269
727
3,177
9,081
6,258
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Waybiddi
Jing Wei
14
3 / 4 / 3
8,145
815
5,791
8,072
3,076
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
kasqa
Anhur
14
2 / 3 / 3
7,407
741
5,419
7,659
2,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Pele
kasqan
Pele
13
3 / 5 / 5
7,508
751
12,248
10,617
4,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bujakaszaa
Kuzenbo
16
3 / 1 / 9
9,475
948
7,401
16,814
18,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 1 / 6
9,070
907
9,477
7,425
2,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 5
7,322
732
3,757
5,427
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
stolef
Thanatos
15
6 / 2 / 7
9,077
908
7,117
8,294
8,148
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
vule63
Vamana
14
6 / 4 / 5
8,814
881
9,494
11,616
7,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
10
Kills
17
17
Deaths
10
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bujakaszaa
Kuzenbo
3
1
9
7.5
L
Izanami
PapiMiguel04
Izanami
1
1
6
4
W
2
1
6
5
W
0
2
5
1.25
L
Bakasura
TeraN2
Bakasura
1
4
6
1
L
Jing Wei
Waybiddi
Jing Wei
3
4
3
1.13
L
Anhur
kasqa
Anhur
2
3
3
1.17
L
Pele
kasqan
Pele
3
5
5
1.1
W
Thanatos
stolef
Thanatos
6
2
7
4.75
W
Vamana
vule63
Vamana
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,995
Damage
37,246
40,153
Taken
49,576
18,262
Mitigated
38,587
8,229
Healing
24,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bujakaszaa
Kuzenbo
7,401
2,529
915
8,946
16,814
18,125
667
0
16,814
21,608
0
L
Izanami
PapiMiguel04
Izanami
9,360
5,851
1,040
1,759
4,724
1,853
0
1,605
3,119
0
25,071
W
9,477
297
624
3,288
7,425
2,831
1,607
0
7,136
27,103
0
W
3,757
95
347
966
5,427
2,041
551
0
5,427
9,260
0
L
Bakasura
TeraN2
Bakasura
3,177
2,274
664
1,368
9,081
6,258
0
5,214
3,867
0
6,529
L
Jing Wei
Waybiddi
Jing Wei
5,791
4,360
222
707
8,072
3,076
76
4,338
3,734
0
17,441
L
Anhur
kasqa
Anhur
5,419
3,183
223
1,244
7,659
2,648
0
4,285
3,374
0
8,939
L
Pele
kasqan
Pele
12,248
1,497
0
1,002
10,617
4,427
0
5,193
5,424
0
19,985
W
Thanatos
stolef
Thanatos
7,117
924
1,965
5,794
8,294
8,148
1,050
0
8,294
0
11,585
W
Vamana
vule63
Vamana
9,494
4,179
342
1,516
11,616
7,442
158
0
11,616
0
16,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,654
Gold Earned
43,758
101
Minions Killed
110
0
Camps Cleared
0
900,728
Distance Traveled
913,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,475
948
19
2
0
196,350
0
L
Izanami
7,325
733
32
3
0
158,831
0
W
Thoth
9,070
907
51
5
0
195,510
0
W
Agni
7,322
732
9
1
0
144,066
0
L
Bakasura
7,269
727
17
2
0
186,920
0
L
Jing Wei
8,145
815
22
2
0
185,206
0
L
Anhur
7,407
741
15
2
0
172,344
0
L
Pele
7,508
751
15
2
0
197,427
0
W
Thanatos
9,077
908
9
1
0
213,179
0
W
Vamana
8,814
881
22
2
0
164,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role