Player Matchup

Hercules
Hercules
Butterydeath
Hercules
Level 56
God Stats
1W - 1L
1,663 SR
Queue Stats
19W - 32L
1,365 Elo+
Party 2
Charybdis
Charybdis
DeadMemeDealer
Charybdis
Level 82
God Stats
8W - 11L
1,435 SR
Queue Stats
58W - 53L
1,554 Elo+
Party 2
Ao Kuang
Ao Kuang
Etan
Ao Kuang
Level 44
God Stats
4W - 2L
1,728 SR
Queue Stats
53W - 53L
1,462 Elo+
Solo
Tiamat
Tiamat
Shaaei
Tiamat
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 90L
1,563 Elo+
Solo
Ganesha
Ganesha
TheFierce1
Ganesha
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,661 Elo+
Solo
Team Averages
Level 71
1,565 SR
1,521 Elo+

VS

Team Averages
Level 107
1,498 SR
1,524 Elo+
Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BEEFYC000TERLIPS
Thanatos
Level 155
God Stats
37W - 42L
1,492 SR
Queue Stats
267W - 289L
1,563 Elo+
Party 1
Susano
Susano
EtherealEclipZ
Susano
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,486 Elo+
Party 1
Merlin
Merlin
N0oB13
Merlin
Level 85
God Stats
4W - 0L
1,500 SR
Queue Stats
37W - 33L
1,497 Elo+
Solo
Neith
Neith
Sibowles04
Neith
Level 62
God Stats
3W - 4L
1,500 SR
Queue Stats
72W - 69L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Butterydeath
Hercules
14
3 / 4 / 1
7,862
524
7,221
14,186
11,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
DeadMemeDealer
Charybdis
12
1 / 4 / 1
7,038
469
9,545
14,487
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Etan
Ao Kuang
12
1 / 5 / 2
7,098
473
4,273
14,568
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Shaaei
Tiamat
15
5 / 3 / 0
8,971
598
7,824
11,203
6,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
TheFierce1
Ganesha
10
0 / 5 / 3
6,770
451
5,509
16,737
14,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 1 / 7
8,116
541
4,751
14,849
11,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
14 / 3 / 0
10,241
683
16,964
13,884
7,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 3 / 4
8,679
579
8,421
11,451
5,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
N0oB13
Merlin
12
0 / 2 / 3
7,818
521
3,617
6,762
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
5 / 1 / 2
8,486
566
17,439
11,979
5,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
10
Kills
21
21
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
7
4.5
W
14
3
0
4.67
L
Hercules
Butterydeath
Hercules
3
4
1
0.88
L
Charybdis
DeadMemeDealer
Charybdis
1
4
1
0.38
L
Ao Kuang
Etan
Ao Kuang
1
5
2
0.4
W
1
3
4
1
W
Merlin
N0oB13
Merlin
0
2
3
0.75
L
Tiamat
Shaaei
Tiamat
5
3
0
1.67
W
Neith
5
1
2
6
L
Ganesha
TheFierce1
Ganesha
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,372
Damage
51,192
71,181
Taken
58,925
42,538
Mitigated
31,784
21,226
Healing
29,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,751
615
3,215
5,562
14,849
11,787
0
3,810
11,003
32,092
0
W
16,964
5,556
0
14,091
13,884
7,128
0
5,801
7,855
0
68,727
L
Hercules
Butterydeath
Hercules
7,221
2,905
0
5,179
14,186
11,371
0
0
14,186
0
62,741
L
Charybdis
DeadMemeDealer
Charybdis
9,545
5,506
0
6,028
14,487
5,838
0
1,804
12,683
0
64,207
L
Ao Kuang
Etan
Ao Kuang
4,273
1,068
0
3,543
14,568
4,577
0
1,559
13,009
47,863
0
W
8,421
1,314
0
873
11,451
5,099
816
677
10,311
0
57,163
W
Merlin
N0oB13
Merlin
3,617
331
0
1,026
6,762
2,536
252
3,303
3,218
51,757
0
L
Tiamat
Shaaei
Tiamat
7,824
695
0
2,581
11,203
6,014
0
1,946
9,257
51,417
0
W
Neith
17,439
10,096
0
4,298
11,979
5,234
1,426
3,503
8,430
0
73,121
L
Ganesha
TheFierce1
Ganesha
5,509
1,048
0
3,895
16,737
14,738
0
3,059
13,678
25,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,739
Gold Earned
43,340
398
Minions Killed
419
0
Camps Cleared
0
1,463,797
Distance Traveled
1,451,620
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,116
541
39
3
0
294,028
2
W
Thanatos
10,241
683
100
7
0
328,899
0
L
Hercules
7,862
524
88
6
0
315,590
0
L
Charybdis
7,038
469
110
7
0
256,034
3
L
Ao Kuang
7,098
473
82
5
0
306,729
1
W
Susano
8,679
579
96
6
0
304,918
0
W
Merlin
7,818
521
88
6
0
267,165
0
L
Tiamat
8,971
598
113
8
0
308,092
2
W
Neith
8,486
566
96
6
0
256,610
6
L
Ganesha
6,770
451
5
0
0
277,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role