Player Matchup

Anubis
Anubis
BOBBYDIAPERS
Anubis
Level 66
God Stats
16W - 18L
1,305 SR
Queue Stats
112W - 138L
1,488 Elo+
Party 3
Cthulhu
Cthulhu
Blainer9
Cthulhu
Level 16
God Stats
1W - 3L
1,400 SR
Queue Stats
9W - 15L
1,367 Elo+
Party 3
Lancelot
Lancelot
Caders
Lancelot
Level 29
God Stats
1W - 5L
1,612 SR
Queue Stats
65W - 99L
1,478 Elo+
Party 3
Rama
Rama
DeityKiller7
Rama
Level 102
God Stats
0W - 2L
1,281 SR
Queue Stats
119W - 122L
1,437 Elo+
Solo
Ah Puch
Ah Puch
WireNut88
Ah Puch
Level 69
God Stats
2W - 6L
1,435 SR
Queue Stats
116W - 140L
1,478 Elo+
Party 3
Team Averages
Level 56
1,407 SR
1,450 Elo+

VS

Team Averages
Level 72
1,532 SR
1,497 Elo+
Xing Tian
Xing Tian
Emersedrumble
Xing Tian
Level 82
God Stats
6W - 6L
1,421 SR
Queue Stats
59W - 47L
1,507 Elo+
Party 1
Thor
Thor
Food4Life
Thor
Level 109
God Stats
7W - 11L
1,500 SR
Queue Stats
526W - 521L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
HoRezSocksMzNuzz
Nu Wa
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
152W - 154L
1,464 Elo+
Party 2
Martichoras
Martichoras
Mazaryn
Martichoras
Level 63
God Stats
8W - 7L
1,729 SR
Queue Stats
40W - 38L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
marcozkled
Cu Chulainn
Level 83
God Stats
5W - 2L
1,507 SR
Queue Stats
50W - 47L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 2 / 1
8,520
501
5,610
11,653
5,108
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Blainer9
Cthulhu
12
1 / 1 / 1
7,534
443
4,473
13,017
10,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Caders
Lancelot
14
2 / 5 / 2
8,296
488
7,858
14,386
6,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 1
7,594
447
5,421
15,539
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
WireNut88
Ah Puch
14
1 / 4 / 0
8,182
481
5,851
10,939
5,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Emersedrumble
Xing Tian
12
0 / 2 / 8
8,046
473
5,689
14,600
12,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
14
5 / 2 / 6
9,063
533
4,461
8,650
3,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 0 / 4
10,990
646
12,464
8,081
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
Mazaryn
Martichoras
15
3 / 2 / 4
9,266
545
15,491
12,777
5,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
marcozkled
Cu Chulainn
15
4 / 0 / 2
8,882
522
7,389
12,065
11,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
16
16
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
2
1
0.75
L
Cthulhu
Blainer9
Cthulhu
1
1
1
1.5
L
Lancelot
Caders
Lancelot
2
5
2
0.6
L
1
4
1
0.38
W
Xing Tian
Emersedrumble
Xing Tian
0
2
8
2
W
Thor
5
2
6
4
W
4
0
4
6
W
Martichoras
Mazaryn
Martichoras
3
2
4
2.5
L
Ah Puch
WireNut88
Ah Puch
1
4
0
0.25
W
Cu Chulainn
marcozkled
Cu Chulainn
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,213
Damage
45,494
65,534
Taken
56,173
34,909
Mitigated
35,221
20,291
Healing
12,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,610
318
0
7,236
11,653
5,108
0
6,397
5,256
77,988
0
L
Cthulhu
Blainer9
Cthulhu
4,473
500
1,730
1,728
13,017
10,766
112
4,411
8,606
30,566
40
L
Lancelot
Caders
Lancelot
7,858
1,931
0
104
14,386
6,738
0
2,629
11,580
0
71,545
L
5,421
4,727
0
4,774
15,539
6,590
610
3,103
12,436
0
55,618
W
Xing Tian
Emersedrumble
Xing Tian
5,689
863
0
1,649
14,600
12,429
825
3,808
10,759
21,472
0
W
Thor
4,461
378
0
533
8,650
3,154
350
2,136
6,508
0
43,651
W
12,464
3,011
0
2,379
8,081
2,818
400
3,457
4,550
116,528
0
W
Martichoras
Mazaryn
Martichoras
15,491
6,765
0
3,732
12,777
5,637
2,317
2,181
10,516
0
83,731
L
Ah Puch
WireNut88
Ah Puch
5,851
176
0
4,719
10,939
5,707
0
1,838
8,373
54,479
0
W
Cu Chulainn
marcozkled
Cu Chulainn
7,389
1,213
0
4,070
12,065
11,183
137
3,334
7,946
328
62,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,126
Gold Earned
46,247
455
Minions Killed
470
0
Camps Cleared
0
1,593,932
Distance Traveled
1,644,028
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,520
501
130
8
0
253,241
0
L
Cthulhu
7,534
443
40
2
0
355,425
0
L
Lancelot
8,296
488
96
6
0
361,099
0
L
Rama
7,594
447
94
6
0
283,162
4
W
Xing Tian
8,046
473
23
1
0
330,022
5
W
Thor
9,063
533
77
5
0
316,933
0
W
Nu Wa
10,990
646
175
10
0
332,444
2
W
Martichoras
9,266
545
125
7
0
330,082
0
L
Ah Puch
8,182
481
95
6
0
341,005
0
W
Cu Chulainn
8,882
522
70
4
0
334,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role