Player Matchup

Surtr
Surtr
ImTheGayZane
Surtr
Level 55
God Stats
4W - 4L
1,763 SR
Queue Stats
154W - 148L
1,433 Elo+
Solo
Nemesis
Nemesis
JoelOrtiz15
Nemesis
Level 128
God Stats
12W - 18L
1,459 SR
Queue Stats
150W - 151L
1,530 Elo+
Solo
Cupid
Cupid
MalikGotem
Cupid
Level 115
God Stats
13W - 21L
1,500 SR
Queue Stats
189W - 185L
1,388 Elo+
Solo
Atlas
Atlas
xTheMartianxX
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
xTheMartianxX
Baron Samedi
Level 46
God Stats
4W - 2L
1,519 SR
Queue Stats
10W - 20L
1,353 Elo+
Party 2
Team Averages
Level 72
1,548 SR
1,441 Elo+

VS

Team Averages
Level 111
1,548 SR
1,476 Elo+
Mercury
Mercury
 
Mercury
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
LAVENDERWINDSONG
Athena
Level 140
God Stats
22W - 14L
1,664 SR
Queue Stats
169W - 167L
1,455 Elo+
Solo
Medusa
Medusa
ahomelessrat
Medusa
Level 186
God Stats
4W - 1L
1,457 SR
Queue Stats
41W - 49L
1,402 Elo+
Party 1
King Arthur
King Arthur
cosmos94
King Arthur
Level 48
God Stats
10W - 10L
1,619 SR
Queue Stats
58W - 50L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,676
473
5,158
11,831
12,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
JoelOrtiz15
Nemesis
10
1 / 3 / 0
5,792
483
4,329
11,076
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
9
1 / 2 / 1
5,550
463
4,659
10,324
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 1
4,785
399
1,550
7,749
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
xTheMartianxX
Baron Samedi
9
0 / 2 / 0
5,663
472
3,848
8,311
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 0 / 2
6,660
555
4,877
9,082
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
 
Merlin
12
1 / 0 / 3
6,642
554
5,688
4,140
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 3
6,414
535
3,862
8,734
8,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
10
4 / 1 / 2
6,786
566
9,567
7,171
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
cosmos94
King Arthur
13
3 / 1 / 0
7,317
610
8,332
10,387
9,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
14
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
2
4
W
Merlin
 
Merlin
1
0
3
2.5
L
1
3
0
0.33
L
Nemesis
JoelOrtiz15
Nemesis
1
3
0
0.33
W
2
1
3
3.5
L
Cupid
1
2
1
0.75
W
Medusa
4
1
2
5
W
King Arthur
cosmos94
King Arthur
3
1
0
3
L
0
4
1
0.13
L
Baron Samedi
xTheMartianxX
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,544
Damage
32,326
49,291
Taken
39,514
29,071
Mitigated
25,283
10,414
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,877
2,681
0
461
9,082
3,066
199
1,220
7,862
0
39,200
W
Merlin
 
Merlin
5,688
746
0
1,560
4,140
1,526
721
1,205
2,935
50,023
0
L
5,158
2,423
0
2,277
11,831
12,299
0
0
11,831
285
32,464
L
Nemesis
JoelOrtiz15
Nemesis
4,329
1,824
0
1,382
11,076
4,017
0
1,549
9,527
0
41,775
W
3,862
1,115
551
2,167
8,734
8,207
250
2,107
6,627
21,404
0
L
Cupid
4,659
2,365
215
3,529
10,324
3,506
0
2,554
7,770
0
29,829
W
Medusa
9,567
4,244
0
543
7,171
2,720
935
866
6,305
0
46,569
W
King Arthur
cosmos94
King Arthur
8,332
1,149
0
1,250
10,387
9,764
0
177
10,210
0
56,643
L
1,550
926
0
402
7,749
5,590
398
945
6,804
9,910
0
L
Baron Samedi
xTheMartianxX
Baron Samedi
3,848
455
346
2,263
8,311
3,659
0
4,502
3,809
33,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,466
Gold Earned
33,819
238
Minions Killed
337
0
Camps Cleared
0
1,101,632
Distance Traveled
1,265,284
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,660
555
62
5
0
312,871
2
W
Merlin
6,642
554
78
7
0
235,569
0
L
Surtr
5,676
473
42
4
0
227,453
0
L
Nemesis
5,792
483
65
5
0
263,606
4
W
Athena
6,414
535
41
3
0
251,927
0
L
Cupid
5,550
463
57
5
0
240,640
11
W
Medusa
6,786
566
66
6
0
228,134
0
W
King Arthur
7,317
610
90
8
0
236,783
0
L
Atlas
4,785
399
9
1
0
153,369
0
L
Baron Samedi
5,663
472
65
5
0
216,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role