Player Matchup

Tsukuyomi
Tsukuyomi
DawidoXX
Tsukuyomi
Level 26
God Stats
5W - 3L
1,592 SR
Queue Stats
46W - 37L
1,493 Elo+
Party 1
Chaac
Chaac
Zeazard
Chaac
Level 102
God Stats
7W - 5L
1,566 SR
Queue Stats
111W - 104L
1,468 Elo+
Party 1
Anubis
Anubis
hagelhunken
Anubis
Level 56
God Stats
22W - 10L
1,622 SR
Queue Stats
22W - 11L
1,498 Elo+
Solo
Team Averages
Level 61
1,593 SR
1,486 Elo+

VS

Team Averages
Level 80
1,456 SR
1,522 Elo+
Lancelot
Lancelot
Hqrq
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 51L
1,508 Elo+
Party 2
Vulcan
Vulcan
carlichi99
Vulcan
Level 96
God Stats
0W - 1L
1,205 SR
Queue Stats
10W - 13L
1,549 Elo+
Solo
Izanami
Izanami
x1liasx
Izanami
Level 18
God Stats
7W - 8L
1,663 SR
Queue Stats
79W - 77L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DawidoXX
Tsukuyomi
13
3 / 4 / 10
8,352
759
9,622
9,500
3,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Zeazard
Chaac
14
5 / 0 / 8
8,828
803
10,860
11,396
12,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
15
8 / 1 / 5
9,937
903
9,044
6,046
3,329
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Hqrq
Lancelot
12
2 / 6 / 2
8,061
733
5,449
10,336
4,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
carlichi99
Vulcan
14
3 / 4 / 2
8,280
753
9,891
10,114
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
x1liasx
Izanami
11
0 / 6 / 2
7,001
636
4,024
13,554
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
5
5
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DawidoXX
Tsukuyomi
3
4
10
2
L
Lancelot
Hqrq
Lancelot
2
6
2
0.5
W
Chaac
Zeazard
Chaac
5
0
8
9
L
Vulcan
carlichi99
Vulcan
3
4
2
1
W
Anubis
8
1
5
10.5
L
Izanami
x1liasx
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,526
Damage
19,364
26,942
Taken
34,004
19,580
Mitigated
12,167
8,666
Healing
2,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DawidoXX
Tsukuyomi
9,622
2,946
0
418
9,500
3,998
490
3,497
6,003
0
20,998
L
Lancelot
Hqrq
Lancelot
5,449
691
0
402
10,336
4,459
0
2,612
7,423
0
18,095
W
Chaac
Zeazard
Chaac
10,860
1,677
0
4,730
11,396
12,253
147
4,267
7,129
686
26,662
L
Vulcan
carlichi99
Vulcan
9,891
3,891
0
394
10,114
3,535
0
4,466
5,303
38,887
0
W
Anubis
9,044
908
0
3,518
6,046
3,329
0
2,151
3,895
43,979
0
L
Izanami
x1liasx
Izanami
4,024
2,767
16
1,445
13,554
4,173
0
2,511
10,599
0
18,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,117
Gold Earned
23,342
139
Minions Killed
127
0
Camps Cleared
0
632,733
Distance Traveled
585,093
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,352
759
35
3
0
217,877
0
L
Lancelot
8,061
733
26
2
0
217,894
4
W
Chaac
8,828
803
30
3
0
225,040
0
L
Vulcan
8,280
753
75
7
0
194,932
0
W
Anubis
9,937
903
74
7
0
189,816
0
L
Izanami
7,001
636
26
2
0
172,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role