Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Alvaro9Sanz
Fenrir
Level 29
God Stats
4W - 0L
1,824 SR
Queue Stats
76W - 96L
1,367 Elo+
Party 3
Bellona
Bellona
Danimm
Bellona
Level 85
God Stats
8W - 15L
1,546 SR
Queue Stats
75W - 127L
1,311 Elo+
Party 3
Ares
Ares
ElDIosMaño96
Ares
Level 128
God Stats
2W - 5L
1,407 SR
Queue Stats
133W - 226L
1,306 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MsHunter97
Ah Muzen Cab
Level 99
God Stats
14W - 21L
1,150 SR
Queue Stats
122W - 218L
1,216 Elo+
Party 3
Team Averages
Level 88
1,485 SR
1,340 Elo+

VS

Team Averages
Level 41
1,497 SR
1,345 Elo+
Skadi
Skadi
FURQANN
Skadi
Level 23
God Stats
0W - 3L
1,123 SR
Queue Stats
179W - 189L
1,363 Elo+
Party 1
Ymir
Ymir
KatsuNyx
Ymir
Level 42
God Stats
12W - 7L
1,614 SR
Queue Stats
155W - 169L
1,335 Elo+
Solo
Horus
Horus
MensHealtH
Horus
Level 64
God Stats
4W - 3L
1,748 SR
Queue Stats
194W - 170L
1,430 Elo+
Party 1
Tiamat
Tiamat
Rexbg11
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,330 Elo+
Party 2
Kukulkan
Kukulkan
maldoykamaldoyka
Kukulkan
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
80W - 74L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
3 / 2 / 4
5,777
722
4,685
3,655
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
10
8 / 0 / 3
6,094
762
5,604
5,047
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Danimm
Bellona
9
0 / 0 / 0
5,376
672
0
2,092
2,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 1
4,892
612
1,972
4,388
2,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
MsHunter97
Ah Muzen Cab
8
1 / 0 / 0
4,549
569
2,849
1,843
560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FURQANN
Skadi
6
0 / 3 / 1
3,728
466
2,773
4,879
1,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
6
1 / 1 / 0
4,208
526
773
6,085
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
1
0 / 1 / 0
3,006
376
0
888
335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Rexbg11
Tiamat
5
1 / 5 / 1
3,982
498
2,048
5,609
1,921
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
1 / 4 / 0
4,100
513
1,342
4,567
1,279
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
13
Kills
3
3
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
4
2.5
W
Fenrir
8
0
3
9.5
W
Bellona
Danimm
Bellona
0
0
0
0
W
1
1
1
1.5
L
Skadi
FURQANN
Skadi
0
3
1
0.17
L
Ymir
1
1
0
1
L
Horus
0
1
0
0
W
Ah Muzen Cab
MsHunter97
Ah Muzen Cab
1
0
0
1
L
Tiamat
Rexbg11
Tiamat
1
5
1
0.3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,110
Damage
6,936
17,025
Taken
22,028
7,995
Mitigated
8,223
4,444
Healing
2,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,685
1,879
46
994
3,655
1,098
0
2,954
701
29,903
0
W
Fenrir
5,604
1,222
0
500
5,047
1,954
0
499
4,548
0
37,949
W
Bellona
Danimm
Bellona
0
0
0
165
2,092
2,058
0
0
2,092
0
30,710
W
1,972
0
0
1,393
4,388
2,325
0
471
3,917
12,858
0
L
Skadi
FURQANN
Skadi
2,773
1,076
0
60
4,879
1,332
0
987
3,892
0
17,968
L
Ymir
773
276
0
1,016
6,085
3,356
0
1,179
4,906
8,420
0
L
Horus
0
0
0
0
888
335
0
97
791
0
116
W
Ah Muzen Cab
MsHunter97
Ah Muzen Cab
2,849
1,062
0
1,346
1,843
560
0
239
1,604
0
28,477
L
Tiamat
Rexbg11
Tiamat
2,048
621
0
678
5,609
1,921
0
3,046
2,563
7,884
0
L
1,342
173
0
460
4,567
1,279
0
1,348
3,219
22,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,688
Gold Earned
19,024
219
Minions Killed
99
0
Camps Cleared
0
791,484
Distance Traveled
582,173
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,777
722
50
6
0
146,780
0
W
Fenrir
6,094
762
50
6
0
193,642
0
W
Bellona
5,376
672
64
8
0
135,925
0
W
Ares
4,892
612
17
2
0
154,551
0
L
Skadi
3,728
466
34
4
0
159,508
0
L
Ymir
4,208
526
13
2
0
135,318
0
L
Horus
3,006
376
0
0
0
18,189
0
W
Ah Muzen Cab
4,549
569
38
5
0
160,586
2
L
Tiamat
3,982
498
15
2
0
139,489
0
L
Kukulkan
4,100
513
37
5
0
129,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role