Player Matchup

Baron Samedi
Baron Samedi
Silver I
Apo exe
Baron Samedi
Silver I
Level 108
God Stats
0W - 2L
1,282 SR
Queue Stats
50W - 58L
1,224 MMR
Solo
Mercury
Mercury
Silver I
EternallyNasty
Mercury
Silver I
Level 159
God Stats
5W - 6L
1,345 SR
Queue Stats
707W - 737L
1,313 MMR
Solo
Ares
Ares
Silver III
Noahk94
Ares
Silver III
Level 82
God Stats
0W - 1L
1,543 SR
Queue Stats
40W - 44L
1,289 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
Raff20
Danzaburou
Bronze III
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Party 2
Persephone
Persephone
Gold III
noeystarlight
Persephone
Gold III
Level 157
God Stats
43W - 37L
1,619 SR
Queue Stats
384W - 397L
1,261 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,458 SR
1,297 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,584 SR
1,364 MMR
Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
MooGaming00
Sylvanus
Silver I
Level 116
God Stats
7W - 0L
1,672 SR
Queue Stats
55W - 56L
1,315 MMR
Solo
Bakasura
Bakasura
Gold IV
Quttary
Bakasura
Gold IV
Level 140
God Stats
15W - 11L
1,644 SR
Queue Stats
197W - 195L
1,331 MMR
Solo
Discordia
Discordia
Silver II
jimxavcass
Discordia
Silver II
Level 148
God Stats
6W - 7L
1,605 SR
Queue Stats
14W - 21L
1,337 MMR
Party 1
Pele
Pele
Silver II
surfing owl jim
Pele
Silver II
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 24L
1,337 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Apo exe
Baron Samedi
15
1 / 2 / 1
9,197
511
7,254
12,338
9,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
3 / 4 / 4
9,521
529
10,467
15,759
6,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
Noahk94
Ares
12
1 / 6 / 3
8,181
455
6,168
17,817
18,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Raff20
Danzaburou
13
1 / 4 / 2
8,045
447
9,296
10,992
5,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
noeystarlight
Persephone
15
3 / 5 / 3
10,272
571
12,939
14,859
5,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AnubisAo KuangAgniThor

VS

Bans
CerberusHe BoFreyaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 4 / 3
10,122
562
6,828
17,520
8,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
MooGaming00
Sylvanus
14
2 / 0 / 12
9,886
549
8,228
16,536
22,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
Quttary
Bakasura
20
12 / 2 / 5
12,297
683
16,668
17,320
9,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
jimxavcass
Discordia
16
2 / 2 / 10
10,355
575
15,948
10,986
4,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 2 / 4
10,922
607
8,067
14,527
9,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
9
Kills
21
21
Deaths
10
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
4
3
0.88
L
Baron Samedi
Apo exe
Baron Samedi
1
2
1
0.75
L
3
4
4
1.25
W
Sylvanus
MooGaming00
Sylvanus
2
0
12
8
L
Ares
Noahk94
Ares
1
6
3
0.42
W
Bakasura
Quttary
Bakasura
12
2
5
7.25
L
Danzaburou
Raff20
Danzaburou
1
4
2
0.5
W
Discordia
jimxavcass
Discordia
2
2
10
3.5
L
Persephone
noeystarlight
Persephone
3
5
3
0.9
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,124
Damage
55,739
71,765
Taken
76,889
44,971
Mitigated
54,911
12,702
Healing
29,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,828
2,702
0
5,242
17,520
8,757
258
3,857
13,547
0
85,928
L
Baron Samedi
Apo exe
Baron Samedi
7,254
897
491
3,411
12,338
9,336
0
1,455
9,701
74,390
0
L
10,467
4,668
0
1,665
15,759
6,350
0
3,734
11,451
0
66,248
W
Sylvanus
MooGaming00
Sylvanus
8,228
1,745
2,880
6,810
16,536
22,470
169
5,348
10,876
23,653
229
L
Ares
Noahk94
Ares
6,168
645
0
1,909
17,817
18,261
0
6,119
10,716
18,067
0
W
Bakasura
Quttary
Bakasura
16,668
11,376
0
5,042
17,320
9,627
1,606
3,971
13,014
0
119,709
L
Danzaburou
Raff20
Danzaburou
9,296
5,096
0
2,542
10,992
5,026
0
3,917
6,479
0
54,280
W
Discordia
jimxavcass
Discordia
15,948
250
0
4,406
10,986
4,853
0
6,632
3,953
77,087
0
L
Persephone
noeystarlight
Persephone
12,939
488
99
2,585
14,859
5,998
0
7,986
6,040
76,090
0
W
8,067
971
0
5,049
14,527
9,204
350
5,244
8,807
0
90,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,216
Gold Earned
53,582
508
Minions Killed
602
0
Camps Cleared
0
1,822,061
Distance Traveled
1,874,278
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,122
562
139
8
0
322,545
2
L
Baron Samedi
9,197
511
172
10
0
314,181
1
L
Mercury
9,521
529
108
6
0
451,460
0
W
Sylvanus
9,886
549
16
1
0
379,854
2
L
Ares
8,181
455
22
1
0
354,718
6
W
Bakasura
12,297
683
163
9
0
416,769
0
L
Danzaburou
8,045
447
80
4
0
351,897
2
W
Discordia
10,355
575
133
7
0
383,722
2
L
Persephone
10,272
571
126
7
0
349,805
3
W
Pele
10,922
607
151
8
0
371,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role