Player Matchup

Anubis
Anubis
A_Mystic_Ninja
Anubis
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
172W - 183L
1,437 Elo+
Solo
Thanatos
Thanatos
BrotherxTy1er
Thanatos
Level 44
God Stats
11W - 17L
1,358 SR
Queue Stats
43W - 51L
1,388 Elo+
Solo
Geb
Geb
RebelAK47
Geb
Level 45
God Stats
4W - 2L
1,537 SR
Queue Stats
10W - 7L
1,483 Elo+
Solo
Team Averages
Level 73
1,465 SR
1,436 Elo+

VS

Team Averages
Level 93
1,635 SR
1,158 Elo+
Jormungandr
Jormungandr
DeontaLD
Jormungandr
Level 25
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 5L
1,271 Elo+
Party 1
Thanatos
Thanatos
DueceBlaz3
Thanatos
Level 178
God Stats
1W - 1L
1,687 SR
Queue Stats
74W - 79L
1,271 Elo+
Party 1
Bakasura
Bakasura
krack-d_
Bakasura
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
932 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
8,606
717
8,494
12,219
5,948
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
BrotherxTy1er
Thanatos
15
5 / 0 / 2
9,542
795
6,742
11,085
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 1 / 4
9,234
770
3,058
7,207
4,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeontaLD
Jormungandr
14
0 / 2 / 2
7,855
655
5,948
10,692
10,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
DueceBlaz3
Thanatos
14
2 / 4 / 0
7,726
644
10,041
10,877
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bakasura
krack-d_
Bakasura
5
0 / 1 / 1
6,082
507
64
1,766
633
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
3
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
Thanatos
BrotherxTy1er
Thanatos
5
0
2
6
L
Jormungandr
DeontaLD
Jormungandr
0
2
2
0.5
L
Thanatos
DueceBlaz3
Thanatos
2
4
0
0.5
W
2
1
4
4
L
Bakasura
krack-d_
Bakasura
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,294
Damage
16,053
30,511
Taken
23,335
15,568
Mitigated
16,042
18,950
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,494
926
0
6,922
12,219
5,948
1,067
2,524
9,226
60,179
0
W
Thanatos
BrotherxTy1er
Thanatos
6,742
796
0
8,345
11,085
4,687
1,449
1,606
9,192
0
29,129
L
Jormungandr
DeontaLD
Jormungandr
5,948
1,614
0
1,332
10,692
10,659
0
6,484
4,208
32,702
0
L
Thanatos
DueceBlaz3
Thanatos
10,041
2,076
0
6,759
10,877
4,750
0
4,288
6,589
0
28,874
W
3,058
327
2,256
1,427
7,207
4,933
640
1,178
5,768
10,807
0
L
Bakasura
krack-d_
Bakasura
64
50
0
0
1,766
633
0
840
926
0
648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
21,663
143
Minions Killed
94
0
Camps Cleared
0
646,714
Distance Traveled
491,699
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,606
717
82
7
0
181,296
0
W
Thanatos
9,542
795
50
4
0
243,071
0
L
Jormungandr
7,855
655
51
4
0
190,787
0
L
Thanatos
7,726
644
42
4
0
238,307
2
W
Geb
9,234
770
11
1
0
222,347
0
L
Bakasura
6,082
507
1
0
0
62,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role