Player Matchup

Agni
Agni
ATT ROB
Agni
Level 86
God Stats
61W - 42L
1,678 SR
Queue Stats
70W - 55L
1,630 Elo+
Party 3
Ravana
Ravana
BrazzleMcDazzle
Ravana
Level 167
God Stats
21W - 22L
1,582 SR
Queue Stats
565W - 556L
1,580 Elo+
Solo
Discordia
Discordia
GodlyPork-Chop
Discordia
Level 108
God Stats
1W - 2L
1,275 SR
Queue Stats
214W - 170L
1,596 Elo+
Solo
Ishtar
Ishtar
SenseFlight
Ishtar
Level 114
God Stats
24W - 17L
1,604 SR
Queue Stats
109W - 98L
1,556 Elo+
Party 3
Jormungandr
Jormungandr
TheLuisito123
Jormungandr
Level 112
God Stats
2W - 2L
1,542 SR
Queue Stats
87W - 90L
1,506 Elo+
Party 3
Team Averages
Level 117
1,536 SR
1,574 Elo+

VS

Team Averages
Level 138
1,621 SR
1,525 Elo+
Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Dragon Chillz
Yu Huang
Level 158
God Stats
1W - 3L
1,609 SR
Queue Stats
320W - 337L
1,505 Elo+
Party 1
Hercules
Hercules
OTF_Serengeti
Hercules
Level 122
God Stats
0W - 1L
1,705 SR
Queue Stats
9W - 10L
1,506 Elo+
Party 2
Xing Tian
Xing Tian
SquatchTang
Xing Tian
Level 97
God Stats
0W - 1L
1,749 SR
Queue Stats
9W - 8L
1,560 Elo+
Party 2
Fenrir
Fenrir
mahonequentin25
Fenrir
Level 159
God Stats
20W - 20L
1,540 SR
Queue Stats
602W - 582L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ATT ROB
Agni
15
1 / 0 / 2
8,844
632
6,885
5,521
4,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 1 / 3
8,700
621
7,354
4,591
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
GodlyPork-Chop
Discordia
15
5 / 2 / 5
8,920
637
7,758
8,347
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
13
5 / 1 / 2
7,950
568
10,607
8,605
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
TheLuisito123
Jormungandr
11
0 / 0 / 5
7,435
531
5,393
12,533
11,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 6 / 1
5,743
410
5,564
12,722
4,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Dragon Chillz
Yu Huang
13
2 / 4 / 0
7,745
553
3,509
8,326
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
OTF_Serengeti
Hercules
12
0 / 2 / 0
6,627
473
1,550
11,414
9,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xing Tian
SquatchTang
Xing Tian
10
1 / 1 / 1
6,616
473
3,228
9,866
8,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 6 / 2
6,962
497
7,915
15,032
5,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
4
4
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
6
1
0.08
W
Agni
ATT ROB
Agni
1
0
2
2
W
6
1
3
7.5
L
Yu Huang
Dragon Chillz
Yu Huang
2
4
0
0.5
W
Discordia
GodlyPork-Chop
Discordia
5
2
5
3.75
L
Hercules
OTF_Serengeti
Hercules
0
2
0
0
W
Ishtar
5
1
2
6
L
Xing Tian
SquatchTang
Xing Tian
1
1
1
1.5
W
Jormungandr
TheLuisito123
Jormungandr
0
0
5
2.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,997
Damage
21,766
39,597
Taken
57,360
24,732
Mitigated
31,208
14,912
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,564
5,120
0
3,549
12,722
4,596
0
3,768
8,954
0
42,764
W
Agni
ATT ROB
Agni
6,885
489
0
1,918
5,521
4,198
46
0
5,303
71,614
0
W
7,354
2,191
0
652
4,591
2,176
0
1,523
3,068
0
64,717
L
Yu Huang
Dragon Chillz
Yu Huang
3,509
104
0
923
8,326
3,427
0
3,551
4,775
62,220
0
W
Discordia
GodlyPork-Chop
Discordia
7,758
740
90
2,113
8,347
2,882
7
1,855
6,492
55,747
0
L
Hercules
OTF_Serengeti
Hercules
1,550
760
0
5,112
11,414
9,180
0
6,346
5,068
0
47,650
W
Ishtar
10,607
7,457
0
5,306
8,605
3,481
1,902
1,476
7,129
0
67,081
L
Xing Tian
SquatchTang
Xing Tian
3,228
342
0
1,208
9,866
8,042
0
2,980
6,886
15,665
0
W
Jormungandr
TheLuisito123
Jormungandr
5,393
1,670
164
4,669
12,533
11,995
77
2,849
9,684
34,084
0
L
7,915
2,599
0
3,285
15,032
5,963
0
3,391
11,641
0
55,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,849
Gold Earned
33,693
441
Minions Killed
371
0
Camps Cleared
0
1,338,656
Distance Traveled
1,328,955
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,743
410
67
5
0
229,937
0
W
Agni
8,844
632
104
7
0
246,746
0
W
Ravana
8,700
621
83
6
0
311,657
0
L
Yu Huang
7,745
553
126
9
0
255,131
0
W
Discordia
8,920
637
105
8
0
262,392
0
L
Hercules
6,627
473
82
6
0
262,899
3
W
Ishtar
7,950
568
98
7
0
257,218
0
L
Xing Tian
6,616
473
23
2
0
284,924
1
W
Jormungandr
7,435
531
51
4
0
260,643
0
L
Fenrir
6,962
497
73
5
0
296,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role