Player Matchup

Bacchus
Bacchus
Lylesss
Bacchus
Level 105
God Stats
4W - 2L
1,484 SR
Queue Stats
13W - 11L
1,330 Elo+
Party 1
Anubis
Anubis
XxDavid11xXVs2
Anubis
Level 154
God Stats
3W - 1L
1,386 SR
Queue Stats
50W - 53L
1,484 Elo+
Solo
Ishtar
Ishtar
callmesakai
Ishtar
Level 100
God Stats
4W - 1L
1,369 SR
Queue Stats
5W - 7L
1,338 Elo+
Party 1
Team Averages
Level 120
1,413 SR
1,384 Elo+

VS

Team Averages
Level 115
1,432 SR
1,379 Elo+
Chang'e
Chang'e
Leoamonian04
Chang'e
Level 120
God Stats
0W - 1L
1,295 SR
Queue Stats
344W - 340L
1,474 Elo+
Solo
Medusa
Medusa
ReginherusS
Medusa
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,240 Elo+
Party 2
Ymir
Ymir
ZeroGamer1999
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lylesss
Bacchus
14
1 / 0 / 2
9,435
726
8,281
8,682
11,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 2 / 2
9,162
705
11,440
6,770
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
16
2 / 0 / 1
9,369
721
10,281
6,122
2,816
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Leoamonian04
Chang'e
14
2 / 1 / 0
9,063
697
6,657
9,699
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
12
0 / 3 / 2
7,900
608
6,225
10,734
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 2
8,858
681
3,889
14,146
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
2
2
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Leoamonian04
Chang'e
2
1
0
2
W
Bacchus
Lylesss
Bacchus
1
0
2
2
L
Medusa
0
3
2
0.33
W
1
2
2
1
L
0
0
2
1
W
Ishtar
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,002
Damage
16,771
21,574
Taken
34,579
18,889
Mitigated
16,547
7,045
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Leoamonian04
Chang'e
6,657
690
2,727
3,915
9,699
3,373
62
4,005
5,484
40,534
0
W
Bacchus
Lylesss
Bacchus
8,281
906
0
2,767
8,682
11,479
31
3,969
4,713
16,516
0
L
Medusa
6,225
2,277
0
581
10,734
3,588
0
6,664
3,745
0
35,358
W
11,440
116
0
1,998
6,770
4,594
407
3,376
3,394
44,842
0
L
3,889
347
0
5,873
14,146
9,586
27
8,241
5,605
5,794
0
W
Ishtar
10,281
6,702
0
2,280
6,122
2,816
753
3,251
2,871
0
54,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,966
Gold Earned
25,821
185
Minions Killed
145
0
Camps Cleared
0
756,625
Distance Traveled
713,035
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,063
697
72
6
0
245,840
0
W
Bacchus
9,435
726
9
1
0
273,011
0
L
Medusa
7,900
608
60
5
0
224,704
2
W
Anubis
9,162
705
78
6
0
240,729
1
L
Ymir
8,858
681
13
1
0
242,491
1
W
Ishtar
9,369
721
98
8
0
242,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role