Player Matchup

Cernunnos
Cernunnos
Silver II
Beowulf101-
Cernunnos
Silver II
Level 155
God Stats
33W - 40L
1,431 SR
Queue Stats
505W - 532L
1,089 MMR
Party 1
Bacchus
Bacchus
Gold V
Goink_
Bacchus
Gold V
Level 157
God Stats
14W - 12L
1,673 SR
Queue Stats
436W - 455L
1,145 MMR
Party 1
Tiamat
Tiamat
Silver II
Swirlyyyy
Tiamat
Silver II
Level 102
God Stats
24W - 22L
1,481 SR
Queue Stats
135W - 119L
1,215 MMR
Solo
Surtr
Surtr
Silver I
ToufikLePen
Surtr
Silver I
Level 142
God Stats
14W - 9L
1,606 SR
Queue Stats
75W - 80L
1,188 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
bobydragon101
Ao Kuang
Silver V
Level 63
God Stats
4W - 8L
1,505 SR
Queue Stats
378W - 388L
1,069 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,539 SR
1,141 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,500 SR
1,196 MMR
Merlin
Merlin
Silver II
 
Merlin
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze V
Foxy2k
Tyr
Bronze V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,029 MMR
Solo
Mercury
Mercury
Silver I
KlerusPocket
Mercury
Silver I
Level 143
God Stats
4W - 3L
1,537 SR
Queue Stats
27W - 29L
1,141 MMR
Solo
Geb
Geb
Silver I
fistikos
Geb
Silver I
Level 179
God Stats
0W - 3L
1,500 SR
Queue Stats
273W - 286L
1,077 MMR
Solo
Izanami
Izanami
Silver I
temp-369361
Izanami
Silver I
Level 103
God Stats
1W - 8L
1,462 SR
Queue Stats
209W - 241L
1,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Beowulf101-
Cernunnos
13
3 / 1 / 3
7,773
518
6,588
13,826
6,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Goink_
Bacchus
12
1 / 1 / 7
7,667
511
5,032
12,295
13,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Swirlyyyy
Tiamat
14
1 / 0 / 1
8,365
558
7,695
5,255
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
3 / 2 / 3
8,990
599
11,488
18,482
21,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
bobydragon101
Ao Kuang
12
5 / 1 / 5
8,025
535
8,743
12,038
4,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ChronosMauiSusanoHe Bo

VS

Bans
ChaacThorCliodhnaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 1 / 3
7,542
503
8,098
7,565
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Foxy2k
Tyr
13
1 / 3 / 1
7,671
511
8,399
14,995
12,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
KlerusPocket
Mercury
13
3 / 1 / 2
8,147
543
5,626
9,939
3,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 1
6,420
428
4,766
13,740
10,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
temp-369361
Izanami
11
0 / 4 / 1
6,974
465
7,607
12,097
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
5
5
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
3
2.5
W
Cernunnos
Beowulf101-
Cernunnos
3
1
3
4.5
L
Tyr
Foxy2k
Tyr
1
3
1
0.5
W
Bacchus
Goink_
Bacchus
1
1
7
4.5
L
Mercury
KlerusPocket
Mercury
3
1
2
4
W
Tiamat
Swirlyyyy
Tiamat
1
0
1
1.5
W
3
2
3
2.25
W
Ao Kuang
bobydragon101
Ao Kuang
5
1
5
7.5
L
0
4
1
0.13
L
Izanami
temp-369361
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,546
Damage
34,496
61,896
Taken
58,336
48,308
Mitigated
34,451
29,269
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,098
669
84
2,859
7,565
2,897
0
3,919
3,433
60,663
0
W
Cernunnos
Beowulf101-
Cernunnos
6,588
3,009
0
8,313
13,826
6,354
0
1,352
12,474
0
59,734
L
Tyr
Foxy2k
Tyr
8,399
785
0
3,892
14,995
12,448
0
1,901
12,924
422
57,282
W
Bacchus
Goink_
Bacchus
5,032
808
0
3,579
12,295
13,124
0
3,801
8,494
17,053
0
L
Mercury
KlerusPocket
Mercury
5,626
3,734
0
1,420
9,939
3,868
0
3,058
6,755
0
52,671
W
Tiamat
Swirlyyyy
Tiamat
7,695
790
0
2,882
5,255
2,799
81
1,471
3,784
64,850
0
W
11,488
6,082
0
9,921
18,482
21,230
498
3,322
15,160
1,212
70,428
W
Ao Kuang
bobydragon101
Ao Kuang
8,743
1,693
0
4,574
12,038
4,801
517
3,252
8,786
44,584
0
L
4,766
373
0
1,808
13,740
10,079
0
7,571
5,883
16,413
0
L
Izanami
temp-369361
Izanami
7,607
5,298
0
4,198
12,097
5,159
0
5,129
6,847
0
66,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,820
Gold Earned
36,754
437
Minions Killed
438
0
Camps Cleared
0
1,570,459
Distance Traveled
1,587,354
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,542
503
121
8
0
298,983
8
W
Cernunnos
7,773
518
102
7
0
285,399
2
L
Tyr
7,671
511
112
7
0
323,844
0
W
Bacchus
7,667
511
11
1
0
319,044
4
L
Mercury
8,147
543
83
6
0
349,896
3
W
Tiamat
8,365
558
149
10
0
319,658
4
W
Surtr
8,990
599
112
7
0
301,576
2
W
Ao Kuang
8,025
535
63
4
0
344,782
0
L
Geb
6,420
428
14
1
0
341,034
4
L
Izanami
6,974
465
108
7
0
273,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role