Player Matchup

Kukulkan
Kukulkan
Phinszn
Kukulkan
Level 27
God Stats
49W - 27L
1,647 SR
Queue Stats
166W - 145L
1,381 Elo+
Party 1
Izanami
Izanami
btpepsilon2
Izanami
Level 51
God Stats
14W - 12L
1,630 SR
Queue Stats
250W - 269L
1,470 Elo+
Solo
Cthulhu
Cthulhu
luskiy
Cthulhu
Level 42
God Stats
27W - 30L
1,478 SR
Queue Stats
382W - 406L
1,298 Elo+
Party 1
Team Averages
Level 40
1,585 SR
1,383 Elo+

VS

Team Averages
Level 92
1,415 SR
1,390 Elo+
Bacchus
Bacchus
CeranTegra
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 250L
1,383 Elo+
Solo
Medusa
Medusa
JOHNNYuy
Medusa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 54L
1,292 Elo+
Solo
Merlin
Merlin
lkimer
Merlin
Level 87
God Stats
4W - 7L
1,245 SR
Queue Stats
206W - 207L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Phinszn
Kukulkan
16
4 / 0 / 4
9,779
752
12,071
4,986
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
btpepsilon2
Izanami
14
1 / 3 / 6
8,817
678
7,986
13,386
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
luskiy
Cthulhu
16
3 / 0 / 4
9,445
727
10,179
13,025
12,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CeranTegra
Bacchus
13
1 / 3 / 1
8,976
690
7,197
16,574
24,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
JOHNNYuy
Medusa
12
0 / 3 / 0
7,942
611
5,319
11,847
5,622
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
lkimer
Merlin
15
1 / 2 / 1
8,963
689
11,078
8,635
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
3
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CeranTegra
Bacchus
1
3
1
0.5
L
Medusa
JOHNNYuy
Medusa
0
3
0
0
W
Kukulkan
Phinszn
Kukulkan
4
0
4
6
W
Izanami
btpepsilon2
Izanami
1
3
6
1.33
L
Merlin
lkimer
Merlin
1
2
1
0.75
W
Cthulhu
luskiy
Cthulhu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,236
Damage
23,594
31,397
Taken
37,056
20,078
Mitigated
34,483
5,302
Healing
5,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CeranTegra
Bacchus
7,197
803
0
2,349
16,574
24,995
0
10,232
6,342
15,620
0
L
Medusa
JOHNNYuy
Medusa
5,319
2,798
200
1,758
11,847
5,622
50
5,993
5,854
0
36,043
W
Kukulkan
Phinszn
Kukulkan
12,071
1,312
0
423
4,986
2,231
945
3,108
1,878
44,300
0
W
Izanami
btpepsilon2
Izanami
7,986
4,603
0
3,405
13,386
5,354
813
8,859
4,527
0
31,053
L
Merlin
lkimer
Merlin
11,078
361
0
710
8,635
3,866
0
6,067
2,568
40,550
0
W
Cthulhu
luskiy
Cthulhu
10,179
208
1,084
390
13,025
12,493
84
6,343
6,682
26,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,041
Gold Earned
25,881
168
Minions Killed
157
0
Camps Cleared
0
778,302
Distance Traveled
717,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,976
690
19
1
0
256,600
0
L
Medusa
7,942
611
52
4
0
207,223
0
W
Kukulkan
9,779
752
90
7
0
267,030
0
W
Izanami
8,817
678
47
4
0
224,231
0
L
Merlin
8,963
689
86
7
0
254,030
0
W
Cthulhu
9,445
727
31
2
0
287,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role