Player Matchup

Ravana
Ravana
AMG Zer0
Ravana
Level 105
God Stats
24W - 16L
1,284 SR
Queue Stats
167W - 161L
1,485 Elo+
Party 1
Bacchus
Bacchus
Artic Legend xD
Bacchus
Level 109
God Stats
3W - 2L
1,502 SR
Queue Stats
15W - 29L
1,346 Elo+
Party 3
Izanami
Izanami
IfsonYui
Izanami
Level 137
God Stats
2W - 0L
1,740 SR
Queue Stats
19W - 14L
1,587 Elo+
Party 3
Bakasura
Bakasura
Tannnyy
Bakasura
Level 124
God Stats
17W - 12L
1,740 SR
Queue Stats
403W - 365L
1,473 Elo+
Party 1
Hades
Hades
TonyPolony
Hades
Level 109
God Stats
17W - 17L
1,444 SR
Queue Stats
726W - 725L
1,466 Elo+
Party 1
Team Averages
Level 117
1,542 SR
1,472 Elo+

VS

Team Averages
Level 141
1,615 SR
1,495 Elo+
Cernunnos
Cernunnos
Daveinski
Cernunnos
Level 145
God Stats
35W - 27L
1,733 SR
Queue Stats
378W - 382L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
Koiphlsh
Cthulhu
Level 157
God Stats
1W - 4L
1,534 SR
Queue Stats
332W - 326L
1,464 Elo+
Solo
King Arthur
King Arthur
KyvotheCrow
King Arthur
Level 147
God Stats
159W - 146L
1,536 SR
Queue Stats
595W - 591L
1,457 Elo+
Solo
Yu Huang
Yu Huang
Nahomex
Yu Huang
Level 108
God Stats
34W - 34L
1,584 SR
Queue Stats
382W - 367L
1,479 Elo+
Solo
Danzaburou
Danzaburou
faultykeyblade
Danzaburou
Level 146
God Stats
46W - 30L
1,686 SR
Queue Stats
240W - 240L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AMG Zer0
Ravana
11
1 / 0 / 3
6,032
603
4,422
6,786
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 1
5,812
581
2,127
5,806
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
IfsonYui
Izanami
9
1 / 0 / 1
5,397
540
4,313
4,614
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Tannnyy
Bakasura
10
4 / 0 / 2
6,383
638
3,172
6,375
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
11
2 / 1 / 3
6,501
650
5,039
7,635
3,081
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Daveinski
Cernunnos
9
0 / 2 / 0
5,045
505
3,153
5,792
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Koiphlsh
Cthulhu
7
0 / 1 / 0
4,718
472
2,219
8,099
4,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
KyvotheCrow
King Arthur
9
0 / 3 / 0
5,150
515
4,745
9,624
6,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Nahomex
Yu Huang
11
0 / 1 / 0
5,811
581
3,673
5,519
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
faultykeyblade
Danzaburou
9
1 / 2 / 0
5,211
521
2,151
6,990
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
9
Kills
1
1
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
AMG Zer0
Ravana
1
0
3
2.5
W
1
0
1
1.5
L
Cernunnos
Daveinski
Cernunnos
0
2
0
0
W
Izanami
IfsonYui
Izanami
1
0
1
1.5
L
Cthulhu
Koiphlsh
Cthulhu
0
1
0
0
L
King Arthur
KyvotheCrow
King Arthur
0
3
0
0
L
Yu Huang
Nahomex
Yu Huang
0
1
0
0
W
Bakasura
Tannnyy
Bakasura
4
0
2
5
W
Hades
2
1
3
3.5
L
Danzaburou
faultykeyblade
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,073
Damage
15,941
31,216
Taken
36,024
16,054
Mitigated
17,589
15,940
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AMG Zer0
Ravana
4,422
1,316
0
3,459
6,786
5,175
0
316
6,470
0
37,770
W
2,127
445
29
2,917
5,806
3,929
203
855
4,951
15,876
0
L
Cernunnos
Daveinski
Cernunnos
3,153
1,201
0
2,154
5,792
1,817
0
949
4,548
0
31,629
W
Izanami
IfsonYui
Izanami
4,313
2,603
0
2,923
4,614
1,640
586
1,011
3,603
0
41,430
L
Cthulhu
Koiphlsh
Cthulhu
2,219
142
602
1,780
8,099
4,756
0
1,178
6,811
18,375
0
L
King Arthur
KyvotheCrow
King Arthur
4,745
787
0
2,187
9,624
6,699
0
1,508
8,116
1,188
31,584
L
Yu Huang
Nahomex
Yu Huang
3,673
363
0
926
5,519
1,980
0
2,117
3,297
45,475
0
W
Bakasura
Tannnyy
Bakasura
3,172
1,963
0
2,113
6,375
2,229
0
1,197
5,168
0
30,691
W
Hades
5,039
1,061
115
4,384
7,635
3,081
0
2,856
4,724
46,254
0
L
Danzaburou
faultykeyblade
Danzaburou
2,151
582
0
2,732
6,990
2,337
0
1,414
5,565
0
32,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,125
Gold Earned
25,935
289
Minions Killed
258
0
Camps Cleared
0
1,104,907
Distance Traveled
1,019,444
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,032
603
62
6
0
189,212
1
W
Bacchus
5,812
581
20
2
0
227,293
0
L
Cernunnos
5,045
505
52
5
0
200,668
1
W
Izanami
5,397
540
71
7
0
198,060
0
L
Cthulhu
4,718
472
32
3
0
205,099
2
L
King Arthur
5,150
515
37
4
0
180,867
0
L
Yu Huang
5,811
581
88
9
0
205,310
0
W
Bakasura
6,383
638
59
6
0
292,567
0
W
Hades
6,501
650
77
8
0
197,775
0
L
Danzaburou
5,211
521
49
5
0
227,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role