Player Matchup

Bellona
Bellona
Daisy280895
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 81L
1,299 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Grimace2g
Morgan Le Fay
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 50L
1,500 Elo+
Solo
Chang'e
Chang'e
Jamesthekid5
Chang'e
Level 87
God Stats
1W - 2L
1,275 SR
Queue Stats
129W - 118L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
Nathanos66
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,473 Elo+
Solo
Agni
Agni
NebulaBlob
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,217 Elo+
Party 1
Team Averages
Level 36
1,455 SR
1,400 Elo+

VS

Team Averages
Level 25
1,468 SR
1,335 Elo+
Achilles
Achilles
ConMac4415
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,472 Elo+
Solo
Skadi
Skadi
PNWCJ
Skadi
Level 29
God Stats
8W - 10L
1,307 SR
Queue Stats
505W - 492L
1,490 Elo+
Solo
Kukulkan
Kukulkan
magical-lactose6
Kukulkan
Level 24
God Stats
1W - 0L
1,531 SR
Queue Stats
6W - 9L
1,328 Elo+
Party 2
Horus
Horus
tomasheinrich67
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,426 Elo+
Party 2
Anubis
Anubis
zzzk1d
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
960 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Daisy280895
Bellona
16
1 / 9 / 2
9,076
648
9,533
24,934
30,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Grimace2g
Morgan Le Fay
18
4 / 5 / 3
11,027
788
13,326
12,668
7,051
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
Jamesthekid5
Chang'e
15
1 / 7 / 3
9,217
658
15,054
23,999
10,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Nathanos66
Gilgamesh
16
3 / 6 / 2
9,537
681
6,524
20,750
22,084
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 9 / 3
8,540
610
7,935
15,337
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ConMac4415
Achilles
16
2 / 0 / 23
10,126
723
5,353
9,654
7,607
Skadi
PNWCJ
Skadi
19
11 / 2 / 21
12,011
858
26,287
12,893
6,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
9 / 4 / 20
11,477
820
12,899
10,859
6,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 1 / 29
11,563
826
13,808
19,023
28,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
zzzk1d
Anubis
20
12 / 2 / 21
12,349
882
32,237
15,286
10,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
150
9
Kills
36
36
Deaths
9
13
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Achilles
ConMac4415
Achilles
2
0
23
13.5
L
Bellona
Daisy280895
Bellona
1
9
2
0.22
L
Morgan Le Fay
Grimace2g
Morgan Le Fay
4
5
3
1.1
L
Chang'e
Jamesthekid5
Chang'e
1
7
3
0.36
L
Gilgamesh
Nathanos66
Gilgamesh
3
6
2
0.67
L
0
9
3
0.17
W
Skadi
PNWCJ
Skadi
11
2
21
10.75
W
9
4
20
4.75
W
2
1
29
16.5
W
Anubis
zzzk1d
Anubis
12
2
21
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,372
Damage
90,584
97,688
Taken
67,715
76,884
Mitigated
59,417
26,532
Healing
36,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ConMac4415
Achilles
5,353
1,207
0
577
9,654
7,607
372
5,797
3,557
0
12,769
L
Bellona
Daisy280895
Bellona
9,533
2,089
657
4,025
24,934
30,499
290
11,361
13,573
1,948
16,580
L
Morgan Le Fay
Grimace2g
Morgan Le Fay
13,326
1,584
694
340
12,668
7,051
440
4,443
8,225
24,867
0
L
Chang'e
Jamesthekid5
Chang'e
15,054
453
7,739
10,357
23,999
10,584
559
11,844
12,155
32,600
0
L
Gilgamesh
Nathanos66
Gilgamesh
6,524
628
544
928
20,750
22,084
200
8,125
12,625
0
11,660
L
7,935
694
575
673
15,337
6,666
0
9,363
5,974
17,790
0
W
Skadi
PNWCJ
Skadi
26,287
10,558
2,592
4,185
12,893
6,779
2,259
7,380
5,378
0
52,130
W
12,899
1,877
1,117
1,505
10,859
6,458
2,418
5,482
5,338
31,636
0
W
13,808
4,714
6,304
7,983
19,023
28,314
764
9,379
9,073
0
20,359
W
Anubis
zzzk1d
Anubis
32,237
2,146
4,114
8,371
15,286
10,259
2,152
10,027
5,078
55,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,397
Gold Earned
57,526
114
Minions Killed
166
0
Camps Cleared
0
1,145,934
Distance Traveled
1,377,479
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,126
723
18
1
0
310,017
0
L
Bellona
9,076
648
20
1
0
231,220
0
L
Morgan Le Fay
11,027
788
25
2
0
234,332
4
L
Chang'e
9,217
658
36
3
0
241,649
0
L
Gilgamesh
9,537
681
9
1
0
268,329
0
L
Agni
8,540
610
24
2
0
170,404
0
W
Skadi
12,011
858
43
3
0
300,759
0
W
Kukulkan
11,477
820
48
3
0
227,582
0
W
Horus
11,563
826
11
1
0
304,974
0
W
Anubis
12,349
882
46
3
0
234,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role