Player Matchup

Hel
Hel
Laura5407
Hel
Level 42
God Stats
0W - 3L
1,163 SR
Queue Stats
0W - 7L
851 Elo+
Party 2
Thanatos
Thanatos
NinjaFossil
Thanatos
Level 6
God Stats
0W - 5L
976 SR
Queue Stats
0W - 7L
851 Elo+
Party 2
Athena
Athena
purplerose15
Athena
Level 28
God Stats
0W - 3L
1,236 SR
Queue Stats
0W - 7L
851 Elo+
Party 2
Team Averages
Level 25
1,125 SR
851 Elo+

VS

Team Averages
Level 55
1,475 SR
1,448 Elo+
Cthulhu
Cthulhu
BodyType4
Cthulhu
Level 24
God Stats
9W - 13L
1,494 SR
Queue Stats
10W - 13L
1,451 Elo+
Party 1
Surtr
Surtr
GeoZapper
Surtr
Level 55
God Stats
2W - 1L
1,433 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Vulcan
Vulcan
KimJongKing
Vulcan
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 92L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
8,193
745
7,207
14,736
11,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
NinjaFossil
Thanatos
10
0 / 9 / 1
6,736
612
2,689
13,388
6,255
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
12
2 / 7 / 1
8,139
740
3,456
22,064
19,268
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BodyType4
Cthulhu
15
8 / 1 / 10
9,807
892
10,858
11,978
14,356
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
GeoZapper
Surtr
14
6 / 0 / 16
9,562
869
10,914
11,709
12,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
15
9 / 2 / 12
10,219
929
22,220
7,536
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
3
Kills
23
23
Deaths
3
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BodyType4
Cthulhu
8
1
10
13
W
Surtr
GeoZapper
Surtr
6
0
16
14
W
Vulcan
9
2
12
7.5
L
1
7
2
0.29
L
Thanatos
NinjaFossil
Thanatos
0
9
1
0.06
L
Athena
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,352
Damage
43,992
50,188
Taken
31,223
37,074
Mitigated
31,137
7,089
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BodyType4
Cthulhu
10,858
1,333
207
742
11,978
14,356
119
3,112
8,866
19,637
0
W
Surtr
GeoZapper
Surtr
10,914
3,644
0
2,430
11,709
12,974
456
3,814
7,837
787
30,592
W
Vulcan
22,220
9,230
350
695
7,536
3,807
1,415
3,737
3,799
56,084
0
L
7,207
753
2,248
2,804
14,736
11,551
0
10,113
4,623
34,752
0
L
Thanatos
NinjaFossil
Thanatos
2,689
591
0
2,037
13,388
6,255
0
8,285
5,103
0
12,103
L
Athena
3,456
932
0
0
22,064
19,268
0
15,198
6,866
12,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,068
Gold Earned
29,588
100
Minions Killed
128
0
Camps Cleared
0
546,247
Distance Traveled
639,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,807
892
10
1
0
206,567
0
W
Surtr
9,562
869
37
3
0
213,582
0
W
Vulcan
10,219
929
81
7
0
219,315
0
L
Hel
8,193
745
73
7
0
159,926
0
L
Thanatos
6,736
612
18
2
0
170,005
0
L
Athena
8,139
740
9
1
0
216,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role