Player Matchup

Gilgamesh
Gilgamesh
DINOCLAW987
Gilgamesh
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 73L
1,419 Elo+
Solo
Yu Huang
Yu Huang
XyDanielsZ
Yu Huang
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,360 Elo+
Party 1
Discordia
Discordia
junocontrole
Discordia
Level 29
God Stats
1W - 1L
1,649 SR
Queue Stats
3W - 12L
1,360 Elo+
Party 1
Team Averages
Level 66
1,550 SR
1,380 Elo+

VS

Team Averages
Level 113
1,573 SR
1,454 Elo+
Atlas
Atlas
Jae_muney
Atlas
Level 127
God Stats
7W - 6L
1,718 SR
Queue Stats
159W - 154L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
OkDontSmile
Zhong Kui
Level 94
God Stats
4W - 0L
1,500 SR
Queue Stats
51W - 54L
1,392 Elo+
Solo
King Arthur
King Arthur
tyrebble_cleff_
King Arthur
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 181L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DINOCLAW987
Gilgamesh
12
1 / 4 / 0
8,398
700
6,927
12,743
13,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
XyDanielsZ
Yu Huang
12
0 / 1 / 1
7,438
620
9,066
10,265
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
junocontrole
Discordia
11
0 / 5 / 1
7,272
606
10,672
8,960
3,830
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jae_muney
Atlas
14
3 / 0 / 7
8,669
722
11,879
11,991
13,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
OkDontSmile
Zhong Kui
15
5 / 0 / 4
9,373
781
11,386
11,107
9,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
tyrebble_cleff_
King Arthur
12
2 / 1 / 4
8,157
680
5,296
15,039
7,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DINOCLAW987
Gilgamesh
1
4
0
0.25
W
Atlas
Jae_muney
Atlas
3
0
7
6.5
W
Zhong Kui
OkDontSmile
Zhong Kui
5
0
4
7
L
Yu Huang
XyDanielsZ
Yu Huang
0
1
1
0.5
L
Discordia
junocontrole
Discordia
0
5
1
0.1
W
King Arthur
tyrebble_cleff_
King Arthur
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,665
Damage
28,561
31,968
Taken
38,137
22,303
Mitigated
30,395
3,724
Healing
9,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DINOCLAW987
Gilgamesh
6,927
1,424
303
1,580
12,743
13,719
0
7,443
4,839
0
15,829
W
Atlas
Jae_muney
Atlas
11,879
4,318
0
1,210
11,991
13,045
0
5,345
6,646
25,637
0
W
Zhong Kui
OkDontSmile
Zhong Kui
11,386
791
52
3,851
11,107
9,537
0
6,358
4,749
41,035
0
L
Yu Huang
XyDanielsZ
Yu Huang
9,066
1,630
0
1,573
10,265
4,754
0
7,662
2,139
31,905
0
L
Discordia
junocontrole
Discordia
10,672
1,003
0
268
8,960
3,830
0
6,865
1,713
28,559
0
W
King Arthur
tyrebble_cleff_
King Arthur
5,296
644
0
4,748
15,039
7,813
72
8,109
6,930
0
28,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,108
Gold Earned
26,199
113
Minions Killed
133
0
Camps Cleared
0
652,481
Distance Traveled
679,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,398
700
15
1
0
218,855
0
W
Atlas
8,669
722
17
1
0
233,415
0
W
Zhong Kui
9,373
781
74
6
0
218,699
0
L
Yu Huang
7,438
620
53
4
0
229,127
0
L
Discordia
7,272
606
45
4
0
204,499
0
W
King Arthur
8,157
680
42
4
0
226,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role