Player Matchup

Thor
Thor
Beezzy09
Thor
Level 64
God Stats
28W - 15L
1,690 SR
Queue Stats
195W - 186L
1,518 Elo+
Solo
Surtr
Surtr
Bloody 0tter
Surtr
Level 157
God Stats
14W - 14L
1,598 SR
Queue Stats
171W - 149L
1,556 Elo+
Party 2
Horus
Horus
Locke2911
Horus
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 282L
1,518 Elo+
Solo
Poseidon
Poseidon
Sgt Snuffles
Poseidon
Level 127
God Stats
3W - 1L
1,733 SR
Queue Stats
111W - 103L
1,507 Elo+
Party 2
Neith
Neith
XxCrazyAlucardxX
Neith
Level 139
God Stats
2W - 5L
1,180 SR
Queue Stats
135W - 144L
1,483 Elo+
Solo
Team Averages
Level 123
1,540 SR
1,516 Elo+

VS

Team Averages
Level 138
1,611 SR
1,335 Elo+
Hades
Hades
HARD2HITME
Hades
Level 149
God Stats
10W - 3L
1,785 SR
Queue Stats
325W - 325L
1,528 Elo+
Solo
Martichoras
Martichoras
XvARCHERvX
Martichoras
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,144 Elo+
Party 1
Sobek
Sobek
Yantzii
Sobek
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 40L
1,006 Elo+
Party 1
Bellona
Bellona
ajjettplane
Bellona
Level 148
God Stats
3W - 0L
1,758 SR
Queue Stats
129W - 142L
1,538 Elo+
Solo
Surtr
Surtr
redgunsSSSSSSSS
Surtr
Level 88
God Stats
8W - 6L
1,512 SR
Queue Stats
35W - 33L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 5 / 1
7,196
514
7,044
13,501
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 1
6,548
468
6,159
15,465
10,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Locke2911
Horus
10
1 / 3 / 2
6,565
469
2,661
10,487
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Sgt Snuffles
Poseidon
11
0 / 4 / 0
6,570
469
5,988
7,806
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 2 / 2
5,307
379
7,511
7,411
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
4 / 2 / 6
8,145
582
8,037
9,139
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Martichoras
XvARCHERvX
Martichoras
10
0 / 1 / 1
6,300
450
4,766
7,083
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Yantzii
Sobek
10
3 / 1 / 3
7,306
522
4,733
12,293
11,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
ajjettplane
Bellona
16
8 / 0 / 3
9,536
681
10,930
10,258
7,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 3
7,468
533
10,619
15,337
13,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
16
16
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
3
5
1
0.7
L
0
2
1
0.25
W
Hades
4
2
6
3.5
L
Horus
Locke2911
Horus
1
3
2
0.67
L
Poseidon
Sgt Snuffles
Poseidon
0
4
0
0
W
Martichoras
XvARCHERvX
Martichoras
0
1
1
0.5
L
0
2
2
0.5
W
Sobek
Yantzii
Sobek
3
1
3
4.5
W
Bellona
ajjettplane
Bellona
8
0
3
9.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,363
Damage
39,085
54,670
Taken
54,110
30,071
Mitigated
39,558
17,545
Healing
18,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,044
1,456
0
4,576
13,501
5,182
0
3,759
9,742
0
47,583
L
6,159
1,622
0
5,486
15,465
10,827
0
1,656
13,809
665
51,385
W
Hades
8,037
487
882
3,370
9,139
4,611
1,169
1,504
7,635
44,019
0
L
Horus
Locke2911
Horus
2,661
1,983
1,698
4,216
10,487
8,576
0
3,811
6,676
0
17,017
L
Poseidon
Sgt Snuffles
Poseidon
5,988
905
0
784
7,806
2,663
0
2,569
5,237
54,992
0
W
Martichoras
XvARCHERvX
Martichoras
4,766
1,552
0
3,525
7,083
2,519
275
614
6,469
0
40,552
L
7,511
2,719
0
785
7,411
2,823
0
2,661
4,750
0
30,991
W
Sobek
Yantzii
Sobek
4,733
789
0
3,997
12,293
11,790
81
1,310
10,983
17,322
0
W
Bellona
ajjettplane
Bellona
10,930
6,549
0
2,562
10,258
7,023
61
1,208
9,050
0
86,444
W
10,619
2,815
0
4,369
15,337
13,615
149
4,246
11,091
3,917
54,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,186
Gold Earned
38,755
335
Minions Killed
397
0
Camps Cleared
0
1,332,951
Distance Traveled
1,368,678
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,196
514
79
6
0
283,653
5
L
Surtr
6,548
468
95
7
0
285,674
0
W
Hades
8,145
582
98
7
0
251,716
0
L
Horus
6,565
469
21
2
0
274,769
0
L
Poseidon
6,570
469
97
7
0
284,813
2
W
Martichoras
6,300
450
52
4
0
252,536
0
L
Neith
5,307
379
43
3
0
204,042
2
W
Sobek
7,306
522
18
1
0
270,862
3
W
Bellona
9,536
681
138
10
0
321,987
0
W
Surtr
7,468
533
91
7
0
271,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role