Player Matchup

Baron Samedi
Baron Samedi
Gold II
Greedy Liar
Baron Samedi
Gold II
Level 127
God Stats
8W - 5L
1,641 SR
Queue Stats
209W - 244L
1,605 MMR
Solo
Guan Yu
Guan Yu
Gold III
Spoof Dingo
Guan Yu
Gold III
Level 128
God Stats
1W - 1L
1,546 SR
Queue Stats
44W - 45L
1,607 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
TheNoxMaster31
Ah Muzen Cab
Gold II
Level 123
God Stats
11W - 9L
1,763 SR
Queue Stats
48W - 53L
1,625 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,650 SR
1,612 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,556 SR
1,596 MMR
Poseidon
Poseidon
Gold I
Deos_Syje
Poseidon
Gold I
Level 141
God Stats
42W - 37L
1,656 SR
Queue Stats
215W - 239L
1,624 MMR
Solo
Khepri
Khepri
Silver II
King Tom XP
Khepri
Silver II
Level 129
God Stats
16W - 16L
1,461 SR
Queue Stats
189W - 202L
1,546 MMR
Solo
Fenrir
Fenrir
Gold V
anotherplayr
Fenrir
Gold V
Level 157
God Stats
1W - 0L
1,552 SR
Queue Stats
28W - 13L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Greedy Liar
Baron Samedi
16
2 / 7 / 4
10,924
643
17,115
18,385
8,155
Guan Yu
Spoof Dingo
Guan Yu
17
1 / 4 / 5
10,790
635
4,875
21,861
24,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
TheNoxMaster31
Ah Muzen Cab
17
5 / 5 / 3
12,344
726
21,349
16,231
6,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AtlasAo KuangSobekNe ZhaChang'e

VS

Bans
HerculesArtioThothAresHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Deos_Syje
Poseidon
20
11 / 1 / 4
14,164
833
26,246
13,136
8,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
19
3 / 2 / 12
13,443
791
7,313
15,008
22,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
15
1 / 5 / 10
10,714
630
8,614
24,185
31,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
15
16
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Deos_Syje
Poseidon
11
1
4
13
L
Baron Samedi
Greedy Liar
Baron Samedi
2
7
4
0.57
W
Khepri
3
2
12
4.5
L
Guan Yu
Spoof Dingo
Guan Yu
1
4
5
0.88
L
Ah Muzen Cab
TheNoxMaster31
Ah Muzen Cab
5
5
3
1.3
W
Fenrir
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,339
Damage
42,173
56,477
Taken
52,329
39,057
Mitigated
62,910
19,864
Healing
14,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Deos_Syje
Poseidon
26,246
3,013
173
4,102
13,136
8,808
1,910
4,447
8,550
111,009
0
L
Baron Samedi
Greedy Liar
Baron Samedi
17,115
1,660
1,704
4,422
18,385
8,155
64
10,125
7,832
52,634
0
W
Khepri
7,313
598
0
3,030
15,008
22,559
634
4,470
10,360
17,153
0
L
Guan Yu
Spoof Dingo
Guan Yu
4,875
728
2,170
6,679
21,861
24,563
0
14,152
7,215
214
27,676
L
Ah Muzen Cab
TheNoxMaster31
Ah Muzen Cab
21,349
11,223
0
4,889
16,231
6,339
1,015
8,654
7,353
0
79,448
W
Fenrir
8,614
2,303
0
7,484
24,185
31,543
918
8,441
15,388
0
27,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,058
Gold Earned
38,321
218
Minions Killed
221
0
Camps Cleared
0
895,888
Distance Traveled
1,030,525
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,164
833
166
10
0
361,482
2
L
Baron Samedi
10,924
643
64
4
0
253,703
2
W
Khepri
13,443
791
17
1
0
337,452
5
L
Guan Yu
10,790
635
40
2
0
342,228
0
L
Ah Muzen Cab
12,344
726
114
7
0
299,957
0
W
Fenrir
10,714
630
38
2
0
331,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role