Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
EarnestThrone3
Ao Kuang
Level 109
God Stats
14W - 5L
1,757 SR
Queue Stats
174W - 165L
1,536 Elo+
Party 1
Chronos
Chronos
IronRaptor 20
Chronos
Level 107
God Stats
12W - 2L
1,990 SR
Queue Stats
273W - 237L
1,537 Elo+
Solo
Kumbhakarna
Kumbhakarna
Juggernaut22205
Kumbhakarna
Level 105
God Stats
14W - 2L
1,761 SR
Queue Stats
90W - 86L
1,569 Elo+
Party 1
Achilles
Achilles
TrapGodd
Achilles
Level 72
God Stats
9W - 10L
1,438 SR
Queue Stats
83W - 98L
1,350 Elo+
Solo
Team Averages
Level 100
1,689 SR
1,499 Elo+

VS

Team Averages
Level 90
1,611 SR
1,570 Elo+
Athena
Athena
AuroraF1re
Athena
Level 61
God Stats
6W - 4L
1,541 SR
Queue Stats
84W - 86L
1,651 Elo+
Party 2
Janus
Janus
Blizzski
Janus
Level 92
God Stats
9W - 7L
1,646 SR
Queue Stats
121W - 103L
1,539 Elo+
Solo
King Arthur
King Arthur
Donpireso
King Arthur
Level 89
God Stats
4W - 4L
1,711 SR
Queue Stats
105W - 106L
1,564 Elo+
Party 2
Loki
Loki
GodKazius
Loki
Level 98
God Stats
7W - 7L
1,724 SR
Queue Stats
107W - 106L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
Im Just Jinx
Danzaburou
Level 109
God Stats
6W - 11L
1,431 SR
Queue Stats
194W - 207L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 0 / 8
5,917
538
6,417
4,287
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
11
10 / 2 / 4
6,983
635
11,561
13,033
5,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos
13
3 / 0 / 2
7,531
685
3,806
4,586
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Juggernaut22205
Kumbhakarna
10
1 / 2 / 8
6,002
546
3,139
9,713
7,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
TrapGodd
Achilles
11
2 / 1 / 1
6,204
564
6,076
9,169
11,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AuroraF1re
Athena
7
1 / 6 / 3
5,000
455
3,536
13,213
7,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Blizzski
Janus
11
1 / 2 / 2
5,846
531
6,946
5,002
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Donpireso
King Arthur
10
1 / 3 / 0
5,784
526
5,480
10,200
7,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
9
2 / 2 / 2
5,633
512
4,545
8,175
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
Im Just Jinx
Danzaburou
8
0 / 4 / 1
5,074
461
4,369
7,002
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
17
Kills
5
5
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
8
5
L
Athena
AuroraF1re
Athena
1
6
3
0.42
L
Janus
Blizzski
Janus
1
2
2
1
L
King Arthur
Donpireso
King Arthur
1
3
0
0.33
W
Ao Kuang
10
2
4
6
L
Loki
2
2
2
1.5
L
Danzaburou
Im Just Jinx
Danzaburou
0
4
1
0.13
W
Chronos
3
0
2
4
W
Kumbhakarna
Juggernaut22205
Kumbhakarna
1
2
8
2.5
W
Achilles
TrapGodd
Achilles
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,999
Damage
24,876
40,788
Taken
43,592
27,122
Mitigated
22,262
16,779
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,417
5,024
0
2,635
4,287
1,455
517
666
3,621
0
44,321
L
Athena
AuroraF1re
Athena
3,536
1,221
32
2,336
13,213
7,177
0
6,008
7,205
13,753
0
L
Janus
Blizzski
Janus
6,946
372
0
1,794
5,002
1,843
0
3,554
1,448
41,841
0
L
King Arthur
Donpireso
King Arthur
5,480
374
0
2,759
10,200
7,791
0
1,839
7,309
0
33,576
W
Ao Kuang
11,561
4,095
0
5,889
13,033
5,146
0
3,639
9,394
41,572
0
L
Loki
4,545
1,675
0
3,773
8,175
2,917
0
3,876
4,299
0
29,952
L
Danzaburou
Im Just Jinx
Danzaburou
4,369
1,505
276
1,929
7,002
2,534
0
3,961
3,041
0
28,635
W
Chronos
3,806
982
0
1,099
4,586
1,778
0
2,889
1,652
55,041
0
W
Kumbhakarna
Juggernaut22205
Kumbhakarna
3,139
542
0
3,781
9,713
7,634
0
3,288
6,425
16,413
0
W
Achilles
TrapGodd
Achilles
6,076
1,095
0
3,375
9,169
11,109
0
0
8,294
1,769
32,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
27,337
310
Minions Killed
231
0
Camps Cleared
0
1,086,552
Distance Traveled
1,058,664
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,917
538
87
8
0
202,404
0
L
Athena
5,000
455
21
2
0
207,310
0
L
Janus
5,846
531
71
6
0
212,193
4
L
King Arthur
5,784
526
46
4
0
200,691
0
W
Ao Kuang
6,983
635
53
5
0
236,384
4
L
Loki
5,633
512
49
4
0
248,871
0
L
Danzaburou
5,074
461
44
4
0
189,599
3
W
Chronos
7,531
685
98
9
0
206,187
1
W
Kumbhakarna
6,002
546
17
2
0
228,422
4
W
Achilles
6,204
564
55
5
0
213,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role