Player Matchup

Achilles
Achilles
 
Achilles
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Glauden
Thanatos
Level 97
God Stats
20W - 25L
1,437 SR
Queue Stats
323W - 319L
1,434 Elo+
Party 1
Ymir
Ymir
LOCOLUIS
Ymir
Level 117
God Stats
9W - 9L
1,526 SR
Queue Stats
229W - 203L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
MigrExE
Baron Samedi
Level 109
God Stats
1W - 5L
1,409 SR
Queue Stats
115W - 115L
1,405 Elo+
Party 1
Anhur
Anhur
NotCure
Anhur
Level 85
God Stats
81W - 22L
1,761 SR
Queue Stats
536W - 216L
1,727 Elo+
Solo
Team Averages
Level 94
1,527 SR
1,512 Elo+

VS

Team Averages
Level 121
1,547 SR
1,503 Elo+
Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BioStrife88
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 108L
1,514 Elo+
Solo
Janus
Janus
ShadowDarkzanaky
Janus
Level 155
God Stats
14W - 18L
1,733 SR
Queue Stats
417W - 366L
1,553 Elo+
Solo
Jormungandr
Jormungandr
Trumpetplaya
Jormungandr
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 125L
1,443 Elo+
Solo
Heimdallr
Heimdallr
Xyllr
Heimdallr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 132L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 0 / 1
7,496
469
7,928
13,073
19,221
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Glauden
Thanatos
13
2 / 3 / 5
7,914
495
6,119
13,253
6,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
12
1 / 0 / 4
7,406
463
2,151
9,747
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
MigrExE
Baron Samedi
13
1 / 1 / 0
7,606
475
2,952
9,114
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
NotCure
Anhur
17
8 / 1 / 0
10,398
650
15,041
11,566
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 3 / 0
7,976
499
9,017
16,693
15,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
BioStrife88
Nemesis
14
2 / 4 / 3
8,251
516
8,664
12,702
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 0
8,039
502
6,803
3,053
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Trumpetplaya
Jormungandr
11
0 / 1 / 2
6,596
412
4,794
8,432
5,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
Xyllr
Heimdallr
11
0 / 5 / 1
6,706
419
4,095
12,205
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
13
Kills
5
5
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
1
1.5
L
Surtr
 
Surtr
2
3
0
0.67
L
Nemesis
BioStrife88
Nemesis
2
4
3
0.88
W
Thanatos
Glauden
Thanatos
2
3
5
1.5
W
Ymir
1
0
4
3
W
Baron Samedi
MigrExE
Baron Samedi
1
1
0
1
W
Anhur
NotCure
Anhur
8
1
0
8
L
1
0
0
1
L
Jormungandr
Trumpetplaya
Jormungandr
0
1
2
1
L
Heimdallr
Xyllr
Heimdallr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,191
Damage
33,373
56,753
Taken
53,085
43,744
Mitigated
30,780
28,221
Healing
11,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,928
1,532
0
3,489
13,073
19,221
0
275
12,798
3,570
53,451
L
Surtr
 
Surtr
9,017
3,261
0
5,191
16,693
15,210
2
1,296
14,030
1,003
55,257
L
Nemesis
BioStrife88
Nemesis
8,664
4,586
0
894
12,702
5,133
0
1,685
11,017
0
74,140
W
Thanatos
Glauden
Thanatos
6,119
1,697
0
10,247
13,253
6,407
0
992
12,261
0
57,774
W
Ymir
2,151
492
466
3,081
9,747
9,095
0
3,675
6,064
15,318
0
W
Baron Samedi
MigrExE
Baron Samedi
2,952
545
125
2,486
9,114
4,148
134
5,806
3,303
61,352
0
W
Anhur
NotCure
Anhur
15,041
9,376
0
8,327
11,566
4,873
1,884
1,157
10,409
0
107,268
L
6,803
310
0
940
3,053
1,029
0
783
2,270
76,315
0
L
Jormungandr
Trumpetplaya
Jormungandr
4,794
1,397
0
1,005
8,432
5,874
0
1,978
6,454
41,089
0
L
Heimdallr
Xyllr
Heimdallr
4,095
2,028
0
3,229
12,205
3,534
0
597
11,608
0
40,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,820
Gold Earned
37,568
469
Minions Killed
475
0
Camps Cleared
0
1,555,001
Distance Traveled
1,557,382
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,496
469
87
5
0
330,015
5
L
Surtr
7,976
499
87
5
0
307,339
4
L
Nemesis
8,251
516
109
7
0
326,758
0
W
Thanatos
7,914
495
81
5
0
326,247
0
W
Ymir
7,406
463
11
1
0
310,126
0
W
Baron Samedi
7,606
475
122
8
0
292,166
2
W
Anhur
10,398
650
168
11
0
296,447
1
L
Janus
8,039
502
135
8
0
330,603
4
L
Jormungandr
6,596
412
69
4
0
322,714
2
L
Heimdallr
6,706
419
75
5
0
269,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role