Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
CxrsedAnimal
Martichoras
Level 66
God Stats
9W - 6L
1,500 SR
Queue Stats
608W - 593L
1,451 Elo+
Solo
Terra
Terra
SMFC770
Terra
Level 44
God Stats
3W - 0L
1,703 SR
Queue Stats
491W - 529L
1,351 Elo+
Solo
Sol
Sol
sejky777
Sol
Level 125
God Stats
4W - 4L
1,645 SR
Queue Stats
5W - 14L
1,305 Elo+
Solo
Team Averages
Level 104
1,570 SR
1,421 Elo+

VS

Team Averages
Level 94
1,522 SR
1,437 Elo+
Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
KingbarriSSJ
Surtr
Level 63
God Stats
7W - 5L
1,563 SR
Queue Stats
62W - 80L
1,351 Elo+
Solo
Aphrodite
Aphrodite
Spl_winner
Aphrodite
Level 106
God Stats
17W - 12L
1,546 SR
Queue Stats
409W - 417L
1,412 Elo+
Solo
Apollo
Apollo
carlos_tkd-caste
Apollo
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,529 Elo+
Solo
Sol
Sol
theAlmighty_24
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 202L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
6 / 0 / 0
7,143
714
5,822
7,596
4,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
 
Nemesis
9
1 / 0 / 3
5,454
545
2,077
5,123
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
CxrsedAnimal
Martichoras
9
0 / 1 / 2
4,919
492
4,345
5,820
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
SMFC770
Terra
7
0 / 2 / 1
4,758
476
1,168
8,827
4,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
7 / 0 / 2
7,017
702
8,240
6,866
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 2 / 0
4,747
475
1,516
6,451
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 0
4,412
441
3,359
8,617
3,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Spl_winner
Aphrodite
7
1 / 3 / 0
4,889
489
2,077
8,052
2,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
1 / 1 / 1
4,681
468
4,236
5,813
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 0
4,619
462
1,720
6,160
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
14
Kills
2
3
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
0
6
W
Nemesis
 
Nemesis
1
0
3
2.5
L
Mercury
 
Mercury
0
2
0
0
W
Martichoras
CxrsedAnimal
Martichoras
0
1
2
1
L
0
4
0
0
W
Terra
SMFC770
Terra
0
2
1
0.25
L
Aphrodite
Spl_winner
Aphrodite
1
3
0
0.33
L
1
1
1
1.5
W
7
0
2
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,652
Damage
12,908
34,232
Taken
35,093
14,215
Mitigated
12,641
14,865
Healing
10,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,822
1,121
0
3,688
7,596
4,252
318
601
6,995
0
51,689
W
Nemesis
 
Nemesis
2,077
684
0
1,229
5,123
1,676
0
234
4,889
0
28,331
L
Mercury
 
Mercury
1,516
274
0
790
6,451
2,096
0
1,511
4,940
0
28,266
W
Martichoras
CxrsedAnimal
Martichoras
4,345
1,348
0
2,625
5,820
2,055
0
1,148
4,672
0
35,665
L
3,359
1,030
0
2,054
8,617
3,774
0
1,106
7,511
294
19,580
W
Terra
SMFC770
Terra
1,168
285
1,457
1,125
8,827
4,226
0
904
7,923
8,418
0
L
Aphrodite
Spl_winner
Aphrodite
2,077
710
1,675
2,244
8,052
2,975
0
2,236
5,816
14,055
0
L
4,236
2,887
0
2,163
5,813
1,801
0
943
4,870
0
28,630
W
8,240
1,984
141
4,600
6,866
2,006
1,494
982
5,884
45,544
0
L
1,720
658
0
1,837
6,160
1,995
0
3,612
2,548
21,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,291
Gold Earned
23,348
272
Minions Killed
183
0
Camps Cleared
0
932,622
Distance Traveled
871,562
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,143
714
98
10
0
196,222
0
W
Nemesis
5,454
545
54
5
0
209,812
0
L
Mercury
4,747
475
49
5
0
232,835
0
W
Martichoras
4,919
492
45
5
0
176,893
0
L
Surtr
4,412
441
31
3
0
178,096
0
W
Terra
4,758
476
18
2
0
172,556
0
L
Aphrodite
4,889
489
14
1
0
151,643
1
L
Apollo
4,681
468
49
5
0
173,682
0
W
Sol
7,017
702
57
6
0
177,139
0
L
Sol
4,619
462
40
4
0
135,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role